Player Matchup

Charon
Charon
 
Charon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Aypheyros
Janus
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
ChaosSlayer28
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,519 Elo+
Solo
Skadi
Skadi
EL Bunker6262
Skadi
Level 149
God Stats
3W - 3L
1,508 SR
Queue Stats
220W - 196L
1,569 Elo+
Solo
Chaac
Chaac
Rockyy_1704
Chaac
Level 129
God Stats
4W - 2L
1,641 SR
Queue Stats
119W - 165L
1,454 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,496 Elo+

VS

Team Averages
Level 91
1,714 SR
1,530 Elo+
Xing Tian
Xing Tian
Leostrikergun13
Xing Tian
Level 81
God Stats
9W - 9L
1,800 SR
Queue Stats
148W - 133L
1,533 Elo+
Party 2
Poseidon
Poseidon
Miausito
Poseidon
Level 149
God Stats
13W - 12L
1,543 SR
Queue Stats
302W - 279L
1,538 Elo+
Solo
Ne Zha
Ne Zha
Pbflam
Ne Zha
Level 69
God Stats
5W - 2L
1,727 SR
Queue Stats
214W - 197L
1,467 Elo+
Solo
Chiron
Chiron
Th3mythic4l
Chiron
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
215W - 196L
1,569 Elo+
Solo
King Arthur
King Arthur
cho042
King Arthur
Level 29
God Stats
5W - 2L
1,774 SR
Queue Stats
137W - 122L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
5 / 3 / 5
7,853
491
13,927
9,831
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Aypheyros
Janus
12
0 / 6 / 0
7,157
447
1,356
10,656
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 4
7,360
460
5,970
13,918
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 5 / 3
7,454
466
12,155
13,556
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 3
7,785
487
6,104
15,493
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Leostrikergun13
Xing Tian
11
0 / 3 / 3
7,049
441
3,570
18,819
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Miausito
Poseidon
16
5 / 0 / 1
9,815
613
11,244
6,882
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Pbflam
Ne Zha
16
11 / 2 / 2
10,041
628
9,494
15,365
6,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
12
3 / 5 / 3
7,936
496
8,285
13,570
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
cho042
King Arthur
15
2 / 3 / 5
8,571
536
10,521
11,949
11,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
21
21
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
5
3
5
2.5
L
Janus
Aypheyros
Janus
0
6
0
0
L
2
4
4
1
L
3
5
3
0.9
W
Xing Tian
Leostrikergun13
Xing Tian
0
3
3
0.5
W
Poseidon
Miausito
Poseidon
5
0
1
5.5
W
Ne Zha
Pbflam
Ne Zha
11
2
2
6
L
2
3
3
1.17
W
Chiron
3
5
3
0.9
W
King Arthur
cho042
King Arthur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,512
Damage
43,114
63,454
Taken
66,585
30,397
Mitigated
40,814
12,159
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
13,927
2,149
0
750
9,831
4,503
0
1,440
8,391
44,502
0
L
Janus
Aypheyros
Janus
1,356
208
0
1,040
10,656
3,350
0
7,039
3,617
48,386
1,277
L
5,970
1,196
0
2,047
13,918
6,896
0
1,608
12,310
0
55,431
L
12,155
5,733
0
3,250
13,556
5,363
756
2,769
10,787
0
56,638
W
Xing Tian
Leostrikergun13
Xing Tian
3,570
168
0
1,565
18,819
15,621
0
4,012
14,239
23,588
0
W
Poseidon
Miausito
Poseidon
11,244
2,108
0
2,172
6,882
2,343
238
2,330
4,226
87,014
1,059
W
Ne Zha
Pbflam
Ne Zha
9,494
4,516
0
5,529
15,365
6,641
0
2,717
12,360
0
76,007
L
6,104
719
0
5,072
15,493
10,285
0
1,661
13,832
0
49,590
W
Chiron
8,285
2,297
652
3,341
13,570
4,703
308
3,956
9,028
0
51,909
W
King Arthur
cho042
King Arthur
10,521
771
0
750
11,949
11,506
0
800
11,022
0
50,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
43,412
394
Minions Killed
406
0
Camps Cleared
0
1,393,586
Distance Traveled
1,609,759
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,853
491
63
4
0
303,862
0
L
Janus
7,157
447
78
5
0
261,001
0
L
Ne Zha
7,360
460
87
5
0
335,587
0
L
Skadi
7,454
466
76
5
0
273,545
0
W
Xing Tian
7,049
441
20
1
0
321,070
0
W
Poseidon
9,815
613
142
9
0
344,815
6
W
Ne Zha
10,041
628
90
6
0
334,657
0
L
Chaac
7,785
487
90
6
0
219,591
0
W
Chiron
7,936
496
77
5
0
284,633
0
W
King Arthur
8,571
536
77
5
0
324,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role