Player Matchup

Sun Wukong
Sun Wukong
GETHARRED69
Sun Wukong
Level 120
God Stats
1W - 1L
1,571 SR
Queue Stats
195W - 204L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
LDG1102
Ix Chel
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 33L
1,449 Elo+
Party 1
Ullr
Ullr
Thirsty777
Ullr
Level 105
God Stats
0W - 3L
1,162 SR
Queue Stats
183W - 174L
1,531 Elo+
Party 1
Team Averages
Level 125
1,411 SR
1,501 Elo+

VS

Team Averages
Level 107
1,523 SR
1,674 Elo+
Merlin
Merlin
 
Merlin
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Murder0ne
Surtr
Level 30
God Stats
12W - 4L
1,568 SR
Queue Stats
56W - 15L
1,815 Elo+
Party 2
Sylvanus
Sylvanus
YoloAndSolo
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 42L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GETHARRED69
Sun Wukong
13
1 / 2 / 1
7,649
637
7,594
14,763
12,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ix Chel
LDG1102
Ix Chel
14
1 / 3 / 1
8,050
671
8,103
10,773
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
7,314
610
4,483
9,016
2,710
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 4
10,123
844
15,422
6,833
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Murder0ne
Surtr
14
4 / 1 / 3
9,005
750
9,143
13,740
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
YoloAndSolo
Sylvanus
15
0 / 1 / 7
8,543
712
6,442
11,500
11,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
7
7
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
L
Sun Wukong
GETHARRED69
Sun Wukong
1
2
1
0.75
L
Ix Chel
LDG1102
Ix Chel
1
3
1
0.5
W
Surtr
Murder0ne
Surtr
4
1
3
5.5
L
0
2
2
0.5
W
Sylvanus
YoloAndSolo
Sylvanus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
31,007
34,552
Taken
32,073
19,038
Mitigated
26,285
5,612
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,422
1,438
0
500
6,833
3,491
1,616
887
5,777
75,238
1,326
L
Sun Wukong
GETHARRED69
Sun Wukong
7,594
921
0
2,662
14,763
12,915
0
8,106
5,671
0
22,365
L
Ix Chel
LDG1102
Ix Chel
8,103
639
669
1,766
10,773
3,413
0
6,988
3,377
38,091
734
W
Surtr
Murder0ne
Surtr
9,143
2,340
0
3,984
13,740
11,223
363
3,316
9,989
383
19,860
L
4,483
1,044
0
515
9,016
2,710
0
5,988
2,574
0
18,724
W
Sylvanus
YoloAndSolo
Sylvanus
6,442
1,419
3,427
3,705
11,500
11,571
338
3,641
7,598
16,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,013
Gold Earned
27,671
137
Minions Killed
192
0
Camps Cleared
0
698,626
Distance Traveled
713,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,123
844
138
12
0
227,402
0
L
Sun Wukong
7,649
637
31
3
0
236,815
0
L
Ix Chel
8,050
671
70
6
0
221,581
0
W
Surtr
9,005
750
35
3
0
260,846
0
L
Ullr
7,314
610
36
3
0
240,230
0
W
Sylvanus
8,543
712
19
2
0
225,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role