Player Matchup

Chang'e
Chang'e
FaithInChaos
Chang'e
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 57L
1,594 Elo+
Solo
Arachne
Arachne
KanadeWhite
Arachne
Level 154
God Stats
1W - 1L
1,548 SR
Queue Stats
41W - 30L
1,619 Elo+
Party 2
Ares
Ares
PimpxLucius
Ares
Level 124
God Stats
4W - 4L
1,726 SR
Queue Stats
156W - 123L
1,680 Elo+
Solo
Jing Wei
Jing Wei
Reesekun
Jing Wei
Level 26
God Stats
12W - 8L
1,681 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Bellona
Bellona
knifefive
Bellona
Level 129
God Stats
3W - 1L
1,881 SR
Queue Stats
35W - 25L
1,616 Elo+
Party 2
Team Averages
Level 116
1,667 SR
1,602 Elo+

VS

Team Averages
Level 139
1,454 SR
1,582 Elo+
King Arthur
King Arthur
BottleOfSoju
King Arthur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 107L
1,489 Elo+
Party 1
Olorun
Olorun
DogeGoesBork69
Olorun
Level 124
God Stats
30W - 25L
1,354 SR
Queue Stats
192W - 206L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Rubesthedubes
Nu Wa
Level 143
God Stats
5W - 6L
1,500 SR
Queue Stats
208W - 143L
1,645 Elo+
Party 1
Hercules
Hercules
ShalowBappo
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,580 Elo+
Solo
Susano
Susano
mac11o
Susano
Level 183
God Stats
4W - 5L
1,414 SR
Queue Stats
270W - 198L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FaithInChaos
Chang'e
13
3 / 2 / 5
7,867
605
7,959
8,443
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KanadeWhite
Arachne
14
8 / 2 / 3
7,879
606
8,632
16,237
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 1 / 10
7,280
560
9,403
11,052
9,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Reesekun
Jing Wei
13
3 / 0 / 1
7,832
602
5,483
6,019
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
knifefive
Bellona
14
2 / 1 / 4
7,893
607
6,806
12,505
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BottleOfSoju
King Arthur
12
3 / 3 / 0
6,578
506
6,820
12,312
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 0
5,820
448
5,223
9,413
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 4 / 2
6,663
513
8,184
7,406
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
ShalowBappo
Hercules
9
1 / 4 / 0
5,902
454
4,063
12,932
9,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
mac11o
Susano
12
1 / 2 / 1
6,940
534
7,668
11,851
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
6
6
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BottleOfSoju
King Arthur
3
3
0
1
L
0
4
0
0
W
Chang'e
FaithInChaos
Chang'e
3
2
5
2.75
W
Arachne
KanadeWhite
Arachne
8
2
3
4.75
W
1
1
10
6
W
Jing Wei
Reesekun
Jing Wei
3
0
1
3.5
L
1
4
2
0.5
L
Hercules
ShalowBappo
Hercules
1
4
0
0.25
W
Bellona
knifefive
Bellona
2
1
4
4
L
Susano
mac11o
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
31,958
54,256
Taken
53,914
30,702
Mitigated
26,822
29,037
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BottleOfSoju
King Arthur
6,820
1,767
0
3,672
12,312
5,904
0
4,931
7,171
0
40,033
L
5,223
2,464
310
1,839
9,413
3,656
0
2,844
6,547
45,640
2,164
W
Chang'e
FaithInChaos
Chang'e
7,959
707
1,767
4,243
8,443
3,489
0
2,994
5,449
67,270
0
W
Arachne
KanadeWhite
Arachne
8,632
4,093
0
9,189
16,237
6,531
0
3,650
12,587
0
59,766
W
9,403
1,150
0
2,170
11,052
9,294
0
3,577
7,475
31,588
2,586
W
Jing Wei
Reesekun
Jing Wei
5,483
3,792
0
3,123
6,019
2,325
752
2,608
3,411
0
57,364
L
8,184
1,644
0
1,159
7,406
2,748
0
2,733
4,495
52,592
0
L
Hercules
ShalowBappo
Hercules
4,063
1,497
148
2,608
12,932
9,472
0
5,117
7,582
0
15,103
W
Bellona
knifefive
Bellona
6,806
1,542
0
8,545
12,505
9,063
0
464
12,041
0
57,516
L
Susano
mac11o
Susano
7,668
1,276
0
3,541
11,851
5,042
0
681
11,104
0
53,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
31,903
437
Minions Killed
332
0
Camps Cleared
0
1,458,863
Distance Traveled
1,323,352
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,578
506
65
5
0
298,649
0
L
Olorun
5,820
448
75
6
0
227,709
0
W
Chang'e
7,867
605
118
9
0
268,187
2
W
Arachne
7,879
606
79
6
0
313,803
0
W
Ares
7,280
560
30
2
0
291,876
6
W
Jing Wei
7,832
602
113
9
0
278,400
1
L
Nu Wa
6,663
513
101
8
0
250,969
1
L
Hercules
5,902
454
12
1
0
254,966
0
W
Bellona
7,893
607
97
7
0
306,597
3
L
Susano
6,940
534
79
6
0
291,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role