Player Matchup

Arachne
Arachne
Bahamut_17
Arachne
Level 190
God Stats
5W - 6L
1,638 SR
Queue Stats
78W - 85L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
PandaRUS004
Xing Tian
Level 121
God Stats
29W - 29L
1,536 SR
Queue Stats
103W - 103L
1,474 Elo+
Solo
Ra
Ra
RaymanM2
Ra
Level 139
God Stats
4W - 6L
1,462 SR
Queue Stats
156W - 137L
1,484 Elo+
Solo
Nut
Nut
TheGreenGuy
Nut
Level 160
God Stats
16W - 13L
1,595 SR
Queue Stats
89W - 94L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
Yenamur
Aphrodite
Level 168
God Stats
3W - 3L
1,705 SR
Queue Stats
46W - 52L
1,485 Elo+
Solo
Team Averages
Level 156
1,587 SR
1,500 Elo+

VS

Team Averages
Level 117
1,535 SR
1,585 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DerDuuDe
King Arthur
Level 204
God Stats
5W - 12L
1,309 SR
Queue Stats
150W - 153L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Donixz
Cthulhu
Level 85
God Stats
18W - 15L
1,475 SR
Queue Stats
62W - 49L
1,527 Elo+
Solo
Agni
Agni
JTisBald
Agni
Level 64
God Stats
5W - 0L
1,840 SR
Queue Stats
54W - 29L
1,760 Elo+
Solo
Loki
Loki
youri1418
Loki
Level 109
God Stats
11W - 10L
1,553 SR
Queue Stats
24W - 18L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bahamut_17
Arachne
11
1 / 3 / 0
5,818
529
4,615
16,965
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xing Tian
PandaRUS004
Xing Tian
9
0 / 2 / 0
5,054
459
2,980
11,137
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 5 / 0
5,760
524
2,344
7,505
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

11
0 / 3 / 1
6,094
554
4,714
9,146
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Yenamur
Aphrodite
11
0 / 2 / 0
5,819
529
3,696
10,051
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 0 / 5
7,239
658
3,852
6,580
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

King Arthur
DerDuuDe
King Arthur
13
3 / 0 / 0
7,331
666
7,726
10,648
5,850
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cthulhu
Donixz
Cthulhu
11
2 / 0 / 7
6,475
589
9,501
10,629
7,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
13
4 / 0 / 2
7,124
648
7,732
5,459
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
4 / 1 / 5
6,695
609
7,894
9,468
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
15
15
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
5
4.5
L
Arachne
Bahamut_17
Arachne
1
3
0
0.33
W
King Arthur
DerDuuDe
King Arthur
3
0
0
3
W
Cthulhu
Donixz
Cthulhu
2
0
7
5.5
W
Agni
4
0
2
5
L
Xing Tian
PandaRUS004
Xing Tian
0
2
0
0
L
0
5
0
0
L
0
3
1
0.17
L
Aphrodite
Yenamur
Aphrodite
0
2
0
0
W
Loki
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
36,705
54,804
Taken
42,784
26,618
Mitigated
21,627
20,260
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,852
2,567
1,870
4,661
6,580
2,656
676
571
6,009
0
53,071
L
Arachne
Bahamut_17
Arachne
4,615
2,163
0
6,323
16,965
7,735
0
4,322
12,441
0
44,195
W
King Arthur
DerDuuDe
King Arthur
7,726
1,447
0
2,661
10,648
5,850
3
2,789
7,859
0
58,056
W
Cthulhu
Donixz
Cthulhu
9,501
577
127
1,986
10,629
7,515
160
2,382
8,247
30,843
3,183
W
Agni
7,732
1,183
0
1,049
5,459
2,152
0
1,962
3,446
61,001
0
L
Xing Tian
PandaRUS004
Xing Tian
2,980
171
0
2,263
11,137
8,146
0
4,162
6,389
14,756
0
L
2,344
69
504
1,275
7,505
2,816
0
4,400
2,933
43,726
0
L
4,714
2,898
0
4,154
9,146
3,238
0
2,031
6,757
0
56,182
L
Aphrodite
Yenamur
Aphrodite
3,696
597
0
5,741
10,051
4,683
0
733
9,318
46,367
0
W
Loki
7,894
1,707
0
4,712
9,468
3,454
14
1,356
8,112
0
48,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
34,864
351
Minions Killed
430
0
Camps Cleared
0
1,155,519
Distance Traveled
1,243,734
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,239
658
95
9
0
232,324
0
L
Arachne
5,818
529
75
7
0
245,647
0
W
King Arthur
7,331
666
93
8
0
240,695
3
W
Cthulhu
6,475
589
63
6
0
263,840
2
W
Agni
7,124
648
111
10
0
250,405
1
L
Xing Tian
5,054
459
22
2
0
249,100
0
L
Ra
5,760
524
85
8
0
247,998
2
L
Nut
6,094
554
97
9
0
200,003
1
L
Aphrodite
5,819
529
72
7
0
212,771
0
W
Loki
6,695
609
68
6
0
256,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role