Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CanadianLaddie
Ra
Level 116
God Stats
6W - 5L
1,714 SR
Queue Stats
61W - 50L
1,478 Elo+
Solo
Ares
Ares
ESHAY-BAAAA-69
Ares
Level 69
God Stats
4W - 5L
1,751 SR
Queue Stats
19W - 27L
1,532 Elo+
Party 2
Arachne
Arachne
nehhhv
Arachne
Level 144
God Stats
10W - 18L
1,302 SR
Queue Stats
46W - 74L
1,457 Elo+
Party 2
Team Averages
Level 134
1,553 SR
1,494 Elo+

VS

Team Averages
Level 106
1,501 SR
1,385 Elo+
Danzaburou
Danzaburou
Fearanoma
Danzaburou
Level 148
God Stats
58W - 32L
1,718 SR
Queue Stats
208W - 198L
1,541 Elo+
Party 1
Bellona
Bellona
JulianMUNCH
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Leia2003Xx7250
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,356 Elo+
Party 3
Thor
Thor
RTR Ilumi
Thor
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
181W - 188L
1,521 Elo+
Solo
Sylvanus
Sylvanus
ShakeyWakey
Sylvanus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 2
7,922
566
7,081
7,000
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
 
Zhong Kui
13
2 / 1 / 3
7,787
556
6,134
10,247
7,874
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 3
10,120
723
15,162
9,003
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
7,197
514
3,017
11,182
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Arachne
nehhhv
Arachne
14
3 / 0 / 3
7,576
541
3,338
11,642
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fearanoma
Danzaburou
12
1 / 2 / 1
7,213
515
5,434
8,579
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
JulianMUNCH
Bellona
12
1 / 5 / 0
6,719
480
1,295
11,461
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Leia2003Xx7250
Morgan Le Fay
11
1 / 4 / 0
6,260
447
4,809
7,982
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thor
11
1 / 3 / 2
6,135
438
5,477
13,655
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ShakeyWakey
Sylvanus
10
1 / 2 / 4
6,728
481
6,619
12,601
8,542
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
5
5
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
2
3
W
Zhong Kui
 
Zhong Kui
2
1
3
3.5
W
8
1
3
9.5
W
1
2
1
0.75
L
Danzaburou
Fearanoma
Danzaburou
1
2
1
0.75
L
Bellona
JulianMUNCH
Bellona
1
5
0
0.2
L
Morgan Le Fay
Leia2003Xx7250
Morgan Le Fay
1
4
0
0.25
L
Thor
1
3
2
0.67
L
Sylvanus
ShakeyWakey
Sylvanus
1
2
4
1.5
W
Arachne
nehhhv
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,732
Damage
23,634
49,074
Taken
54,278
29,408
Mitigated
26,740
19,692
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,081
4,067
0
3,097
7,000
2,802
719
1,652
5,348
0
67,446
W
Zhong Kui
 
Zhong Kui
6,134
960
0
4,416
10,247
7,874
87
4,042
5,851
52,672
2,339
W
15,162
936
24
4,452
9,003
4,530
730
1,771
7,154
85,097
694
W
3,017
106
0
2,996
11,182
8,710
0
1,564
9,618
27,659
3,794
L
Danzaburou
Fearanoma
Danzaburou
5,434
1,906
0
2,670
8,579
3,592
18
2,429
6,150
0
63,345
L
Bellona
JulianMUNCH
Bellona
1,295
251
0
1,686
11,461
6,381
0
5,631
5,746
0
32,066
L
Morgan Le Fay
Leia2003Xx7250
Morgan Le Fay
4,809
656
0
530
7,982
3,115
0
5,144
2,838
37,926
0
L
Thor
5,477
557
0
4,541
13,655
5,110
0
5,691
7,812
0
35,053
L
Sylvanus
ShakeyWakey
Sylvanus
6,619
1,718
3,167
3,268
12,601
8,542
0
4,898
7,606
20,287
0
W
Arachne
nehhhv
Arachne
3,338
2,280
0
4,707
11,642
5,492
0
1,881
9,675
0
58,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
33,055
476
Minions Killed
311
0
Camps Cleared
0
1,401,950
Distance Traveled
1,204,808
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,922
566
130
9
0
265,340
0
W
Zhong Kui
7,787
556
89
6
0
258,762
1
W
Ra
10,120
723
131
9
0
290,120
7
W
Ares
7,197
514
34
2
0
287,498
0
L
Danzaburou
7,213
515
106
8
0
234,085
1
L
Bellona
6,719
480
50
4
0
269,189
0
L
Morgan Le Fay
6,260
447
74
5
0
205,171
0
L
Thor
6,135
438
60
4
0
248,858
4
L
Sylvanus
6,728
481
21
2
0
247,505
6
W
Arachne
7,576
541
92
7
0
300,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role