Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Bronze III
Camel 406
Ravana
Bronze III
Level 95
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 8L
1,399 MMR
Party 1
Sol
Sol
Bronze IV
CosmicPegasusGD
Sol
Bronze IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 MMR
Party 2
Chang'e
Chang'e
Bronze III
PlayerGameSK959
Chang'e
Bronze III
Level 62
God Stats
0W - 1L
1,780 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
TZR xHeAdHuNtEr
Cthulhu
Gold III
Level 147
God Stats
11W - 13L
1,451 SR
Queue Stats
243W - 245L
1,506 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,476 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,606 SR
1,427 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
FeraMx3452
Ne Zha
Silver II
Level 170
God Stats
14W - 8L
1,779 SR
Queue Stats
899W - 910L
1,006 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
MrChanelCAT
Erlang Shen
Gold II
Level 152
God Stats
3W - 3L
1,591 SR
Queue Stats
183W - 187L
1,553 MMR
Solo
Zeus
Zeus
Gold I
ib2laizy
Zeus
Gold I
Level 106
God Stats
70W - 62L
1,589 SR
Queue Stats
539W - 537L
1,506 MMR
Solo
Medusa
Medusa
Gold III
itspurpl3
Medusa
Gold III
Level 112
God Stats
50W - 47L
1,570 SR
Queue Stats
80W - 79L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 2
6,550
468
2,032
15,232
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Camel 406
Ravana
12
0 / 6 / 2
6,591
471
5,056
11,284
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 0
7,760
554
2,716
7,193
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 5 / 0
7,051
504
5,686
11,771
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
7,016
501
9,796
15,390
11,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Bake KujiraThothArachneThanatos

VS

Bans
VamanaMaman BrigitteAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 10
8,248
589
6,405
9,718
7,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
FeraMx3452
Ne Zha
14
5 / 1 / 8
8,317
594
7,861
11,648
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
MrChanelCAT
Erlang Shen
13
1 / 1 / 2
7,991
571
7,391
15,628
12,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
7 / 1 / 5
9,647
689
14,678
6,984
2,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
itspurpl3
Medusa
16
5 / 0 / 3
9,617
687
9,526
6,764
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
22
22
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
W
Anhur
 
Anhur
4
0
10
9
L
Ravana
Camel 406
Ravana
0
6
2
0.17
L
0
1
0
0
W
Ne Zha
FeraMx3452
Ne Zha
5
1
8
9
W
Erlang Shen
MrChanelCAT
Erlang Shen
1
1
2
2
L
2
5
0
0.4
L
1
5
0
0.2
W
Zeus
7
1
5
9.5
W
Medusa
itspurpl3
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
45,861
60,870
Taken
50,742
34,751
Mitigated
29,757
12,594
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,032
578
59
1,615
15,232
12,607
0
5,676
9,556
16,681
201
W
Anhur
 
Anhur
6,405
3,544
0
1,576
9,718
7,280
0
4,448
4,990
0
30,013
L
Ravana
Camel 406
Ravana
5,056
1,482
0
2,510
11,284
4,390
0
1,662
9,622
0
48,933
L
2,716
1,080
0
3,098
7,193
2,372
0
0
7,193
73,599
0
W
Ne Zha
FeraMx3452
Ne Zha
7,861
2,050
0
3,500
11,648
5,337
0
3,027
8,535
0
56,819
W
Erlang Shen
MrChanelCAT
Erlang Shen
7,391
4,307
0
7,156
15,628
12,045
331
7,488
8,140
0
54,560
L
5,686
414
720
2,832
11,771
4,225
0
5,977
5,794
44,420
0
L
9,796
1,096
0
1,760
15,390
11,157
0
1,331
14,059
48,597
0
W
Zeus
14,678
2,773
0
3,116
6,984
2,415
195
2,854
3,800
88,759
3,142
W
Medusa
itspurpl3
Medusa
9,526
4,415
0
2,693
6,764
2,680
806
1,756
5,008
0
84,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
43,820
406
Minions Killed
474
0
Camps Cleared
0
1,411,150
Distance Traveled
1,442,532
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,550
468
34
2
0
275,353
0
W
Anhur
8,248
589
38
3
0
280,438
4
L
Ravana
6,591
471
80
6
0
306,493
0
L
Sol
7,760
554
136
10
0
290,320
4
W
Ne Zha
8,317
594
77
6
0
304,642
4
W
Erlang Shen
7,991
571
86
6
0
304,218
2
L
Chang'e
7,051
504
71
5
0
288,886
2
L
Cthulhu
7,016
501
85
6
0
250,098
2
W
Zeus
9,647
689
137
10
0
274,131
0
W
Medusa
9,617
687
136
10
0
279,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role