Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GiantPinkee
Ix Chel
Level 121
God Stats
2W - 2L
1,612 SR
Queue Stats
3W - 6L
1,422 Elo+
Solo
Charon
Charon
Niiik
Charon
Level 159
God Stats
2W - 4L
1,743 SR
Queue Stats
675W - 696L
1,536 Elo+
Solo
Team Averages
Level 150
1,618 SR
1,486 Elo+

VS

Team Averages
Level 140
1,417 SR
1,505 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TheRealSnake4398
Hou Yi
Level 153
God Stats
5W - 8L
1,251 SR
Queue Stats
171W - 179L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 1 / 0
6,550
655
8,867
12,282
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
GiantPinkee
Ix Chel
11
0 / 3 / 1
6,535
654
4,405
7,070
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Niiik
Charon
13
1 / 0 / 1
6,838
684
4,543
7,076
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 2
7,100
710
6,070
8,431
7,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
 
Sol
12
0 / 1 / 4
6,938
694
7,435
6,853
2,586
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 1
7,497
750
8,246
8,376
3,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
0
1
W
Ares
 
Ares
2
1
2
3
W
Sol
 
Sol
0
1
4
2
L
Ix Chel
GiantPinkee
Ix Chel
0
3
1
0.17
L
Charon
Niiik
Charon
1
0
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
21,751
26,428
Taken
23,660
16,346
Mitigated
13,414
8,280
Healing
7,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,867
1,344
0
3,635
12,282
6,504
0
6,013
6,224
0
19,201
W
Ares
 
Ares
6,070
367
0
952
8,431
7,322
347
3,258
4,480
14,370
1,822
W
Sol
 
Sol
7,435
2,137
0
3,493
6,853
2,586
735
2,338
3,966
24,248
992
L
Ix Chel
GiantPinkee
Ix Chel
4,405
157
1,161
2,168
7,070
3,116
79
4,234
2,805
24,420
0
L
Charon
Niiik
Charon
4,543
651
0
1,316
7,076
6,726
87
2,570
4,472
21,027
1,003
W
8,246
3,683
0
2,874
8,376
3,506
688
2,536
5,238
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,923
Gold Earned
21,535
120
Minions Killed
138
0
Camps Cleared
0
585,658
Distance Traveled
554,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,550
655
32
3
0
214,082
0
W
Ares
7,100
710
12
1
0
202,337
0
W
Sol
6,938
694
54
5
0
177,019
2
L
Ix Chel
6,535
654
64
6
0
184,916
0
L
Charon
6,838
684
24
2
0
186,660
2
W
Hou Yi
7,497
750
72
7
0
175,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role