Player Matchup

Neith
Neith
Bronze IV
Callout2nsty
Neith
Bronze IV
Level 45
God Stats
1W - 4L
1,261 SR
Queue Stats
3W - 18L
1,098 MMR
Party 2
Arachne
Arachne
Silver IV
Flixx2Nasty
Arachne
Silver IV
Level 84
God Stats
2W - 7L
1,676 SR
Queue Stats
8W - 28L
988 MMR
Party 2
Surtr
Surtr
Silver IV
Valordykai2020
Surtr
Silver IV
Level 129
God Stats
3W - 2L
1,589 SR
Queue Stats
22W - 34L
1,089 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,509 SR
1,059 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,237 SR
1,070 MMR
Vulcan
Vulcan
Silver IV
IR1SH_HAMGRENAD3
Vulcan
Silver IV
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 92L
1,057 MMR
Party 1
Hercules
Hercules
Silver III
OneWick
Hercules
Silver III
Level 128
God Stats
1W - 6L
1,065 SR
Queue Stats
64W - 128L
966 MMR
Solo
Bastet
Bastet
Silver III
XxlKlMOlNlEYxX
Bastet
Silver III
Level 106
God Stats
1W - 3L
1,145 SR
Queue Stats
26W - 85L
1,186 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,134
713
4,016
7,320
4,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Flixx2Nasty
Arachne
11
1 / 3 / 2
6,608
661
4,324
10,040
4,602
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 2
6,295
630
4,166
10,076
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ScyllaAchillesThanatosThothRatatoskr

VS

Bans
Ne ZhaKuzenboKukulkanBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,363
736
6,191
4,331
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
OneWick
Hercules
12
7 / 2 / 3
8,133
813
8,106
8,329
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
2 / 0 / 7
7,428
743
7,961
6,368
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Arachne
Flixx2Nasty
Arachne
1
3
2
0.67
W
1
1
9
5.5
W
Hercules
OneWick
Hercules
7
2
3
4.25
L
0
4
2
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,506
Damage
22,258
27,436
Taken
19,028
14,974
Mitigated
15,709
6,929
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,016
1,261
0
1,449
7,320
4,165
51
1,703
5,197
0
22,081
L
Arachne
Flixx2Nasty
Arachne
4,324
3,315
0
2,530
10,040
4,602
0
1,686
7,868
0
12,716
W
6,191
2,595
0
0
4,331
1,863
123
112
4,219
24,289
822
W
Hercules
OneWick
Hercules
8,106
1,778
0
1,673
8,329
8,652
32
59
8,262
0
15,051
L
4,166
1,552
0
2,950
10,076
6,207
0
2,186
7,340
517
18,177
W
7,961
1,915
0
1,973
6,368
5,194
0
84
6,280
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,037
Gold Earned
22,924
100
Minions Killed
128
0
Camps Cleared
0
442,934
Distance Traveled
558,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,134
713
43
4
0
158,445
0
L
Arachne
6,608
661
26
3
0
165,016
0
W
Vulcan
7,363
736
53
5
0
180,386
0
W
Hercules
8,133
813
33
3
0
166,552
0
L
Surtr
6,295
630
31
3
0
119,473
0
W
Bastet
7,428
743
42
4
0
212,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role