Player Matchup

Cthulhu
Cthulhu
Otaymaster
Cthulhu
Level 185
God Stats
6W - 3L
1,928 SR
Queue Stats
64W - 34L
1,756 Elo+
Party 2
Zhong Kui
Zhong Kui
The Complainer0
Zhong Kui
Level 185
God Stats
9W - 6L
1,805 SR
Queue Stats
57W - 40L
1,677 Elo+
Party 2
Pele
Pele
Toxicgal
Pele
Level 44
God Stats
1W - 1L
1,286 SR
Queue Stats
41W - 25L
1,715 Elo+
Party 2
Team Averages
Level 138
1,673 SR
1,716 Elo+

VS

Team Averages
Level 121
1,635 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Pat_neko
Yu Huang
Level 138
God Stats
12W - 12L
1,823 SR
Queue Stats
75W - 86L
1,475 Elo+
Party 1
Fenrir
Fenrir
Shadowghost8893
Fenrir
Level 66
God Stats
3W - 6L
1,581 SR
Queue Stats
91W - 104L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Otaymaster
Cthulhu
13
4 / 0 / 7
8,277
828
7,100
8,633
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
The Complainer0
Zhong Kui
13
4 / 1 / 7
8,159
816
11,664
8,339
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Pele
13
3 / 0 / 8
7,719
772
3,929
5,177
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 3 / 1
6,488
649
5,346
12,003
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Pat_neko
Yu Huang
11
1 / 5 / 0
6,742
674
6,766
6,195
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 0
5,955
596
2,964
8,217
3,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Cthulhu
Otaymaster
Cthulhu
4
0
7
7.5
L
Yu Huang
Pat_neko
Yu Huang
1
5
0
0.2
L
0
3
0
0
W
Zhong Kui
The Complainer0
Zhong Kui
4
1
7
7.5
W
Pele
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
15,076
22,149
Taken
26,415
14,912
Mitigated
14,463
5,671
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,346
591
0
3,038
12,003
8,845
0
6,836
4,398
0
18,106
W
Cthulhu
Otaymaster
Cthulhu
7,100
791
697
500
8,633
6,753
0
2,603
5,390
24,495
55
L
Yu Huang
Pat_neko
Yu Huang
6,766
302
0
61
6,195
2,057
0
4,288
1,432
20,601
0
L
2,964
1,082
0
685
8,217
3,561
0
5,526
2,294
0
16,918
W
Zhong Kui
The Complainer0
Zhong Kui
11,664
1,126
0
3,786
8,339
6,373
597
1,999
5,793
31,771
1,889
W
Pele
3,929
447
0
688
5,177
1,786
188
1,220
3,637
0
21,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
19,185
157
Minions Killed
102
0
Camps Cleared
0
612,424
Distance Traveled
531,410
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,488
649
35
4
0
182,516
0
W
Cthulhu
8,277
828
41
4
0
207,363
0
L
Yu Huang
6,742
674
45
5
0
169,290
0
L
Fenrir
5,955
596
22
2
0
179,604
2
W
Zhong Kui
8,159
816
68
7
0
184,518
0
W
Pele
7,719
772
48
5
0
220,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role