Player Matchup

Ix Chel
Ix Chel
Platinum V
 
Ix Chel
Platinum V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
Emcrest
Mulan
Platinum I
Level 104
God Stats
24W - 11L
1,741 SR
Queue Stats
125W - 99L
1,851 MMR
Party 3
Rama
Rama
Platinum II
MAYN1AK
Rama
Platinum II
Level 128
God Stats
2W - 0L
1,520 SR
Queue Stats
131W - 111L
1,724 MMR
Party 3
Zeus
Zeus
Diamond III
Paganini24
Zeus
Diamond III
Level 181
God Stats
9W - 6L
1,653 SR
Queue Stats
201W - 182L
2,162 MMR
Solo
Fenrir
Fenrir
Silver II
iEnvy GreenNuts
Fenrir
Silver II
Level 141
God Stats
1W - 0L
1,126 SR
Queue Stats
10W - 10L
1,589 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,508 SR
1,765 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,617 SR
1,823 MMR
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
Davpadié
Zhong Kui
Diamond IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
2,182 MMR
Party 2
Neith
Neith
Platinum IV
YET188
Neith
Platinum IV
Level 157
God Stats
49W - 50L
1,566 SR
Queue Stats
112W - 104L
1,659 MMR
Party 1
Bacchus
Bacchus
Platinum V
o7lXELo
Bacchus
Platinum V
Level 170
God Stats
1W - 1L
1,768 SR
Queue Stats
89W - 85L
1,593 MMR
Party 1
Bastet
Bastet
Diamond III
zZzarodzZz
Bastet
Diamond III
Level 155
God Stats
65W - 37L
1,751 SR
Queue Stats
265W - 244L
2,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 2
6,094
554
3,620
6,204
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Emcrest
Mulan
14
8 / 0 / 1
8,698
791
9,908
8,352
5,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
MAYN1AK
Rama
12
0 / 0 / 2
6,736
612
3,659
6,285
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 0 / 0
6,734
612
5,929
5,005
1,636
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 2 / 2
5,915
538
4,301
9,291
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixAthenaThothArtemis

VS

Bans
OdinSusanoAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 6 / 0
5,539
504
3,193
11,675
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Davpadié
Zhong Kui
10
1 / 1 / 2
6,131
557
5,426
7,401
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
YET188
Neith
12
0 / 0 / 2
6,144
559
3,606
4,625
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
o7lXELo
Bacchus
9
1 / 1 / 1
5,504
500
3,328
6,448
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
zZzarodzZz
Bastet
11
1 / 5 / 1
5,807
528
4,525
10,913
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
3
3
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
1
2
1
L
Sun Wukong
 
Sun Wukong
0
6
0
0
L
Zhong Kui
Davpadié
Zhong Kui
1
1
2
2
W
Mulan
Emcrest
Mulan
8
0
1
8.5
W
Rama
MAYN1AK
Rama
0
0
2
1
W
2
0
0
2
L
Neith
YET188
Neith
0
0
2
1
W
3
2
2
2
L
Bacchus
o7lXELo
Bacchus
1
1
1
1.5
L
Bastet
zZzarodzZz
Bastet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
20,078
35,137
Taken
41,062
17,872
Mitigated
25,834
14,846
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,620
568
1,245
3,179
6,204
4,385
0
2,314
3,890
19,407
1,457
L
Sun Wukong
 
Sun Wukong
3,193
486
0
2,975
11,675
7,743
0
0
11,675
0
34,314
L
Zhong Kui
Davpadié
Zhong Kui
5,426
168
0
3,488
7,401
6,004
0
3,911
3,490
41,461
1,050
W
Mulan
Emcrest
Mulan
9,908
1,924
0
4,742
8,352
5,521
0
1,340
6,516
0
66,144
W
Rama
MAYN1AK
Rama
3,659
2,780
0
2,168
6,285
2,451
0
790
5,495
0
58,365
W
5,929
452
0
2,132
5,005
1,636
0
1,206
3,799
67,267
0
L
Neith
YET188
Neith
3,606
1,166
0
2,531
4,625
1,812
0
1,248
3,377
0
55,762
W
4,301
1,091
0
1,380
9,291
3,879
0
3,087
6,118
0
27,442
L
Bacchus
o7lXELo
Bacchus
3,328
263
0
1,987
6,448
6,623
0
2,258
4,190
17,163
0
L
Bastet
zZzarodzZz
Bastet
4,525
1,109
0
4,412
10,913
3,652
0
2,076
8,837
0
49,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
29,125
429
Minions Killed
368
0
Camps Cleared
0
1,193,319
Distance Traveled
1,148,409
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,094
554
20
2
0
225,667
0
L
Sun Wukong
5,539
504
64
6
0
202,471
0
L
Zhong Kui
6,131
557
91
8
0
225,230
4
W
Mulan
8,698
791
124
11
0
229,437
5
W
Rama
6,736
612
113
10
0
228,343
2
W
Zeus
6,734
612
126
11
0
229,337
1
L
Neith
6,144
559
115
10
0
213,623
0
W
Fenrir
5,915
538
46
4
0
280,535
0
L
Bacchus
5,504
500
20
2
0
257,284
2
L
Bastet
5,807
528
78
7
0
249,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role