Player Matchup

Izanami
Izanami
AKREPTAR
Izanami
Level 159
God Stats
0W - 3L
1,224 SR
Queue Stats
57W - 55L
1,511 Elo+
Party 3
Sol
Sol
Datrenchez14
Sol
Level 76
God Stats
0W - 2L
1,265 SR
Queue Stats
50W - 58L
1,447 Elo+
Party 2
Yemoja
Yemoja
KKingKevv
Yemoja
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 31L
1,531 Elo+
Solo
Hun Batz
Hun Batz
ZBolean
Hun Batz
Level 149
God Stats
3W - 6L
1,494 SR
Queue Stats
89W - 108L
1,473 Elo+
Party 2
Baba Yaga
Baba Yaga
h0shikage
Baba Yaga
Level 154
God Stats
4W - 2L
1,717 SR
Queue Stats
130W - 113L
1,547 Elo+
Party 3
Team Averages
Level 133
1,483 SR
1,502 Elo+

VS

Team Averages
Level 111
1,498 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BlueAngels-08
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 75L
1,509 Elo+
Party 1
Zeus
Zeus
LeApEd1923
Zeus
Level 87
God Stats
3W - 2L
1,475 SR
Queue Stats
212W - 202L
1,500 Elo+
Party 1
Surtr
Surtr
LordCheng
Surtr
Level 63
God Stats
3W - 3L
1,491 SR
Queue Stats
120W - 118L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
Mexicano0908
Aphrodite
Level 127
God Stats
6W - 5L
1,522 SR
Queue Stats
235W - 232L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKREPTAR
Izanami
19
2 / 3 / 5
10,692
668
14,742
15,095
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 5
10,084
630
8,318
12,334
6,406
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
KKingKevv
Yemoja
18
2 / 2 / 6
11,093
693
9,720
18,712
15,247
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
ZBolean
Hun Batz
16
1 / 8 / 6
9,549
597
17,639
18,552
12,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Baba Yaga
h0shikage
Baba Yaga
16
2 / 2 / 5
9,902
619
12,108
11,054
6,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 2 / 11
10,758
672
7,001
11,220
8,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

17
2 / 2 / 13
10,702
669
9,515
14,859
13,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 1 / 9
11,917
745
26,662
10,922
6,796
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
LordCheng
Surtr
18
8 / 3 / 7
11,651
728
19,716
24,870
34,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Mexicano0908
Aphrodite
17
1 / 1 / 10
10,353
647
8,781
17,954
13,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
9
Kills
17
17
Deaths
9
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
11
3.25
L
Izanami
AKREPTAR
Izanami
2
3
5
1.5
W
2
2
13
4.25
L
2
2
5
2.25
L
Yemoja
KKingKevv
Yemoja
2
2
6
2.5
W
5
1
9
9.5
W
Surtr
LordCheng
Surtr
8
3
7
3.83
W
Aphrodite
Mexicano0908
Aphrodite
1
1
10
6
L
Hun Batz
ZBolean
Hun Batz
1
8
6
0.5
L
Baba Yaga
h0shikage
Baba Yaga
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,527
Damage
71,675
75,747
Taken
79,825
48,347
Mitigated
76,164
31,464
Healing
45,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,001
5,961
856
1,615
11,220
8,117
3,002
4,145
7,075
0
20,914
L
Izanami
AKREPTAR
Izanami
14,742
10,679
151
2,825
15,095
8,326
0
7,044
8,051
0
47,884
W
9,515
625
1,974
1,456
14,859
13,665
1,109
6,237
8,622
0
17,500
L
8,318
1,830
815
2,480
12,334
6,406
0
6,896
5,438
21,660
0
L
Yemoja
KKingKevv
Yemoja
9,720
1,742
13,345
5,757
18,712
15,247
0
10,085
8,627
19,421
808
W
26,662
538
1,083
1,355
10,922
6,796
1,865
4,545
6,377
49,847
418
W
Surtr
LordCheng
Surtr
19,716
6,340
3,423
8,581
24,870
34,110
565
5,847
18,108
823
32,326
W
Aphrodite
Mexicano0908
Aphrodite
8,781
644
14,936
10,214
17,954
13,476
495
8,861
9,093
24,931
0
L
Hun Batz
ZBolean
Hun Batz
17,639
2,608
876
1,037
18,552
12,072
0
7,118
11,434
0
33,863
L
Baba Yaga
h0shikage
Baba Yaga
12,108
227
1,655
2,523
11,054
6,296
0
4,822
6,232
27,350
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
55,381
194
Minions Killed
170
0
Camps Cleared
0
1,400,312
Distance Traveled
1,506,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,758
672
33
2
0
248,850
0
L
Izanami
10,692
668
70
4
0
250,848
0
W
Loki
10,702
669
14
1
0
323,453
0
L
Sol
10,084
630
37
2
0
280,077
0
L
Yemoja
11,093
693
18
1
0
271,465
0
W
Zeus
11,917
745
65
4
0
337,177
0
W
Surtr
11,651
728
27
2
0
280,555
0
W
Aphrodite
10,353
647
31
2
0
316,364
0
L
Hun Batz
9,549
597
35
2
0
277,290
0
L
Baba Yaga
9,902
619
34
2
0
320,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role