Player Matchup

Tyr
Tyr
KiingJames
Tyr
Level 212
God Stats
0W - 3L
1,512 SR
Queue Stats
47W - 52L
1,497 Elo+
Solo
Janus
Janus
Monnnnnnster
Janus
Level 124
God Stats
61W - 45L
1,537 SR
Queue Stats
181W - 151L
1,506 Elo+
Solo
Danzaburou
Danzaburou
MrKrippledTTV
Danzaburou
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,606 Elo+
Solo
Sylvanus
Sylvanus
SicariusVG
Sylvanus
Level 126
God Stats
7W - 5L
1,660 SR
Queue Stats
139W - 106L
1,570 Elo+
Solo
The Morrigan
The Morrigan
oTwinkleToes
The Morrigan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,488 Elo+
Solo
Team Averages
Level 144
1,542 SR
1,533 Elo+

VS

Team Averages
Level 124
1,717 SR
1,625 Elo+
Ares
Ares
LiIgommer
Ares
Level 129
God Stats
3W - 0L
1,858 SR
Queue Stats
23W - 11L
1,642 Elo+
Solo
Amaterasu
Amaterasu
RugarthTheDragn
Amaterasu
Level 121
God Stats
6W - 6L
1,481 SR
Queue Stats
134W - 102L
1,553 Elo+
Solo
Eset
Eset
Warmishcape
Eset
Level 130
God Stats
8W - 3L
1,723 SR
Queue Stats
111W - 80L
1,617 Elo+
Solo
Bellona
Bellona
ballincat38
Bellona
Level 83
God Stats
3W - 0L
1,623 SR
Queue Stats
63W - 41L
1,618 Elo+
Party 1
Rama
Rama
preciousboost
Rama
Level 155
God Stats
3W - 0L
1,902 SR
Queue Stats
30W - 13L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,154
559
8,072
9,674
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 2 / 0
6,030
548
4,883
3,892
1,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
MrKrippledTTV
Danzaburou
10
0 / 4 / 1
5,561
506
3,661
7,417
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
SicariusVG
Sylvanus
8
0 / 4 / 1
4,973
452
4,644
9,771
7,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
oTwinkleToes
The Morrigan
10
1 / 3 / 0
5,134
467
2,383
7,536
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 0 / 9
6,338
576
4,409
8,117
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Amaterasu
RugarthTheDragn
Amaterasu
11
0 / 0 / 3
5,848
532
5,607
12,273
10,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 0 / 4
6,744
613
2,142
5,815
2,073
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ballincat38
Bellona
13
10 / 0 / 2
7,363
669
7,321
9,696
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 7
6,359
578
5,564
7,246
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ares
0
0
9
4.5
L
0
2
0
0
L
Danzaburou
MrKrippledTTV
Danzaburou
0
4
1
0.13
W
Amaterasu
RugarthTheDragn
Amaterasu
0
0
3
1.5
L
Sylvanus
SicariusVG
Sylvanus
0
4
1
0.13
W
1
0
4
3
W
Bellona
ballincat38
Bellona
10
0
2
11
L
The Morrigan
oTwinkleToes
The Morrigan
1
3
0
0.33
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
25,043
38,290
Taken
43,147
19,066
Mitigated
28,317
12,210
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,072
1,685
0
4,694
9,674
4,839
0
419
9,255
116
47,117
W
Ares
4,409
342
0
2,659
8,117
6,463
0
1,991
6,086
18,290
3,478
L
4,883
243
0
496
3,892
1,381
0
1,050
2,842
46,649
778
L
Danzaburou
MrKrippledTTV
Danzaburou
3,661
1,116
0
1,776
7,417
2,944
0
1,572
5,845
0
40,539
W
Amaterasu
RugarthTheDragn
Amaterasu
5,607
2,709
0
5,883
12,273
10,466
255
633
11,640
0
40,882
L
Sylvanus
SicariusVG
Sylvanus
4,644
1,373
502
2,127
9,771
7,335
0
1,522
8,249
19,574
0
W
2,142
106
0
1,865
5,815
2,073
0
3,405
2,116
59,175
0
W
Bellona
ballincat38
Bellona
7,321
3,111
0
5,062
9,696
6,061
14
2,594
6,954
0
60,558
L
The Morrigan
oTwinkleToes
The Morrigan
2,383
553
0
2,615
7,536
2,567
0
1,350
6,185
30,020
0
W
5,564
4,120
0
2,218
7,246
3,254
23
3,090
4,082
0
48,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,852
Gold Earned
32,652
338
Minions Killed
381
0
Camps Cleared
0
1,082,989
Distance Traveled
1,136,561
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,154
559
88
8
0
225,733
2
W
Ares
6,338
576
31
3
0
213,111
3
L
Janus
6,030
548
98
9
0
215,995
0
L
Danzaburou
5,561
506
84
8
0
203,939
0
W
Amaterasu
5,848
532
72
7
0
198,237
0
L
Sylvanus
4,973
452
12
1
0
210,583
3
W
Eset
6,744
613
105
10
0
232,068
2
W
Bellona
7,363
669
81
7
0
281,684
0
L
The Morrigan
5,134
467
56
5
0
226,739
0
W
Rama
6,359
578
92
8
0
211,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role