Player Matchup

Erlang Shen
Erlang Shen
Amlo125
Erlang Shen
Level 62
God Stats
13W - 9L
1,670 SR
Queue Stats
1,135W - 1,170L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Haitems
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,304 Elo+
Solo
The Morrigan
The Morrigan
MonkeySpanker69
The Morrigan
Level 126
God Stats
1W - 3L
1,457 SR
Queue Stats
60W - 76L
1,447 Elo+
Solo
Cerberus
Cerberus
TeenyLocket6618
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 102L
1,465 Elo+
Solo
Cupid
Cupid
batelgame
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Team Averages
Level 75
1,525 SR
1,477 Elo+

VS

Team Averages
Level 114
1,537 SR
1,462 Elo+
Thoth
Thoth
AsniperD
Thoth
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
FENRIR28
Cliodhna
Level 142
God Stats
1W - 0L
1,188 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
Jоkеr
Eset
Level 126
God Stats
3W - 3L
1,722 SR
Queue Stats
260W - 286L
1,489 Elo+
Party 1
Charon
Charon
Kiemy
Charon
Level 122
God Stats
5W - 3L
1,795 SR
Queue Stats
254W - 282L
1,486 Elo+
Party 1
Mulan
Mulan
ololo777ololo
Mulan
Level 141
God Stats
8W - 5L
1,479 SR
Queue Stats
369W - 395L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amlo125
Erlang Shen
15
3 / 5 / 6
8,198
683
10,201
15,747
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Haitems
Kuzenbo
14
0 / 6 / 7
8,325
694
5,486
19,498
27,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
MonkeySpanker69
The Morrigan
15
4 / 9 / 5
9,525
794
8,848
12,696
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
13
2 / 9 / 5
8,520
710
5,859
25,464
26,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
batelgame
Cupid
13
1 / 8 / 8
7,789
649
10,861
13,634
6,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AsniperD
Thoth
12
0 / 5 / 8
8,123
677
5,215
8,588
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
FENRIR28
Cliodhna
17
9 / 1 / 23
11,036
920
20,495
16,878
9,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Jоkеr
Eset
16
3 / 2 / 25
9,944
829
18,228
9,716
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon
Kiemy
Charon
18
6 / 3 / 24
11,664
972
9,595
16,568
17,005
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
19 / 3 / 15
11,941
995
25,803
21,016
24,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
10
Kills
37
37
Deaths
14
31
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Amlo125
Erlang Shen
3
5
6
1.2
W
Thoth
AsniperD
Thoth
0
5
8
0.8
W
Cliodhna
FENRIR28
Cliodhna
9
1
23
20.5
L
Kuzenbo
Haitems
Kuzenbo
0
6
7
0.58
W
Eset
Jоkеr
Eset
3
2
25
7.75
W
Charon
Kiemy
Charon
6
3
24
6
L
The Morrigan
MonkeySpanker69
The Morrigan
4
9
5
0.72
L
Cerberus
2
9
5
0.5
L
Cupid
batelgame
Cupid
1
8
8
0.63
W
19
3
15
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,255
Damage
79,336
87,039
Taken
72,766
80,256
Mitigated
60,448
16,991
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Amlo125
Erlang Shen
10,201
4,043
90
4,393
15,747
12,550
400
5,286
10,398
0
19,503
W
Thoth
AsniperD
Thoth
5,215
1,011
0
0
8,588
4,082
984
3,158
5,189
13,023
811
W
Cliodhna
FENRIR28
Cliodhna
20,495
3,486
124
5,220
16,878
9,722
1,504
5,311
11,018
0
44,149
L
Kuzenbo
Haitems
Kuzenbo
5,486
2,258
858
3,646
19,498
27,279
134
9,917
9,443
10,426
0
W
Eset
Jоkеr
Eset
18,228
959
2,775
1,176
9,716
5,588
2,002
2,472
7,050
42,545
0
W
Charon
Kiemy
Charon
9,595
2,212
2,724
2,939
16,568
17,005
1,434
2,385
13,858
24,197
0
L
The Morrigan
MonkeySpanker69
The Morrigan
8,848
1,322
914
235
12,696
7,024
595
2,815
9,829
13,029
1,337
L
Cerberus
5,859
262
374
5,154
25,464
26,923
0
11,843
13,516
16,215
984
L
Cupid
batelgame
Cupid
10,861
6,571
225
1,102
13,634
6,480
378
3,033
10,601
0
21,095
W
25,803
3,690
401
4,465
21,016
24,051
1,162
4,599
15,733
765
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
52,708
117
Minions Killed
163
0
Camps Cleared
0
912,532
Distance Traveled
1,101,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,198
683
17
1
0
177,719
0
W
Thoth
8,123
677
28
2
0
196,622
0
W
Cliodhna
11,036
920
53
4
0
261,342
0
L
Kuzenbo
8,325
694
3
0
0
194,458
0
W
Eset
9,944
829
42
4
0
214,094
0
W
Charon
11,664
972
21
2
0
205,487
0
L
The Morrigan
9,525
794
27
2
0
162,447
0
L
Cerberus
8,520
710
49
4
0
193,138
0
L
Cupid
7,789
649
21
2
0
184,770
0
W
Mulan
11,941
995
19
2
0
224,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role