Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CanadianLaddie
Scylla
Level 116
God Stats
4W - 1L
1,594 SR
Queue Stats
61W - 50L
1,487 Elo+
Solo
Sylvanus
Sylvanus
ESHAY-BAAAA-69
Sylvanus
Level 69
God Stats
2W - 3L
1,407 SR
Queue Stats
19W - 27L
1,549 Elo+
Party 1
Sol
Sol
nehhhv
Sol
Level 144
God Stats
6W - 3L
1,692 SR
Queue Stats
46W - 74L
1,467 Elo+
Party 1
Team Averages
Level 140
1,539 SR
1,501 Elo+

VS

Team Averages
Level 107
1,535 SR
1,463 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Huachi27
Anubis
Level 86
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
Mordecia96
Baron Samedi
Level 105
God Stats
1W - 3L
1,462 SR
Queue Stats
32W - 46L
1,419 Elo+
Solo
King Arthur
King Arthur
i 7AKO i
King Arthur
Level 69
God Stats
5W - 5L
1,558 SR
Queue Stats
10W - 18L
1,492 Elo+
Party 2
Anhur
Anhur
its Zorcho
Anhur
Level 117
God Stats
12W - 8L
1,645 SR
Queue Stats
157W - 146L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 0 / 3
4,266
853
1,093
2,491
582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
 
Surtr
7
0 / 0 / 0
4,199
840
3,121
4,707
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
3 / 1 / 0
4,316
863
1,549
3,067
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
7
1 / 0 / 0
3,891
778
766
2,338
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
nehhhv
Sol
7
0 / 1 / 1
3,771
754
1,098
3,391
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 1 / 0
3,517
703
1,855
4,073
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Huachi27
Anubis
6
0 / 3 / 0
3,334
667
1,456
3,279
1,344
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
Mordecia96
Baron Samedi
1
0 / 0 / 0
2,623
525
0
546
210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
i 7AKO i
King Arthur
7
0 / 0 / 0
3,589
718
1,466
5,042
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
7
0 / 0 / 0
3,602
720
1,434
2,416
655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
3
1.5
W
Surtr
 
Surtr
0
0
0
0
L
Hun Batz
 
Hun Batz
1
1
0
1
W
3
1
0
3
W
Sylvanus
1
0
0
1
L
Anubis
Huachi27
Anubis
0
3
0
0
L
Baron Samedi
Mordecia96
Baron Samedi
0
0
0
0
L
King Arthur
i 7AKO i
King Arthur
0
0
0
0
L
Anhur
0
0
0
0
W
Sol
nehhhv
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,627
Damage
6,211
15,994
Taken
15,356
4,774
Mitigated
6,505
8,660
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,093
604
0
1,348
2,491
582
0
1,153
1,338
0
24,708
W
Surtr
 
Surtr
3,121
1,121
0
2,028
4,707
1,953
0
0
4,707
528
26,796
L
Hun Batz
 
Hun Batz
1,855
739
0
2,580
4,073
1,254
0
1,049
3,024
0
17,945
W
1,549
504
0
1,948
3,067
733
0
303
2,764
18,903
0
W
Sylvanus
766
299
452
1,486
2,338
905
341
0
2,338
10,062
4,915
L
Anubis
Huachi27
Anubis
1,456
342
0
331
3,279
1,344
0
1,192
2,087
17,946
0
L
Baron Samedi
Mordecia96
Baron Samedi
0
0
0
12
546
210
0
0
546
0
0
L
King Arthur
i 7AKO i
King Arthur
1,466
287
0
1,000
5,042
3,042
0
165
4,877
0
21,492
L
Anhur
1,434
645
0
1,232
2,416
655
0
1,044
1,372
0
22,203
W
Sol
nehhhv
Sol
1,098
599
0
1,398
3,391
601
588
0
3,391
18,978
1,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,443
Gold Earned
16,665
204
Minions Killed
147
0
Camps Cleared
0
575,339
Distance Traveled
480,551
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,266
853
52
10
0
100,685
1
W
Surtr
4,199
840
46
9
0
116,549
0
L
Hun Batz
3,517
703
41
8
0
131,728
0
W
Scylla
4,316
863
41
8
0
128,081
3
W
Sylvanus
3,891
778
33
7
0
112,404
0
L
Anubis
3,334
667
28
6
0
104,691
3
L
Baron Samedi
2,623
525
0
0
0
16,201
0
L
King Arthur
3,589
718
42
8
0
117,653
2
L
Anhur
3,602
720
36
7
0
110,278
0
W
Sol
3,771
754
32
6
0
117,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role