Player Matchup

Ra
Ra
Bronze II
HALEPENOBADGERZ
Ra
Bronze II
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 26L
980 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 149
1,715 SR
980 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 34
1,512 SR
731 MMR
Anubis
Anubis
Bronze IV
bigmankinktoegod
Anubis
Bronze IV
Level 34
God Stats
1W - 4L
1,512 SR
Queue Stats
3W - 52L
731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
11,929
994
9,456
7,855
4,605
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BastetArachneUllrBakasuraHel

VS

Bans
OsirisBellonaSkadiHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,630
803
6,291
12,148
7,243
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,456
Damage
6,291
7,855
Taken
12,148
4,605
Mitigated
7,243
5,138
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,456
130
0
5,138
7,855
4,605
352
6,528
1,327
59,778
819
L
6,291
180
0
2,492
12,148
7,243
32
9,443
2,567
42,064
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,929
Gold Earned
9,630
125
Minions Killed
91
7
Camps Cleared
4
243,975
Distance Traveled
196,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,929
994
125
10
7
243,975
2
L
Anubis
9,630
803
91
8
4
196,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role