Player Matchup

Osiris
Osiris
Akimaj
Osiris
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 79L
1,561 Elo+
Party 1
Arachne
Arachne
GIYUME
Arachne
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 113L
1,561 Elo+
Party 1
Medusa
Medusa
KaptainKorea
Medusa
Level 127
God Stats
1W - 1L
1,669 SR
Queue Stats
10W - 18L
1,349 Elo+
Party 2
Ymir
Ymir
KaptinNutstaink
Ymir
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Ah Puch
Ah Puch
RaymondRuu
Ah Puch
Level 149
God Stats
2W - 3L
1,579 SR
Queue Stats
52W - 63L
1,460 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,435 Elo+

VS

Team Averages
Level 79
1,491 SR
1,654 Elo+
Danzaburou
Danzaburou
DistortionTony
Danzaburou
Level 29
God Stats
29W - 15L
1,517 SR
Queue Stats
51W - 23L
1,545 Elo+
Party 3
Atlas
Atlas
GrimPsicho
Atlas
Level 39
God Stats
3W - 1L
1,282 SR
Queue Stats
42W - 13L
1,747 Elo+
Party 3
Baron Samedi
Baron Samedi
Lücario
Baron Samedi
Level 132
God Stats
1W - 0L
1,539 SR
Queue Stats
57W - 17L
1,783 Elo+
Party 3
Thanatos
Thanatos
TypicAdam
Thanatos
Level 67
God Stats
42W - 25L
1,617 SR
Queue Stats
106W - 102L
1,475 Elo+
Solo
Shiva
Shiva
soaringeagle10
Shiva
Level 129
God Stats
8W - 0L
1,500 SR
Queue Stats
112W - 35L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akimaj
Osiris
9
0 / 5 / 0
5,227
1,045
2,928
10,224
5,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arachne
GIYUME
Arachne
10
1 / 5 / 0
5,622
1,124
3,054
10,988
4,985
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
10
0 / 3 / 1
5,433
1,087
5,457
6,821
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 5 / 1
5,562
1,112
2,488
9,693
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
RaymondRuu
Ah Puch
9
0 / 1 / 0
4,992
998
2,065
1,177
315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

436

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DistortionTony
Danzaburou
11
2 / 0 / 16
6,322
1,264
6,084
3,377
1,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
11
3 / 0 / 13
6,825
1,365
6,601
5,013
4,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Lücario
Baron Samedi
12
3 / 0 / 15
6,829
1,366
5,895
2,317
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TypicAdam
Thanatos
11
6 / 1 / 11
7,008
1,402
8,797
4,032
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
5 / 0 / 14
7,221
1,444
7,814
4,112
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
88
1
Kills
19
19
Deaths
1
2
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Osiris
Akimaj
Osiris
0
5
0
0
W
Danzaburou
DistortionTony
Danzaburou
2
0
16
10
L
Arachne
GIYUME
Arachne
1
5
0
0.2
W
Atlas
3
0
13
9.5
L
Medusa
0
3
1
0.17
L
0
5
1
0.1
W
Baron Samedi
Lücario
Baron Samedi
3
0
15
10.5
L
Ah Puch
RaymondRuu
Ah Puch
0
1
0
0
W
Thanatos
TypicAdam
Thanatos
6
1
11
11.5
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
35,191
38,903
Taken
18,851
19,154
Mitigated
12,150
1,070
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Akimaj
Osiris
2,928
801
0
21
10,224
5,947
0
2,628
7,240
0
10,775
W
Danzaburou
DistortionTony
Danzaburou
6,084
3,017
0
1,380
3,377
1,389
0
1,153
2,224
31
11,673
L
Arachne
GIYUME
Arachne
3,054
2,269
0
384
10,988
4,985
0
2,934
7,657
0
5,353
W
Atlas
6,601
3,196
0
916
5,013
4,532
0
1,347
3,666
10,903
0
L
Medusa
5,457
1,985
0
241
6,821
2,420
0
2,364
4,311
0
16,470
L
2,488
874
0
312
9,693
5,487
0
3,884
5,452
4,348
0
W
Baron Samedi
Lücario
Baron Samedi
5,895
676
1,183
448
2,317
1,106
0
1,280
1,037
17,410
507
L
Ah Puch
RaymondRuu
Ah Puch
2,065
79
0
112
1,177
315
0
346
792
3,257
0
W
Thanatos
TypicAdam
Thanatos
8,797
1,996
0
2,713
4,032
1,778
0
269
3,763
0
13,075
W
7,814
1,078
168
1,288
4,112
3,345
0
504
3,608
492
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
34,205
56
Minions Killed
96
3
Camps Cleared
4
370,024
Distance Traveled
495,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,227
1,045
14
3
1
87,700
0
W
Danzaburou
6,322
1,264
16
3
2
100,812
0
L
Arachne
5,622
1,124
6
1
2
99,851
0
W
Atlas
6,825
1,365
5
1
0
92,700
0
L
Medusa
5,433
1,087
30
6
0
83,539
0
L
Ymir
5,562
1,112
2
0
0
73,167
0
W
Baron Samedi
6,829
1,366
41
8
1
95,979
0
L
Ah Puch
4,992
998
4
1
0
25,767
0
W
Thanatos
7,008
1,402
14
3
0
97,855
0
W
Shiva
7,221
1,444
20
4
1
108,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role