Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AdmiraLintegral
Skadi
Level 159
God Stats
6W - 0L
1,672 SR
Queue Stats
24W - 15L
1,642 Elo+
Party 2
Artio
Artio
HaydenR94
Artio
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,743 Elo+
Solo
Osiris
Osiris
HolyAnger
Osiris
Level 150
God Stats
4W - 2L
1,744 SR
Queue Stats
24W - 16L
1,625 Elo+
Party 2
Agni
Agni
LowlySaltPeddler
Agni
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
23W - 35L
1,427 Elo+
Solo
Team Averages
Level 142
1,631 SR
1,587 Elo+

VS

Team Averages
Level 74
1,397 SR
1,515 Elo+
Sun Wukong
Sun Wukong
GenosseDKing
Sun Wukong
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
32W - 18L
1,562 Elo+
Solo
Cabrakan
Cabrakan
Kiauragalvis
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,561 Elo+
Party 1
Medusa
Medusa
Newpukis
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,329 Elo+
Party 1
Tiamat
Tiamat
R Fiery
Tiamat
Level 68
God Stats
0W - 2L
1,225 SR
Queue Stats
49W - 43L
1,562 Elo+
Solo
Hun Batz
Hun Batz
S1knavickas
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 0
6,496
591
4,003
5,807
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
2 / 0 / 1
6,689
608
4,274
5,522
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
HaydenR94
Artio
10
0 / 0 / 2
6,152
559
3,779
6,328
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Osiris
HolyAnger
Osiris
13
2 / 0 / 0
7,920
720
7,803
9,492
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 1
5,933
539
5,509
4,689
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GenosseDKing
Sun Wukong
10
0 / 2 / 0
5,631
512
4,907
11,091
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Kiauragalvis
Cabrakan
10
1 / 0 / 0
5,672
516
2,201
7,787
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
Newpukis
Medusa
12
1 / 0 / 0
5,701
518
3,213
5,915
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Tiamat
R Fiery
Tiamat
10
0 / 3 / 0
5,464
497
1,760
7,072
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
S1knavickas
Hun Batz
12
0 / 0 / 2
5,663
515
3,714
7,340
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
W
2
0
1
2.5
L
Sun Wukong
GenosseDKing
Sun Wukong
0
2
0
0
W
Artio
HaydenR94
Artio
0
0
2
1
W
Osiris
HolyAnger
Osiris
2
0
0
2
L
Cabrakan
Kiauragalvis
Cabrakan
1
0
0
1
W
1
1
1
1.5
L
Medusa
Newpukis
Medusa
1
0
0
1
L
Tiamat
R Fiery
Tiamat
0
3
0
0
L
Hun Batz
S1knavickas
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
15,795
31,838
Taken
39,205
17,001
Mitigated
23,816
14,183
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,003
1,439
0
1,362
5,807
2,248
0
360
5,447
0
61,939
W
4,274
772
0
1,468
5,522
2,296
0
1,137
4,385
0
71,519
L
Sun Wukong
GenosseDKing
Sun Wukong
4,907
581
0
1,907
11,091
7,893
0
157
10,934
0
45,215
W
Artio
HaydenR94
Artio
3,779
432
269
3,462
6,328
4,683
0
1,097
5,231
13,624
1,464
W
Osiris
HolyAnger
Osiris
7,803
2,162
0
6,872
9,492
6,195
0
0
9,492
0
68,568
L
Cabrakan
Kiauragalvis
Cabrakan
2,201
374
0
1,212
7,787
7,130
0
2,778
5,009
11,882
1,054
W
5,509
315
0
750
4,689
1,579
0
1,118
3,571
44,288
0
L
Medusa
Newpukis
Medusa
3,213
1,084
0
1,975
5,915
2,192
0
876
5,039
0
52,302
L
Tiamat
R Fiery
Tiamat
1,760
225
0
1,333
7,072
3,700
0
2,980
4,092
26,780
1,690
L
Hun Batz
S1knavickas
Hun Batz
3,714
1,044
0
3,910
7,340
2,901
0
2,478
4,862
0
53,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
28,131
442
Minions Killed
383
0
Camps Cleared
0
1,109,005
Distance Traveled
1,133,442
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,496
591
110
10
0
206,838
1
W
Skadi
6,689
608
112
10
0
237,344
0
L
Sun Wukong
5,631
512
81
7
0
219,875
3
W
Artio
6,152
559
12
1
0
221,698
2
W
Osiris
7,920
720
120
11
0
219,339
0
L
Cabrakan
5,672
516
19
2
0
240,357
4
W
Agni
5,933
539
88
8
0
223,786
1
L
Medusa
5,701
518
113
10
0
205,148
1
L
Tiamat
5,464
497
75
7
0
198,090
0
L
Hun Batz
5,663
515
95
9
0
269,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role