Player Matchup

Cu Chulainn
Cu Chulainn
Bronana3835
Cu Chulainn
Level 128
God Stats
3W - 1L
1,824 SR
Queue Stats
158W - 149L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
Devina
Baron Samedi
Level 147
God Stats
17W - 28L
1,312 SR
Queue Stats
466W - 451L
1,503 Elo+
Party 3
Pele
Pele
Sgt tahco
Pele
Level 88
God Stats
16W - 20L
1,478 SR
Queue Stats
396W - 403L
1,399 Elo+
Party 2
Anhur
Anhur
killermoon24
Anhur
Level 140
God Stats
3W - 1L
1,781 SR
Queue Stats
34W - 26L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
xThugbear
Kumbhakarna
Level 97
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 120
1,536 SR
1,479 Elo+

VS

Team Averages
Level 68
1,384 SR
1,370 Elo+
Anubis
Anubis
Born2BLazee
Anubis
Level 87
God Stats
6W - 11L
1,186 SR
Queue Stats
60W - 57L
1,403 Elo+
Solo
Aphrodite
Aphrodite
Dysphoria17
Aphrodite
Level 87
God Stats
0W - 2L
1,177 SR
Queue Stats
65W - 46L
1,530 Elo+
Solo
Zeus
Zeus
Mordecia96
Zeus
Level 105
God Stats
14W - 12L
1,355 SR
Queue Stats
36W - 49L
1,416 Elo+
Solo
Hachiman
Hachiman
Quessy
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,170 Elo+
Party 1
Da Ji
Da Ji
UmWhatHowOhOk
Da Ji
Level 35
God Stats
5W - 7L
1,704 SR
Queue Stats
38W - 46L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bronana3835
Cu Chulainn
14
4 / 1 / 0
8,299
692
7,128
10,025
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Devina
Baron Samedi
12
1 / 1 / 0
7,181
598
1,025
5,446
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
2 / 2 / 3
6,639
553
3,276
10,853
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
3 / 1 / 2
6,662
555
5,136
7,781
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
xThugbear
Kumbhakarna
10
0 / 0 / 5
6,582
549
3,635
10,275
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 1
6,360
530
7,676
9,306
4,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
Dysphoria17
Aphrodite
10
0 / 0 / 2
5,968
497
2,954
7,817
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
6,781
565
2,553
4,956
1,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Quessy
Hachiman
9
2 / 4 / 0
5,360
447
6,202
6,421
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 2
5,360
447
2,953
5,215
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
1
0.5
W
Cu Chulainn
Bronana3835
Cu Chulainn
4
1
0
4
W
Baron Samedi
Devina
Baron Samedi
1
1
0
1
L
Aphrodite
Dysphoria17
Aphrodite
0
0
2
1
L
1
3
1
0.5
L
Hachiman
Quessy
Hachiman
2
4
0
0.5
W
Pele
2
2
3
1.75
L
1
0
2
2
W
3
1
2
4
W
Kumbhakarna
xThugbear
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
22,338
44,380
Taken
33,715
21,384
Mitigated
14,668
17,615
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,676
115
0
3,368
9,306
4,465
0
369
8,937
47,389
0
W
Cu Chulainn
Bronana3835
Cu Chulainn
7,128
1,440
0
4,208
10,025
4,007
800
4,568
5,457
2,327
62,837
W
Baron Samedi
Devina
Baron Samedi
1,025
80
45
1,120
5,446
2,089
0
3,358
2,088
47,641
1,431
L
Aphrodite
Dysphoria17
Aphrodite
2,954
437
836
5,403
7,817
4,951
0
1,681
6,136
28,437
1,876
L
2,553
0
0
581
4,956
1,462
0
1,272
3,684
52,479
452
L
Hachiman
Quessy
Hachiman
6,202
4,510
0
959
6,421
2,082
0
1,081
5,340
0
21,571
W
Pele
3,276
792
0
3,533
10,853
6,646
0
1,897
8,956
0
42,892
L
2,953
639
0
2,578
5,215
1,708
0
514
4,701
0
24,760
W
5,136
2,123
0
4,096
7,781
2,787
1,584
1,014
6,767
0
44,587
W
Kumbhakarna
xThugbear
Kumbhakarna
3,635
684
153
4,460
10,275
5,855
420
2,241
8,034
17,764
584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
29,829
353
Minions Killed
278
0
Camps Cleared
0
1,158,165
Distance Traveled
984,979
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,360
530
72
6
0
198,946
0
W
Cu Chulainn
8,299
692
98
8
0
231,053
0
W
Baron Samedi
7,181
598
102
9
0
204,251
4
L
Aphrodite
5,968
497
33
3
0
217,287
0
L
Zeus
6,781
565
98
8
0
208,929
2
L
Hachiman
5,360
447
36
3
0
175,466
0
W
Pele
6,639
553
69
6
0
246,196
1
L
Da Ji
5,360
447
39
3
0
184,351
0
W
Anhur
6,662
555
58
5
0
225,345
1
W
Kumbhakarna
6,582
549
26
2
0
251,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role