Player Matchup

Charybdis
Charybdis
CALLMEPAPATRUMP
Charybdis
Level 155
God Stats
7W - 8L
1,244 SR
Queue Stats
172W - 171L
1,493 Elo+
Party 2
Vamana
Vamana
IDontAutomobile
Vamana
Level 154
God Stats
6W - 3L
1,544 SR
Queue Stats
167W - 178L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
PGOVasi
Yu Huang
Level 145
God Stats
1W - 2L
1,288 SR
Queue Stats
50W - 70L
1,437 Elo+
Party 2
Kali
Kali
SWAT Hawaii
Kali
Level 156
God Stats
6W - 3L
1,759 SR
Queue Stats
185W - 202L
1,476 Elo+
Party 2
Atlas
Atlas
Steiner43
Atlas
Level 145
God Stats
2W - 0L
1,766 SR
Queue Stats
182W - 197L
1,432 Elo+
Party 2
Team Averages
Level 151
1,520 SR
1,462 Elo+

VS

Team Averages
Level 132
1,593 SR
1,497 Elo+
Erlang Shen
Erlang Shen
AntonDjinn
Erlang Shen
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 167L
1,557 Elo+
Solo
Baba Yaga
Baba Yaga
HAPPYEAR666
Baba Yaga
Level 110
God Stats
1W - 2L
1,394 SR
Queue Stats
48W - 54L
1,426 Elo+
Solo
Geb
Geb
Orinion
Geb
Level 126
God Stats
92W - 93L
1,528 SR
Queue Stats
202W - 236L
1,504 Elo+
Party 1
Awilix
Awilix
Ulgoth
Awilix
Level 141
God Stats
2W - 1L
1,749 SR
Queue Stats
283W - 254L
1,493 Elo+
Solo
Medusa
Medusa
YoshiLionheart
Medusa
Level 126
God Stats
30W - 30L
1,795 SR
Queue Stats
160W - 151L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CALLMEPAPATRUMP
Charybdis
10
1 / 2 / 0
5,198
578
1,375
7,179
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
4 / 0 / 0
6,053
673
5,975
7,026
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
PGOVasi
Yu Huang
9
2 / 0 / 2
5,278
586
4,100
6,075
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 0 / 1
5,331
592
4,548
8,792
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Steiner43
Atlas
7
0 / 0 / 5
4,753
528
4,279
6,909
4,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AntonDjinn
Erlang Shen
9
0 / 4 / 0
5,007
556
3,446
10,579
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
HAPPYEAR666
Baba Yaga
8
0 / 3 / 0
4,487
499
4,979
6,822
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Geb
6
0 / 2 / 1
4,536
504
1,923
7,322
3,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Ulgoth
Awilix
7
1 / 1 / 0
4,256
473
2,526
5,714
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,333
593
2,942
4,048
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
2
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AntonDjinn
Erlang Shen
0
4
0
0
W
Charybdis
CALLMEPAPATRUMP
Charybdis
1
2
0
0.5
L
Baba Yaga
HAPPYEAR666
Baba Yaga
0
3
0
0
W
4
0
0
4
L
Geb
0
2
1
0.25
W
Yu Huang
PGOVasi
Yu Huang
2
0
2
3
W
4
0
1
4.5
W
Atlas
Steiner43
Atlas
0
0
5
2.5
L
Awilix
Ulgoth
Awilix
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
15,816
35,981
Taken
34,485
16,592
Mitigated
14,113
16,744
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AntonDjinn
Erlang Shen
3,446
1,763
0
3,129
10,579
5,547
0
470
9,566
0
36,048
W
Charybdis
CALLMEPAPATRUMP
Charybdis
1,375
789
0
3,252
7,179
2,162
0
256
6,923
0
36,359
L
Baba Yaga
HAPPYEAR666
Baba Yaga
4,979
219
0
1,581
6,822
1,935
0
2,139
4,683
25,337
577
W
5,975
2,685
0
3,086
7,026
4,126
0
0
7,026
0
38,077
L
Geb
1,923
97
0
1,034
7,322
3,364
0
2,270
5,052
9,529
0
W
Yu Huang
PGOVasi
Yu Huang
4,100
318
224
2,168
6,075
2,226
0
3,310
2,765
33,553
804
W
4,548
2,593
0
4,793
8,792
3,764
0
1,469
7,323
0
33,068
W
Atlas
Steiner43
Atlas
4,279
1,786
759
2,462
6,909
4,314
0
1,848
5,061
10,613
1,337
L
Awilix
Ulgoth
Awilix
2,526
1,367
0
750
5,714
1,873
0
2,446
3,268
0
22,941
L
2,942
637
0
943
4,048
1,394
474
316
3,732
0
39,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
23,619
264
Minions Killed
216
0
Camps Cleared
0
891,061
Distance Traveled
858,383
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,007
556
59
7
0
173,510
1
W
Charybdis
5,198
578
64
7
0
156,078
3
L
Baba Yaga
4,487
499
45
5
0
178,709
0
W
Vamana
6,053
673
64
7
0
143,466
1
L
Geb
4,536
504
10
1
0
182,386
0
W
Yu Huang
5,278
586
51
6
0
182,143
0
W
Kali
5,331
592
72
8
0
220,160
0
W
Atlas
4,753
528
13
1
0
189,214
1
L
Awilix
4,256
473
36
4
0
162,819
0
L
Medusa
5,333
593
66
7
0
160,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role