Player Matchup

Thanatos
Thanatos
A Rainbow Trout
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,370 Elo+
Party 1
Bacchus
Bacchus
Anthonybeat0505
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,323 Elo+
Party 1
Kukulkan
Kukulkan
s0upslurper45
Kukulkan
Level 49
God Stats
9W - 6L
1,606 SR
Queue Stats
139W - 136L
1,427 Elo+
Party 1
Team Averages
Level 33
1,535 SR
1,373 Elo+

VS

Team Averages
Level 89
1,500 SR
1,373 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Disturbed478666
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Solo
Amaterasu
Amaterasu
PatGab
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 7 / 1
8,417
561
4,242
14,756
6,391
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 3 / 1
8,709
581
7,433
16,009
25,455
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
s0upslurper45
Kukulkan
16
1 / 5 / 1
9,339
623
15,860
11,071
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
8 / 0 / 6
12,135
809
17,778
12,961
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 9
10,737
716
7,541
12,635
13,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
PatGab
Amaterasu
16
4 / 3 / 9
10,925
728
10,809
18,951
13,317
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
6
11
L
Thanatos
0
7
1
0.07
L
1
3
1
0.5
W
3
0
9
7.5
W
Amaterasu
PatGab
Amaterasu
4
3
9
2.83
L
Kukulkan
s0upslurper45
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
36,128
41,836
Taken
44,547
37,655
Mitigated
32,634
3,143
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,778
6,753
0
4,564
12,961
6,175
741
5,595
6,872
0
70,484
L
Thanatos
4,242
1,280
0
2,109
14,756
6,391
251
17
14,739
0
20,185
L
7,433
1,248
0
1,034
16,009
25,455
0
69
15,913
15,224
0
W
7,541
1,405
0
1,000
12,635
13,142
353
6,227
5,760
111
23,488
W
Amaterasu
PatGab
Amaterasu
10,809
4,436
0
5,220
18,951
13,317
472
9,612
8,569
0
27,575
L
Kukulkan
s0upslurper45
Kukulkan
15,860
795
0
0
11,071
5,809
129
12
11,029
50,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
33,797
142
Minions Killed
148
0
Camps Cleared
0
738,936
Distance Traveled
890,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,135
809
91
6
0
291,589
0
L
Thanatos
8,417
561
27
2
0
227,598
0
L
Bacchus
8,709
581
17
1
0
267,581
0
W
Odin
10,737
716
30
2
0
305,301
0
W
Amaterasu
10,925
728
27
2
0
293,484
0
L
Kukulkan
9,339
623
98
7
0
243,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role