Player Matchup

Chang'e
Chang'e
AimbotShuv
Chang'e
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,528 Elo+
Solo
Nemesis
Nemesis
LucidGuts
Nemesis
Level 156
God Stats
4W - 6L
1,688 SR
Queue Stats
129W - 118L
1,555 Elo+
Party 2
Hercules
Hercules
SFA IRussian
Hercules
Level 108
God Stats
6W - 8L
1,475 SR
Queue Stats
53W - 59L
1,527 Elo+
Party 2
Hachiman
Hachiman
T MILLA22
Hachiman
Level 107
God Stats
2W - 1L
1,476 SR
Queue Stats
9W - 6L
1,335 Elo+
Solo
Bacchus
Bacchus
xIkkaku
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,504 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,490 Elo+

VS

Team Averages
Level 114
1,484 SR
1,517 Elo+
Danzaburou
Danzaburou
EMGG_Wind
Danzaburou
Level 125
God Stats
1W - 2L
1,323 SR
Queue Stats
91W - 80L
1,546 Elo+
Party 1
Poseidon
Poseidon
Myzku
Poseidon
Level 62
God Stats
2W - 2L
1,550 SR
Queue Stats
85W - 85L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
Opal_Blaster
Gilgamesh
Level 121
God Stats
7W - 5L
1,290 SR
Queue Stats
92W - 81L
1,550 Elo+
Party 1
Hercules
Hercules
PandaBearEddie
Hercules
Level 169
God Stats
3W - 1L
1,603 SR
Queue Stats
118W - 127L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReneitoXD
Tsukuyomi
Level 91
God Stats
9W - 3L
1,655 SR
Queue Stats
33W - 27L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AimbotShuv
Chang'e
7
2 / 3 / 1
5,496
393
3,631
5,872
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LucidGuts
Nemesis
11
4 / 2 / 0
6,641
474
4,573
10,526
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SFA IRussian
Hercules
11
3 / 3 / 0
6,693
478
8,834
12,665
11,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
T MILLA22
Hachiman
13
1 / 3 / 2
6,775
484
3,739
10,208
3,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
xIkkaku
Bacchus
10
2 / 4 / 4
6,865
490
4,922
12,485
12,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EMGG_Wind
Danzaburou
13
4 / 2 / 4
8,020
573
7,486
7,959
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Myzku
Poseidon
13
1 / 4 / 4
7,801
557
7,449
7,485
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Opal_Blaster
Gilgamesh
12
1 / 1 / 9
7,469
534
7,468
11,806
8,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
13
3 / 3 / 4
8,236
588
7,681
10,018
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
ReneitoXD
Tsukuyomi
12
6 / 2 / 2
7,433
531
4,390
7,496
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
12
Kills
15
15
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AimbotShuv
Chang'e
2
3
1
0.83
W
Danzaburou
EMGG_Wind
Danzaburou
4
2
4
3
L
Nemesis
LucidGuts
Nemesis
4
2
0
2
W
Poseidon
Myzku
Poseidon
1
4
4
0.75
W
Gilgamesh
Opal_Blaster
Gilgamesh
1
1
9
5.5
W
Hercules
3
3
4
1.67
W
Tsukuyomi
ReneitoXD
Tsukuyomi
6
2
2
3.5
L
Hercules
SFA IRussian
Hercules
3
3
0
1
L
Hachiman
T MILLA22
Hachiman
1
3
2
0.67
L
Bacchus
xIkkaku
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
34,474
51,756
Taken
44,764
33,077
Mitigated
27,880
10,453
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AimbotShuv
Chang'e
3,631
372
240
1,665
5,872
1,799
0
1,145
4,727
19,660
0
W
Danzaburou
EMGG_Wind
Danzaburou
7,486
3,661
0
2,488
7,959
3,298
545
2,544
5,415
0
64,646
L
Nemesis
LucidGuts
Nemesis
4,573
1,748
0
1,131
10,526
4,268
0
3,462
7,017
0
39,437
W
Poseidon
Myzku
Poseidon
7,449
1,031
0
479
7,485
2,513
919
1,459
6,026
59,071
1,030
W
Gilgamesh
Opal_Blaster
Gilgamesh
7,468
2,028
0
2,981
11,806
8,555
144
2,323
9,483
0
31,882
W
Hercules
7,681
2,560
0
3,035
10,018
10,631
160
387
9,631
4,391
48,919
W
Tsukuyomi
ReneitoXD
Tsukuyomi
4,390
689
0
1,133
7,496
2,883
0
2,166
5,330
0
35,842
L
Hercules
SFA IRussian
Hercules
8,834
2,640
0
2,631
12,665
11,324
0
2,272
9,700
497
46,601
L
Hachiman
T MILLA22
Hachiman
3,739
2,433
0
2,937
10,208
3,527
0
351
9,808
0
51,022
L
Bacchus
xIkkaku
Bacchus
4,922
843
0
1,849
12,485
12,159
0
1,227
11,172
23,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
38,959
282
Minions Killed
376
0
Camps Cleared
0
1,151,641
Distance Traveled
1,377,456
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,496
393
30
2
0
151,372
1
W
Danzaburou
8,020
573
95
7
0
255,841
0
L
Nemesis
6,641
474
62
4
0
238,552
0
W
Poseidon
7,801
557
95
7
0
256,777
0
W
Gilgamesh
7,469
534
39
3
0
289,657
0
W
Hercules
8,236
588
98
7
0
262,430
0
W
Tsukuyomi
7,433
531
49
4
0
312,751
0
L
Hercules
6,693
478
73
5
0
233,667
3
L
Hachiman
6,775
484
88
6
0
270,920
0
L
Bacchus
6,865
490
29
2
0
257,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role