Player Matchup

Arachne
Arachne
GinjaNinjaTTV
Arachne
Level 69
God Stats
32W - 23L
1,481 SR
Queue Stats
102W - 82L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jahames123
Ah Muzen Cab
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 128L
1,316 Elo+
Solo
Artemis
Artemis
ThundaClappa639
Artemis
Level 153
God Stats
15W - 12L
1,336 SR
Queue Stats
312W - 366L
1,434 Elo+
Party 2
Charon
Charon
andres_nz7
Charon
Level 66
God Stats
19W - 21L
1,427 SR
Queue Stats
63W - 72L
1,424 Elo+
Party 2
Bellona
Bellona
blason_123
Bellona
Level 26
God Stats
14W - 25L
1,201 SR
Queue Stats
52W - 100L
1,203 Elo+
Party 2
Team Averages
Level 70
1,389 SR
1,376 Elo+

VS

Team Averages
Level 119
1,524 SR
1,435 Elo+
Ra
Ra
BirdmanTheDrunk
Ra
Level 125
God Stats
2W - 1L
1,707 SR
Queue Stats
17W - 26L
1,360 Elo+
Party 1
Yemoja
Yemoja
Miracle Void
Yemoja
Level 129
God Stats
19W - 20L
1,288 SR
Queue Stats
336W - 356L
1,416 Elo+
Party 1
Ymir
Ymir
jayp3202
Ymir
Level 122
God Stats
3W - 2L
1,571 SR
Queue Stats
45W - 50L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
terraknor
Sun Wukong
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,483 Elo+
Solo
Poseidon
Poseidon
unknownsound
Poseidon
Level 125
God Stats
10W - 7L
1,553 SR
Queue Stats
284W - 299L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
5 / 3 / 4
8,500
567
7,941
13,708
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
Jahames123
Ah Muzen Cab
13
1 / 2 / 4
8,268
551
9,150
11,400
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 2
8,408
561
7,245
9,543
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charon
andres_nz7
Charon
12
2 / 3 / 2
7,783
519
3,744
9,952
7,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
blason_123
Bellona
14
2 / 0 / 2
8,223
548
5,866
11,410
8,162
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,328
422
2,985
6,468
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
3 / 2 / 2
7,177
478
4,312
14,246
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
13
4 / 1 / 2
7,589
506
8,539
11,799
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
terraknor
Sun Wukong
12
1 / 3 / 3
7,213
481
9,404
14,508
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
unknownsound
Poseidon
8
0 / 2 / 1
5,742
383
1,450
3,269
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
11
Kills
8
8
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Arachne
5
3
4
2.33
W
Ah Muzen Cab
Jahames123
Ah Muzen Cab
1
2
4
1.5
L
Yemoja
3
2
2
2
W
1
0
2
2
W
Charon
andres_nz7
Charon
2
3
2
1
W
Bellona
blason_123
Bellona
2
0
2
3
L
Ymir
4
1
2
5
L
Sun Wukong
terraknor
Sun Wukong
1
3
3
0.83
L
Poseidon
unknownsound
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,946
Damage
26,690
56,013
Taken
50,290
29,957
Mitigated
37,916
17,419
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
324
744
1,670
6,468
2,348
0
400
6,068
39,132
0
W
Arachne
7,941
5,588
0
5,343
13,708
5,982
0
3,559
9,939
0
47,686
W
Ah Muzen Cab
Jahames123
Ah Muzen Cab
9,150
4,080
0
1,047
11,400
4,468
1,957
6,027
5,328
0
62,005
L
Yemoja
4,312
938
516
1,198
14,246
15,806
14
1,425
12,821
22,016
0
W
7,245
2,306
0
5,328
9,543
4,171
3,062
2,824
6,719
0
71,856
W
Charon
andres_nz7
Charon
3,744
484
0
1,352
9,952
7,174
901
4,032
5,872
25,961
0
W
Bellona
blason_123
Bellona
5,866
2,354
0
4,349
11,410
8,162
565
765
9,815
0
48,162
L
Ymir
8,539
2,100
0
1,418
11,799
7,627
0
1,148
10,651
51,945
0
L
Sun Wukong
terraknor
Sun Wukong
9,404
2,227
0
3,347
14,508
11,310
0
612
13,896
0
47,145
L
Poseidon
unknownsound
Poseidon
1,450
248
0
428
3,269
825
0
159
3,110
22,646
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
34,049
362
Minions Killed
300
0
Camps Cleared
0
1,348,117
Distance Traveled
1,122,910
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,328
422
69
5
0
189,569
4
W
Arachne
8,500
567
65
4
0
300,313
0
W
Ah Muzen Cab
8,268
551
88
6
0
270,481
0
L
Yemoja
7,177
478
34
2
0
246,744
0
W
Artemis
8,408
561
110
7
0
216,153
0
W
Charon
7,783
519
28
2
0
251,073
3
W
Bellona
8,223
548
71
5
0
310,097
0
L
Ymir
7,589
506
70
5
0
264,256
2
L
Sun Wukong
7,213
481
72
5
0
273,404
0
L
Poseidon
5,742
383
55
4
0
148,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role