Player Matchup

Gilgamesh
Gilgamesh
ESPINBLACK
Gilgamesh
Level 197
God Stats
7W - 15L
1,291 SR
Queue Stats
228W - 243L
1,513 Elo+
Solo
Susano
Susano
UncurledTunic23
Susano
Level 155
God Stats
3W - 3L
1,913 SR
Queue Stats
118W - 108L
1,572 Elo+
Party 1
Scylla
Scylla
VISIONIN
Scylla
Level 43
God Stats
18W - 18L
1,335 SR
Queue Stats
64W - 63L
1,518 Elo+
Party 1
Bellona
Bellona
moistsupersoaker
Bellona
Level 158
God Stats
27W - 15L
1,811 SR
Queue Stats
298W - 275L
1,580 Elo+
Party 3
Cerberus
Cerberus
ulogila
Cerberus
Level 158
God Stats
37W - 18L
1,594 SR
Queue Stats
380W - 355L
1,573 Elo+
Party 3
Team Averages
Level 142
1,589 SR
1,551 Elo+

VS

Team Averages
Level 158
1,486 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CyaL8rG8r
Ishtar
Level 141
God Stats
5W - 12L
1,451 SR
Queue Stats
338W - 301L
1,595 Elo+
Party 2
Awilix
Awilix
ForsakenGrey
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,053 Elo+
Solo
Horus
Horus
Oraborus
Horus
Level 159
God Stats
1W - 2L
1,681 SR
Queue Stats
95W - 87L
1,512 Elo+
Solo
Ra
Ra
kerbrarus
Ra
Level 195
God Stats
1W - 5L
1,299 SR
Queue Stats
171W - 127L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ESPINBLACK
Gilgamesh
13
3 / 0 / 1
7,599
691
5,467
14,022
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 0 / 4
6,934
630
4,502
11,349
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
VISIONIN
Scylla
12
3 / 3 / 4
6,898
627
5,737
6,386
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 3
6,335
576
9,230
10,478
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ulogila
Cerberus
11
3 / 3 / 7
6,510
592
6,987
14,095
10,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 6 / 2
5,834
530
5,907
10,224
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
CyaL8rG8r
Ishtar
11
3 / 2 / 0
6,286
571
9,713
9,197
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
10
2 / 3 / 0
5,584
508
3,768
8,813
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Oraborus
Horus
8
0 / 3 / 2
5,538
503
4,665
12,114
8,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 4 / 0
6,550
595
7,940
8,728
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
18
Kills
6
6
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
2
0.33
L
Ishtar
CyaL8rG8r
Ishtar
3
2
0
1.5
W
Gilgamesh
ESPINBLACK
Gilgamesh
3
0
1
3.5
L
Awilix
2
3
0
0.67
L
Horus
Oraborus
Horus
0
3
2
0.33
W
6
0
4
8
W
Scylla
VISIONIN
Scylla
3
3
4
1.67
L
0
4
0
0
W
3
0
3
4.5
W
Cerberus
ulogila
Cerberus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
31,993
56,330
Taken
49,076
31,874
Mitigated
22,464
23,148
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,907
213
136
1,432
10,224
3,384
0
4,095
6,129
31,376
1,133
L
Ishtar
CyaL8rG8r
Ishtar
9,713
6,382
0
5,250
9,197
3,503
0
1,992
7,205
0
53,270
W
Gilgamesh
ESPINBLACK
Gilgamesh
5,467
851
0
6,812
14,022
8,457
0
7,831
6,117
0
62,031
L
Awilix
3,768
1,200
0
1,079
8,813
3,650
0
2,401
6,412
0
32,241
L
Horus
Oraborus
Horus
4,665
2,221
568
3,208
12,114
8,590
0
4,084
8,030
0
16,342
W
4,502
1,205
0
6,903
11,349
4,439
0
1,054
10,159
0
46,682
W
Scylla
VISIONIN
Scylla
5,737
1,096
0
652
6,386
2,212
463
3,153
2,787
45,536
0
L
7,940
1,368
0
2,658
8,728
3,337
0
0
7,855
59,438
251
W
9,230
4,406
0
4,161
10,478
6,297
0
231
10,205
0
44,346
W
Cerberus
ulogila
Cerberus
6,987
947
0
4,620
14,095
10,469
51
573
13,414
22,810
2,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
29,792
378
Minions Killed
319
0
Camps Cleared
0
1,210,383
Distance Traveled
1,145,020
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,834
530
56
5
0
216,195
6
L
Ishtar
6,286
571
84
8
0
199,940
2
W
Gilgamesh
7,599
691
122
11
0
222,421
0
L
Awilix
5,584
508
56
5
0
257,525
0
L
Horus
5,538
503
19
2
0
239,609
2
W
Susano
6,934
630
76
7
0
284,309
0
W
Scylla
6,898
627
80
7
0
223,365
0
L
Ra
6,550
595
104
9
0
231,751
0
W
Bellona
6,335
576
67
6
0
253,833
3
W
Cerberus
6,510
592
33
3
0
226,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role