Player Matchup

Surtr
Surtr
ChokesOnJello
Surtr
Level 120
God Stats
27W - 24L
1,551 SR
Queue Stats
111W - 84L
1,612 Elo+
Party 1
Ishtar
Ishtar
hotninetailfox
Ishtar
Level 146
God Stats
5W - 4L
1,559 SR
Queue Stats
111W - 82L
1,618 Elo+
Party 1
Ares
Ares
moistsupersoaker
Ares
Level 158
God Stats
12W - 4L
1,464 SR
Queue Stats
303W - 278L
1,570 Elo+
Party 3
Hel
Hel
ulogila
Hel
Level 158
God Stats
23W - 19L
1,548 SR
Queue Stats
385W - 359L
1,562 Elo+
Party 3
Fenrir
Fenrir
yowlin
Fenrir
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 46L
1,647 Elo+
Solo
Team Averages
Level 142
1,524 SR
1,602 Elo+

VS

Team Averages
Level 152
1,628 SR
1,584 Elo+
Surtr
Surtr
 
Surtr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChairFaceBigSit
Cerberus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,666 Elo+
Solo
Apollo
Apollo
CyaL8rG8r
Apollo
Level 141
God Stats
5W - 7L
1,602 SR
Queue Stats
339W - 301L
1,606 Elo+
Party 2
Janus
Janus
halenok
Janus
Level 153
God Stats
5W - 3L
1,719 SR
Queue Stats
259W - 252L
1,521 Elo+
Solo
Osiris
Osiris
kerbrarus
Osiris
Level 195
God Stats
4W - 2L
1,820 SR
Queue Stats
171W - 127L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,930
610
6,882
11,451
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 1
8,108
624
9,498
9,267
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
3 / 2 / 3
7,386
568
7,600
11,943
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
14
1 / 2 / 4
7,892
607
8,679
9,055
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
yowlin
Fenrir
15
4 / 1 / 1
8,014
616
5,768
11,515
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
3
0 / 1 / 0
4,211
324
848
1,929
1,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
10
1 / 1 / 4
6,179
475
4,610
12,462
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
CyaL8rG8r
Apollo
11
2 / 4 / 2
6,819
525
7,495
11,146
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
halenok
Janus
11
0 / 4 / 3
5,984
460
4,063
8,287
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
kerbrarus
Osiris
15
5 / 1 / 1
8,801
677
14,500
18,122
15,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
8
8
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
L
Cerberus
1
1
4
3
W
0
1
2
1
L
Apollo
CyaL8rG8r
Apollo
2
4
2
0.75
L
Janus
halenok
Janus
0
4
3
0.38
W
3
2
1
1.75
L
Osiris
kerbrarus
Osiris
5
1
1
5.5
W
3
2
3
2.25
W
Hel
1
2
4
1.5
W
Fenrir
yowlin
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
31,516
53,231
Taken
51,946
36,368
Mitigated
32,007
18,144
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
848
318
0
723
1,929
1,111
0
22
1,773
180
4,844
L
Cerberus
4,610
256
0
4,869
12,462
8,440
0
6,167
6,295
29,870
0
W
6,882
2,473
0
3,197
11,451
13,920
256
59
11,258
1,256
60,790
L
Apollo
CyaL8rG8r
Apollo
7,495
4,880
0
4,264
11,146
4,358
0
703
10,443
0
52,295
L
Janus
halenok
Janus
4,063
276
0
625
8,287
2,964
0
6,261
2,026
39,873
808
W
9,498
6,538
0
3,479
9,267
3,557
349
592
8,675
0
72,061
L
Osiris
kerbrarus
Osiris
14,500
6,347
0
10,043
18,122
15,134
0
3,523
13,974
0
93,542
W
7,600
734
0
2,243
11,943
8,661
0
3,539
8,288
14,247
2,398
W
Hel
8,679
389
2,169
4,672
9,055
3,816
72
2,949
5,978
72,268
1,179
W
Fenrir
yowlin
Fenrir
5,768
1,698
0
2,384
11,515
6,414
202
1,124
10,325
0
69,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
31,994
485
Minions Killed
376
0
Camps Cleared
0
1,305,193
Distance Traveled
1,066,900
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,211
324
8
1
0
43,821
0
L
Cerberus
6,179
475
64
5
0
275,329
4
W
Surtr
7,930
610
118
9
0
262,739
0
L
Apollo
6,819
525
88
7
0
219,763
1
L
Janus
5,984
460
69
5
0
243,962
0
W
Ishtar
8,108
624
117
9
0
216,417
2
L
Osiris
8,801
677
147
11
0
284,025
0
W
Ares
7,386
568
17
1
0
284,033
4
W
Hel
7,892
607
122
9
0
259,354
1
W
Fenrir
8,014
616
111
9
0
282,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role