Player Matchup

Hachiman
Hachiman
RaffieBoomBoom
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,504 Elo+
Solo
Cupid
Cupid
Rutten
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,432 Elo+
Solo
Ares
Ares
Whiskyklikke
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,417 Elo+
Solo
Vulcan
Vulcan
loganore
Vulcan
Level 47
God Stats
1W - 2L
1,364 SR
Queue Stats
65W - 63L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
monomythic
Tsukuyomi
Level 28
God Stats
1W - 1L
1,789 SR
Queue Stats
98W - 112L
1,441 Elo+
Solo
Team Averages
Level 78
1,531 SR
1,462 Elo+

VS

Team Averages
Level 108
1,557 SR
1,483 Elo+
Thor
Thor
MrChapick
Thor
Level 125
God Stats
3W - 9L
1,384 SR
Queue Stats
251W - 268L
1,520 Elo+
Solo
Neith
Neith
QueenOfdiscord
Neith
Level 93
God Stats
3W - 2L
1,578 SR
Queue Stats
61W - 69L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
f_jose_serrano25
Kuzenbo
Level 87
God Stats
2W - 0L
1,705 SR
Queue Stats
67W - 75L
1,460 Elo+
Solo
Scylla
Scylla
lokm
Scylla
Level 148
God Stats
3W - 0L
1,795 SR
Queue Stats
57W - 67L
1,479 Elo+
Solo
Olorun
Olorun
se8ek
Olorun
Level 86
God Stats
2W - 2L
1,325 SR
Queue Stats
143W - 223L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 6 / 3
8,030
669
9,112
12,259
4,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cupid
Rutten
Cupid
16
2 / 4 / 5
8,892
741
8,786
13,504
6,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 6
8,401
700
6,182
17,470
20,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
loganore
Vulcan
17
5 / 2 / 1
9,533
794
17,919
10,220
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
monomythic
Tsukuyomi
12
1 / 8 / 6
7,648
637
7,223
14,775
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 3 / 16
10,079
840
12,349
13,961
5,730
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 1 / 11
10,906
909
19,737
13,641
6,379
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 10
9,538
795
4,538
11,286
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Scylla
lokm
Scylla
19
10 / 1 / 8
11,812
984
19,840
11,582
5,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
se8ek
Olorun
15
1 / 2 / 11
9,109
759
8,322
9,860
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
8
Kills
24
24
Deaths
8
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thor
3
3
16
3.67
W
9
1
11
14.5
L
Hachiman
0
6
3
0.25
L
Cupid
Rutten
Cupid
2
4
5
1.13
L
0
4
6
0.75
W
1
1
10
6
L
Vulcan
loganore
Vulcan
5
2
1
2.75
W
Scylla
lokm
Scylla
10
1
8
14
L
Tsukuyomi
monomythic
Tsukuyomi
1
8
6
0.5
W
Olorun
se8ek
Olorun
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,222
Damage
64,786
68,228
Taken
60,330
41,625
Mitigated
35,440
19,361
Healing
24,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,349
489
1,432
3,117
13,961
5,730
0
6,363
7,598
0
20,911
W
19,737
2,512
1,720
5,166
13,641
6,379
2,000
4,744
8,897
0
41,913
L
Hachiman
9,112
3,343
365
1,900
12,259
4,045
0
4,615
7,644
0
22,010
L
Cupid
Rutten
Cupid
8,786
3,408
5,541
5,450
13,504
6,358
0
6,743
6,761
0
24,353
L
6,182
144
815
2,439
17,470
20,446
0
8,095
9,375
9,838
0
W
4,538
613
648
2,271
11,286
13,893
195
5,824
5,462
9,151
1,816
L
Vulcan
loganore
Vulcan
17,919
9,094
640
331
10,220
4,623
0
2,863
7,357
38,030
0
W
Scylla
lokm
Scylla
19,840
1,995
1,238
2,689
11,582
5,061
511
2,592
8,990
43,612
1,297
L
Tsukuyomi
monomythic
Tsukuyomi
7,223
1,168
457
1,423
14,775
6,153
0
8,889
5,886
0
12,460
W
Olorun
se8ek
Olorun
8,322
3,624
2,884
3,753
9,860
4,377
1,063
4,578
5,282
22,309
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
51,444
131
Minions Killed
159
0
Camps Cleared
0
1,102,947
Distance Traveled
1,183,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,079
840
14
1
0
263,052
0
W
Neith
10,906
909
49
4
0
229,169
0
L
Hachiman
8,030
669
24
2
0
201,909
0
L
Cupid
8,892
741
33
3
0
232,863
0
L
Ares
8,401
700
8
1
0
229,576
0
W
Kuzenbo
9,538
795
6
1
0
237,151
0
L
Vulcan
9,533
794
55
5
0
237,967
0
W
Scylla
11,812
984
61
5
0
246,126
0
L
Tsukuyomi
7,648
637
11
1
0
200,632
0
W
Olorun
9,109
759
29
2
0
207,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role