Player Matchup

Serqet
Serqet
Gold III
BigPoppziii
Serqet
Gold III
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
285W - 293L
1,453 MMR
Party 1
Agni
Agni
Gold IV
Fanatic680
Agni
Gold IV
Level 190
God Stats
1W - 1L
1,286 SR
Queue Stats
236W - 240L
1,472 MMR
Solo
Ne Zha
Ne Zha
Gold IV
SusanoWreckedYou
Ne Zha
Gold IV
Level 147
God Stats
11W - 17L
1,575 SR
Queue Stats
315W - 328L
1,425 MMR
Solo
Danzaburou
Danzaburou
Gold IV
entraced
Danzaburou
Gold IV
Level 129
God Stats
5W - 4L
1,732 SR
Queue Stats
162W - 173L
1,472 MMR
Solo
Freya
Freya
Gold IV
madraffa-san
Freya
Gold IV
Level 144
God Stats
3W - 8L
1,074 SR
Queue Stats
41W - 50L
1,411 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,433 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 201
1,511 SR
1,463 MMR
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Danobipo
Hachiman
Bronze III
Level 128
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Merlin
Merlin
Gold IV
Matsuko_G-G_507
Merlin
Gold IV
Level 168
God Stats
77W - 76L
1,586 SR
Queue Stats
417W - 419L
1,450 MMR
Solo
Amaterasu
Amaterasu
Gold IV
RideTheMaverick
Amaterasu
Gold IV
Level 279
God Stats
12W - 13L
1,362 SR
Queue Stats
167W - 169L
1,442 MMR
Solo
Ymir
Ymir
Gold III
oCrissCross
Ymir
Gold III
Level 262
God Stats
11W - 12L
1,616 SR
Queue Stats
233W - 234L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
1 / 0 / 4
5,790
526
4,222
6,883
3,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 3
6,891
626
4,532
5,141
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 2
7,246
659
7,506
9,808
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
entraced
Danzaburou
13
6 / 0 / 3
7,061
642
6,101
6,867
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,110
465
5,016
7,098
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AresArachne

VS

Bans
ThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 2 / 1
6,211
565
4,014
7,598
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Danobipo
Hachiman
9
0 / 4 / 2
5,039
458
4,122
9,704
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 3 / 0
5,925
539
2,035
5,027
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
RideTheMaverick
Amaterasu
10
0 / 3 / 0
5,619
511
6,229
11,053
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 0 / 2
5,552
505
2,958
7,299
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
3
3
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
1
1.25
W
Serqet
1
0
4
3
L
Hachiman
Danobipo
Hachiman
0
4
2
0.25
W
3
0
3
4.5
L
0
3
0
0
L
Amaterasu
RideTheMaverick
Amaterasu
0
3
0
0
W
2
0
2
3
W
Danzaburou
entraced
Danzaburou
6
0
3
7.5
W
0
3
1
0.17
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
19,358
35,797
Taken
40,681
13,969
Mitigated
21,862
11,630
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,014
1,937
0
2,913
7,598
2,931
0
2,449
4,497
0
47,755
W
Serqet
4,222
576
0
2,039
6,883
3,480
0
1,718
5,165
0
14,394
L
Hachiman
Danobipo
Hachiman
4,122
1,912
0
3,440
9,704
2,971
0
1,441
8,223
0
37,257
W
4,532
310
0
1,144
5,141
1,749
0
880
4,261
51,507
641
L
2,035
164
0
500
5,027
1,853
0
2,499
2,528
44,322
900
L
Amaterasu
RideTheMaverick
Amaterasu
6,229
2,545
0
3,627
11,053
9,598
0
0
11,053
0
35,894
W
7,506
2,719
0
3,659
9,808
3,596
0
0
9,192
0
58,656
W
Danzaburou
entraced
Danzaburou
6,101
2,189
0
2,624
6,867
2,623
0
874
5,993
0
51,617
W
5,016
1,468
0
2,164
7,098
2,521
0
1,272
5,826
26,111
2,545
L
2,958
1,366
993
2,297
7,299
4,509
0
1,731
5,210
10,619
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
28,346
341
Minions Killed
316
0
Camps Cleared
0
1,219,498
Distance Traveled
1,081,370
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,211
565
83
8
0
226,046
3
W
Serqet
5,790
526
23
2
0
257,555
3
L
Hachiman
5,039
458
62
6
0
207,003
0
W
Agni
6,891
626
93
8
0
245,775
2
L
Merlin
5,925
539
93
8
0
215,933
2
L
Amaterasu
5,619
511
66
6
0
220,401
0
W
Ne Zha
7,246
659
97
9
0
235,894
5
W
Danzaburou
7,061
642
82
7
0
248,712
0
W
Freya
5,110
465
46
4
0
231,562
2
L
Ymir
5,552
505
12
1
0
211,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role