Player Matchup

Skadi
Skadi
Black8aron96
Skadi
Level 126
God Stats
2W - 2L
1,850 SR
Queue Stats
225W - 221L
1,518 Elo+
Solo
Heimdallr
Heimdallr
I_trained_yoda
Heimdallr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 213L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Phr8singBoom
Danzaburou
Level 116
God Stats
1W - 1L
1,314 SR
Queue Stats
42W - 51L
1,417 Elo+
Solo
Ares
Ares
xR3L3NTL355x
Ares
Level 142
God Stats
4W - 7L
1,192 SR
Queue Stats
296W - 317L
1,540 Elo+
Party 2
Bacchus
Bacchus
xSmokeSomeW33Dx
Bacchus
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 80L
1,507 Elo+
Party 2
Team Averages
Level 128
1,471 SR
1,496 Elo+

VS

Team Averages
Level 87
1,566 SR
1,475 Elo+
Geb
Geb
Coolkadeem
Geb
Level 82
God Stats
3W - 1L
1,876 SR
Queue Stats
44W - 44L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
DaftLeek
Xbalanque
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,491 Elo+
Party 1
Nox
Nox
Nutux2308
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,433 Elo+
Solo
Amaterasu
Amaterasu
thekingofme1208
Amaterasu
Level 163
God Stats
0W - 1L
1,217 SR
Queue Stats
19W - 15L
1,525 Elo+
Solo
Ares
Ares
x23VICK23x
Ares
Level 89
God Stats
1W - 4L
1,736 SR
Queue Stats
216W - 211L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
9,848
985
9,303
9,483
4,489
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
I_trained_yoda
Heimdallr
14
2 / 4 / 14
9,029
903
11,667
9,129
4,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Phr8singBoom
Danzaburou
14
1 / 3 / 12
8,877
888
7,350
7,785
3,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 11
10,107
1,011
8,186
12,077
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 1 / 10
10,756
1,076
10,499
15,090
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,712
571
0
0
0
Xbalanque
DaftLeek
Xbalanque
16
1 / 5 / 5
8,275
828
12,941
12,280
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 5
7,588
759
7,506
7,376
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
thekingofme1208
Amaterasu
17
4 / 6 / 3
8,823
882
11,294
19,554
22,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 5 / 4
8,043
804
7,916
13,073
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
21
Kills
12
13
Deaths
21
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
0
0
0
0
L
Xbalanque
DaftLeek
Xbalanque
1
5
5
0.7
W
Heimdallr
I_trained_yoda
Heimdallr
2
4
14
2.25
L
3
5
5
1.1
W
Danzaburou
Phr8singBoom
Danzaburou
1
3
12
2.33
L
Amaterasu
thekingofme1208
Amaterasu
4
6
3
0.92
L
4
5
4
1.2
W
4
3
11
3.17
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
39,657
53,564
Taken
52,283
46,041
Mitigated
49,500
18,913
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,303
3,761
1,097
1,988
9,483
4,489
959
2,677
6,711
0
20,640
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
DaftLeek
Xbalanque
12,941
6,646
269
2,841
12,280
6,489
22
3,522
8,758
0
30,961
W
Heimdallr
I_trained_yoda
Heimdallr
11,667
6,109
0
627
9,129
4,636
1,587
3,561
5,248
0
22,780
L
7,506
356
0
117
7,376
3,792
0
2,862
4,514
14,674
0
W
Danzaburou
Phr8singBoom
Danzaburou
7,350
2,768
1,772
1,160
7,785
3,790
3,293
2,319
5,466
0
20,527
L
Amaterasu
thekingofme1208
Amaterasu
11,294
3,548
431
5,289
19,554
22,883
0
6,379
13,175
0
21,403
L
7,916
567
424
1,632
13,073
16,336
0
4,426
8,647
10,982
165
W
8,186
305
1,244
2,534
12,077
13,678
1,136
3,375
8,431
16,463
349
W
10,499
1,041
3,131
5,360
15,090
19,448
548
3,366
11,451
16,808
1,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
38,441
115
Minions Killed
88
0
Camps Cleared
0
937,378
Distance Traveled
642,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,848
985
34
3
0
191,102
0
L
Geb
5,712
571
0
0
0
0
0
L
Xbalanque
8,275
828
40
4
0
138,753
0
W
Heimdallr
9,029
903
30
3
0
180,521
0
L
Nox
7,588
759
20
2
0
193,779
0
W
Danzaburou
8,877
888
24
2
0
179,991
0
L
Amaterasu
8,823
882
26
3
0
192,413
0
L
Ares
8,043
804
2
0
0
117,791
0
W
Ares
10,107
1,011
12
1
0
184,742
0
W
Bacchus
10,756
1,076
15
2
0
201,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role