Player Matchup

Martichoras
Martichoras
Anjyeru
Martichoras
Level 46
God Stats
11W - 5L
1,691 SR
Queue Stats
303W - 320L
1,479 Elo+
Party 1
Bakasura
Bakasura
Chechini YR
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 162L
1,448 Elo+
Party 1
Sol
Sol
Jafar_of_Agrabah
Sol
Level 66
God Stats
3W - 6L
1,858 SR
Queue Stats
439W - 483L
1,466 Elo+
Solo
Tyr
Tyr
Zangetsu1234565
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,409 Elo+
Solo
Guan Yu
Guan Yu
natsu9
Guan Yu
Level 147
God Stats
1W - 3L
1,569 SR
Queue Stats
308W - 335L
1,453 Elo+
Party 1
Team Averages
Level 68
1,624 SR
1,451 Elo+

VS

Team Averages
Level 81
1,482 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Clausthex
Gilgamesh
Level 147
God Stats
1W - 1L
1,309 SR
Queue Stats
129W - 140L
1,438 Elo+
Party 3
Ratatoskr
Ratatoskr
Cloutzie
Ratatoskr
Level 78
God Stats
2W - 0L
1,708 SR
Queue Stats
134W - 131L
1,493 Elo+
Party 2
Jing Wei
Jing Wei
Npc72435
Jing Wei
Level 28
God Stats
2W - 0L
1,531 SR
Queue Stats
37W - 31L
1,553 Elo+
Party 2
Terra
Terra
ShartedOnYe
Terra
Level 63
God Stats
6W - 6L
1,362 SR
Queue Stats
537W - 548L
1,455 Elo+
Solo
Artemis
Artemis
taknot3sz
Artemis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Anjyeru
Martichoras
16
1 / 1 / 7
8,229
823
12,230
7,683
4,490
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Chechini YR
Bakasura
15
3 / 5 / 6
8,827
883
8,430
10,861
7,331
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 2 / 3
9,224
922
19,414
8,910
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 9 / 1
6,706
671
3,563
15,623
17,655
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
natsu9
Guan Yu
13
1 / 5 / 5
7,993
799
6,830
17,352
20,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clausthex
Gilgamesh
15
6 / 2 / 11
8,984
898
12,349
18,536
13,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Cloutzie
Ratatoskr
16
6 / 2 / 10
9,205
921
12,230
16,845
8,940
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Npc72435
Jing Wei
14
5 / 3 / 9
8,311
831
8,675
11,400
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 14
8,284
828
6,049
11,102
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
taknot3sz
Artemis
15
4 / 2 / 11
8,363
836
12,351
9,332
4,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
11
Kills
22
22
Deaths
11
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Anjyeru
Martichoras
1
1
7
4.5
L
Bakasura
Chechini YR
Bakasura
3
5
6
1.2
W
Gilgamesh
Clausthex
Gilgamesh
6
2
11
5.75
W
Ratatoskr
Cloutzie
Ratatoskr
6
2
10
5.5
L
6
2
3
3.75
W
Jing Wei
Npc72435
Jing Wei
5
3
9
3.17
W
1
2
14
4
L
0
9
1
0.06
L
Guan Yu
natsu9
Guan Yu
1
5
5
0.7
W
Artemis
taknot3sz
Artemis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,467
Damage
51,654
60,429
Taken
67,215
54,476
Mitigated
41,692
16,878
Healing
34,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Anjyeru
Martichoras
12,230
4,775
679
2,296
7,683
4,490
0
1,483
6,006
0
28,596
L
Bakasura
Chechini YR
Bakasura
8,430
4,408
1,114
2,034
10,861
7,331
0
681
10,040
0
9,235
W
Gilgamesh
Clausthex
Gilgamesh
12,349
2,810
1,718
6,628
18,536
13,541
0
3,709
14,261
0
20,668
W
Ratatoskr
Cloutzie
Ratatoskr
12,230
4,570
725
8,688
16,845
8,940
0
4,292
12,203
0
23,543
L
19,414
2,395
402
2,287
8,910
4,679
0
886
7,879
39,184
554
W
Jing Wei
Npc72435
Jing Wei
8,675
7,305
0
2,206
11,400
4,989
0
3,773
7,404
0
22,123
W
6,049
481
5,249
4,261
11,102
10,119
0
4,682
6,355
12,230
0
L
3,563
1,624
231
548
15,623
17,655
0
1,045
14,106
0
7,281
L
Guan Yu
natsu9
Guan Yu
6,830
1,240
3,310
3,977
17,352
20,321
17
1,954
15,027
210
9,874
W
Artemis
taknot3sz
Artemis
12,351
5,460
2,353
2,338
9,332
4,103
0
3,079
5,812
0
18,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
43,147
104
Minions Killed
96
0
Camps Cleared
0
808,572
Distance Traveled
1,010,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,229
823
31
3
0
165,002
0
L
Bakasura
8,827
883
11
1
0
140,758
0
W
Gilgamesh
8,984
898
12
1
0
221,055
0
W
Ratatoskr
9,205
921
25
3
0
221,611
0
L
Sol
9,224
922
43
4
0
177,490
0
W
Jing Wei
8,311
831
30
3
0
190,860
0
W
Terra
8,284
828
7
1
0
182,615
0
L
Tyr
6,706
671
15
2
0
162,259
0
L
Guan Yu
7,993
799
4
0
0
163,063
0
W
Artemis
8,363
836
22
2
0
194,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role