Player Matchup

Horus
Horus
Jafouren
Horus
Level 127
God Stats
1W - 1L
1,326 SR
Queue Stats
25W - 26L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
Redox33
Xbalanque
Level 27
God Stats
4W - 3L
1,456 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
TheNapalmBomb
Baron Samedi
Level 25
God Stats
6W - 2L
1,655 SR
Queue Stats
20W - 18L
1,484 Elo+
Party 1
Team Averages
Level 60
1,479 SR
1,449 Elo+

VS

Team Averages
Level 69
1,361 SR
1,425 Elo+
King Arthur
King Arthur
SacredCatss
King Arthur
Level 58
God Stats
0W - 3L
1,265 SR
Queue Stats
13W - 22L
1,319 Elo+
Solo
Lancelot
Lancelot
Zayycamp
Lancelot
Level 62
God Stats
9W - 9L
1,449 SR
Queue Stats
215W - 212L
1,510 Elo+
Party 2
Sol
Sol
oG Entitties
Sol
Level 87
God Stats
3W - 3L
1,368 SR
Queue Stats
225W - 221L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jafouren
Horus
15
2 / 1 / 7
9,019
694
5,149
10,999
9,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Redox33
Xbalanque
15
2 / 2 / 6
9,583
737
10,836
12,240
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheNapalmBomb
Baron Samedi
16
5 / 2 / 3
10,094
776
14,237
10,097
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SacredCatss
King Arthur
13
0 / 3 / 2
8,035
618
3,552
15,094
7,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Zayycamp
Lancelot
14
5 / 3 / 0
9,213
709
15,088
12,711
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 4
8,400
646
9,950
10,685
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
5
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Jafouren
Horus
2
1
7
5.5
W
Xbalanque
Redox33
Xbalanque
2
2
6
2.5
L
King Arthur
SacredCatss
King Arthur
0
3
2
0.33
W
Baron Samedi
TheNapalmBomb
Baron Samedi
5
2
3
3.25
L
Lancelot
Zayycamp
Lancelot
5
3
0
1.67
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,222
Damage
28,590
33,336
Taken
38,490
20,143
Mitigated
17,543
11,401
Healing
5,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Jafouren
Horus
5,149
2,464
727
2,799
10,999
9,545
89
3,657
7,238
0
10,083
W
Xbalanque
Redox33
Xbalanque
10,836
6,949
0
2,899
12,240
5,448
803
3,691
8,454
0
38,655
L
King Arthur
SacredCatss
King Arthur
3,552
71
0
604
15,094
7,900
0
4,456
10,602
0
23,880
W
Baron Samedi
TheNapalmBomb
Baron Samedi
14,237
996
2,077
2,899
10,097
5,150
44
2,535
7,547
51,465
646
L
Lancelot
Zayycamp
Lancelot
15,088
981
0
2,538
12,711
5,873
0
3,911
8,726
0
50,439
L
9,950
804
0
2,545
10,685
3,770
0
5,756
4,887
30,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
25,648
160
Minions Killed
149
0
Camps Cleared
0
685,109
Distance Traveled
763,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,019
694
14
1
0
247,636
0
W
Xbalanque
9,583
737
55
4
0
222,039
0
L
King Arthur
8,035
618
35
3
0
258,361
0
W
Baron Samedi
10,094
776
91
7
0
215,434
0
L
Lancelot
9,213
709
52
4
0
285,094
0
L
Sol
8,400
646
62
5
0
220,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role