Player Matchup

Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Masters
Aerialtrees
Arachne
Masters
Level 135
God Stats
16W - 6L
1,909 SR
Queue Stats
198W - 94L
2,689 MMR
Party 1
Thoth
Thoth
Diamond III
нaus
Thoth
Diamond III
Level 233
God Stats
4W - 5L
1,483 SR
Queue Stats
178W - 115L
2,211 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,631 SR
2,134 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,570 SR
1,670 MMR
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum III
DABLUBBAMAN
Chang'e
Platinum III
Level 157
God Stats
16W - 9L
1,711 SR
Queue Stats
85W - 73L
1,837 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
Dharcuz
Ao Kuang
Platinum IV
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 145L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 0 / 3
6,294
787
4,565
5,273
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Aerialtrees
Arachne
12
2 / 0 / 1
6,934
867
2,792
5,056
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thoth
нaus
Thoth
12
1 / 0 / 2
6,753
844
5,576
2,111
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
KuzenboAphroditeNe ZhaAresAchilles

VS

Bans
Bake KujiraFenrirOdinCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 1 / 0
5,700
713
2,608
7,152
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
DABLUBBAMAN
Chang'e
11
0 / 2 / 0
5,470
684
3,847
8,503
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
Dharcuz
Ao Kuang
3
0 / 0 / 0
4,559
570
0
0
0
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
3
1.5
L
Cupid
 
Cupid
0
1
0
0
W
Arachne
Aerialtrees
Arachne
2
0
1
2.5
L
Chang'e
DABLUBBAMAN
Chang'e
0
2
0
0
L
Ao Kuang
Dharcuz
Ao Kuang
0
0
0
0
W
Thoth
нaus
Thoth
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
6,455
12,440
Taken
15,655
5,403
Mitigated
5,159
5,992
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,565
1,142
0
2,059
5,273
1,960
287
1,518
3,583
0
20,554
L
Cupid
 
Cupid
2,608
1,483
2,000
2,281
7,152
2,375
0
2,405
4,700
0
22,565
W
Arachne
Aerialtrees
Arachne
2,792
1,904
0
2,742
5,056
2,686
900
1,064
3,858
0
18,557
L
Chang'e
DABLUBBAMAN
Chang'e
3,847
0
320
1,496
8,503
2,784
0
3,198
5,134
20,317
0
L
Ao Kuang
Dharcuz
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
нaus
Thoth
5,576
186
0
1,191
2,111
757
1,225
924
1,097
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,981
Gold Earned
15,729
125
Minions Killed
101
0
Camps Cleared
0
503,629
Distance Traveled
361,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,294
787
22
3
0
182,420
0
L
Cupid
5,700
713
51
6
0
157,040
0
W
Arachne
6,934
867
30
4
0
173,390
0
L
Chang'e
5,470
684
50
6
0
128,695
1
L
Ao Kuang
4,559
570
0
0
0
75,398
0
W
Thoth
6,753
844
73
9
0
147,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role