Player Matchup

Heimdallr
Heimdallr
Jor_Nic
Heimdallr
Level 148
God Stats
5W - 14L
1,691 SR
Queue Stats
244W - 235L
1,568 Elo+
Solo
Sobek
Sobek
MyBehindIsMagic
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 123L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
bukki10
Erlang Shen
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 30L
1,464 Elo+
Solo
Ra
Ra
daikrus
Ra
Level 140
God Stats
12W - 7L
1,733 SR
Queue Stats
532W - 515L
1,508 Elo+
Solo
Set
Set
elvintlc
Set
Level 64
God Stats
0W - 1L
1,559 SR
Queue Stats
58W - 58L
1,535 Elo+
Solo
Team Averages
Level 101
1,597 SR
1,494 Elo+

VS

Team Averages
Level 152
1,492 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Daniielo_7
Baron Samedi
Level 147
God Stats
7W - 5L
1,329 SR
Queue Stats
101W - 105L
1,466 Elo+
Solo
Nut
Nut
DarthEzh
Nut
Level 223
God Stats
44W - 44L
1,552 SR
Queue Stats
618W - 546L
1,505 Elo+
Solo
Ymir
Ymir
Ilkian
Ymir
Level 106
God Stats
6W - 1L
1,869 SR
Queue Stats
150W - 155L
1,511 Elo+
Solo
Anubis
Anubis
belazik1214
Anubis
Level 126
God Stats
24W - 25L
1,549 SR
Queue Stats
25W - 30L
1,443 Elo+
Solo
Ravana
Ravana
newnamegenerator
Ravana
Level 156
God Stats
3W - 3L
1,163 SR
Queue Stats
191W - 185L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jor_Nic
Heimdallr
8
1 / 0 / 0
4,064
581
3,231
5,411
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
3,822
546
1,549
7,221
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
bukki10
Erlang Shen
7
1 / 3 / 1
4,297
614
2,635
7,154
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

5
0 / 0 / 0
3,634
519
573
1,499
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
4,469
638
3,539
7,016
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daniielo_7
Baron Samedi
8
1 / 1 / 1
4,539
648
2,107
3,267
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 1
4,774
682
4,711
4,249
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Ilkian
Ymir
7
1 / 1 / 1
4,867
695
2,638
5,383
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
3 / 1 / 0
5,619
803
2,970
4,235
2,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 2
4,717
674
2,515
3,317
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Daniielo_7
Baron Samedi
1
1
1
1.5
W
1
0
1
1.5
W
Ymir
Ilkian
Ymir
1
1
1
1.5
L
Heimdallr
Jor_Nic
Heimdallr
1
0
0
1
L
0
2
1
0.25
W
Anubis
3
1
0
3
L
Erlang Shen
bukki10
Erlang Shen
1
3
1
0.5
L
0
0
0
0
L
1
3
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
14,941
28,301
Taken
20,451
13,396
Mitigated
8,965
8,909
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Daniielo_7
Baron Samedi
2,107
44
57
863
3,267
1,276
0
509
2,758
20,450
0
W
4,711
3,091
0
2,233
4,249
1,499
0
692
3,557
0
39,709
W
Ymir
Ilkian
Ymir
2,638
799
91
1,476
5,383
3,043
175
857
4,526
13,897
454
L
Heimdallr
Jor_Nic
Heimdallr
3,231
2,014
0
1,919
5,411
2,216
0
808
4,603
0
30,643
L
1,549
268
0
1,576
7,221
4,319
0
1,656
5,565
8,650
0
W
Anubis
2,970
501
0
2,155
4,235
2,063
272
0
4,235
35,947
978
L
Erlang Shen
bukki10
Erlang Shen
2,635
1,473
0
2,630
7,154
3,299
0
2,859
4,295
0
20,270
L
573
40
12
526
1,499
476
0
872
627
12,549
996
L
3,539
1,392
0
2,246
7,016
3,086
0
1,082
5,934
0
22,659
W
2,515
751
0
2,446
3,317
1,084
0
0
3,317
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,286
Gold Earned
24,516
159
Minions Killed
220
0
Camps Cleared
0
667,821
Distance Traveled
663,299
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,539
648
26
4
0
127,316
0
W
Nut
4,774
682
69
10
0
133,724
0
W
Ymir
4,867
695
14
2
0
154,713
2
L
Heimdallr
4,064
581
39
6
0
138,482
0
L
Sobek
3,822
546
9
1
0
124,964
3
W
Anubis
5,619
803
63
9
0
114,874
3
L
Erlang Shen
4,297
614
38
5
0
144,997
0
L
Ra
3,634
519
19
3
0
102,525
1
L
Set
4,469
638
54
8
0
156,853
0
W
Ravana
4,717
674
48
7
0
132,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role