Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Burrislhd5
Ra
Level 97
God Stats
13W - 6L
1,471 SR
Queue Stats
60W - 46L
1,382 Elo+
Solo
Thanatos
Thanatos
Diddac
Thanatos
Level 127
God Stats
53W - 48L
1,559 SR
Queue Stats
687W - 646L
1,404 Elo+
Solo
Sobek
Sobek
Dragonthebeast43
Sobek
Level 69
God Stats
5W - 3L
1,749 SR
Queue Stats
70W - 73L
1,429 Elo+
Party 1
Anubis
Anubis
TheBigSko
Anubis
Level 49
God Stats
15W - 7L
1,786 SR
Queue Stats
80W - 88L
1,490 Elo+
Solo
Team Averages
Level 81
1,613 SR
1,441 Elo+

VS

Team Averages
Level 82
1,447 SR
1,451 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ArticFreezie
Nu Wa
Level 51
God Stats
2W - 9L
1,235 SR
Queue Stats
67W - 65L
1,470 Elo+
Solo
Hachiman
Hachiman
BadShinobi
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Jhen Sparrow
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,402 Elo+
Party 2
Da Ji
Da Ji
WaysidePeach48
Da Ji
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 1 / 4
6,371
579
6,141
6,995
3,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 5 / 5
6,223
566
5,706
7,196
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Diddac
Thanatos
13
6 / 0 / 2
7,106
646
5,573
10,974
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 5
6,074
552
5,691
11,495
9,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TheBigSko
Anubis
12
2 / 2 / 1
7,214
656
5,160
7,734
3,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 1
6,543
595
4,897
5,745
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 5
6,238
567
4,428
7,571
2,037
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
BadShinobi
Hachiman
10
2 / 4 / 0
5,604
509
4,239
9,955
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jhen Sparrow
Sylvanus
8
0 / 3 / 2
5,391
490
4,266
9,479
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
4 / 4 / 2
5,822
529
6,907
9,661
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
9
9
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
4
6
L
Ra
 
Ra
2
1
1
2.5
L
1
4
5
0.88
L
Hachiman
BadShinobi
Hachiman
2
4
0
0.5
W
2
5
5
0.9
W
Thanatos
Diddac
Thanatos
6
0
2
7
W
1
1
5
3.5
L
Sylvanus
Jhen Sparrow
Sylvanus
0
3
2
0.33
W
Anubis
TheBigSko
Anubis
2
2
1
1.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
24,737
44,394
Taken
42,411
22,515
Mitigated
18,017
22,980
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,141
3,914
0
3,350
6,995
3,040
0
1,375
5,620
0
35,472
L
Ra
 
Ra
4,897
975
156
2,265
5,745
1,532
250
4,156
1,519
44,472
858
L
4,428
1,208
0
1,536
7,571
2,037
792
3,852
3,611
31,270
3,240
L
Hachiman
BadShinobi
Hachiman
4,239
2,668
0
2,356
9,955
3,267
294
2,341
7,614
0
34,611
W
5,706
349
175
1,585
7,196
2,335
42
2,172
5,024
46,761
0
W
Thanatos
Diddac
Thanatos
5,573
1,766
0
9,515
10,974
4,530
0
2,278
8,696
0
62,145
W
5,691
1,088
1,318
3,853
11,495
9,302
0
2,810
8,685
18,724
0
L
Sylvanus
Jhen Sparrow
Sylvanus
4,266
2,081
1,520
2,723
9,479
6,969
135
2,824
6,592
14,473
975
W
Anubis
TheBigSko
Anubis
5,160
233
0
3,184
7,734
3,308
618
4,105
3,573
52,395
1,658
L
6,907
1,881
0
1,359
9,661
4,212
0
3,143
6,518
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
29,598
329
Minions Killed
252
0
Camps Cleared
0
1,069,414
Distance Traveled
1,014,110
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,371
579
58
5
0
180,815
0
L
Ra
6,543
595
83
8
0
225,178
3
L
Nu Wa
6,238
567
55
5
0
189,417
0
L
Hachiman
5,604
509
51
5
0
194,885
0
W
Ra
6,223
566
60
5
0
222,740
0
W
Thanatos
7,106
646
85
8
0
283,710
0
W
Sobek
6,074
552
21
2
0
235,285
0
L
Sylvanus
5,391
490
19
2
0
178,559
0
W
Anubis
7,214
656
105
10
0
146,864
0
L
Da Ji
5,822
529
44
4
0
226,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role