Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Martagus
Apollo
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 34L
1,686 Elo+
Party 2
Maui
Maui
Revanith
Maui
Level 118
God Stats
3W - 0L
1,823 SR
Queue Stats
76W - 19L
1,738 Elo+
Party 2
Kali
Kali
kestril1
Kali
Level 159
God Stats
3W - 0L
1,905 SR
Queue Stats
148W - 44L
1,723 Elo+
Party 2
Team Averages
Level 155
1,646 SR
1,630 Elo+

VS

Team Averages
Level 136
1,485 SR
1,558 Elo+
Hachiman
Hachiman
 
Hachiman
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Chaddydaddy98
Ao Kuang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,565 Elo+
Party 1
Odin
Odin
JayBowIV
Odin
Level 146
God Stats
2W - 2L
1,676 SR
Queue Stats
105W - 103L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
Quigsley
Kuzenbo
Level 133
God Stats
2W - 4L
1,463 SR
Queue Stats
207W - 165L
1,578 Elo+
Solo
Ishtar
Ishtar
Sweetswede12
Ishtar
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
120W - 101L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 7
5,676
1,135
3,098
6,129
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nut
 
Nut
9
1 / 1 / 5
5,190
1,038
3,357
3,141
1,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Martagus
Apollo
11
3 / 3 / 5
6,087
1,217
3,078
4,736
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Maui
11
1 / 0 / 8
5,920
1,184
3,468
4,455
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
11
3 / 0 / 6
5,918
1,184
5,585
4,928
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 3
5,116
1,023
5,960
3,850
1,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Chaddydaddy98
Ao Kuang
1
0 / 0 / 0
1,316
263
0
0
0
Odin
10
3 / 2 / 1
5,671
1,134
3,821
5,218
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
Quigsley
Kuzenbo
10
1 / 2 / 2
5,443
1,089
3,062
7,151
9,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
9
0 / 3 / 3
5,005
1,001
4,092
5,168
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
9
Kills
4
4
Deaths
9
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
7
4.5
W
Nut
 
Nut
1
1
5
3.5
L
Hachiman
 
Hachiman
0
2
3
0.75
L
Ao Kuang
Chaddydaddy98
Ao Kuang
0
0
0
0
L
Odin
3
2
1
1.75
W
Apollo
Martagus
Apollo
3
3
5
1.83
L
Kuzenbo
Quigsley
Kuzenbo
1
2
2
1
W
Maui
1
0
8
5
L
Ishtar
0
3
3
0.5
W
Kali
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
16,935
23,389
Taken
21,387
15,164
Mitigated
18,638
9,639
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,098
227
846
2,139
6,129
3,361
0
419
5,710
4,659
1,947
W
Nut
 
Nut
3,357
1,809
323
807
3,141
1,427
0
406
2,735
0
8,443
L
Hachiman
 
Hachiman
5,960
2,981
114
89
3,850
1,773
0
1,758
2,012
0
14,610
L
Ao Kuang
Chaddydaddy98
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Odin
3,821
253
373
719
5,218
4,697
0
1,426
3,621
0
5,501
W
Apollo
Martagus
Apollo
3,078
1,717
0
130
4,736
1,905
249
846
3,890
0
11,885
L
Kuzenbo
Quigsley
Kuzenbo
3,062
1,201
0
1,914
7,151
9,739
72
1,464
5,394
5,961
0
W
Maui
3,468
908
1,143
1,522
4,455
3,822
21
646
3,809
5,135
0
L
Ishtar
4,092
2,723
34
328
5,168
2,429
0
1,576
3,503
0
8,287
W
Kali
5,585
1,855
0
2,729
4,928
4,649
0
745
4,183
0
9,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
22,551
55
Minions Killed
35
0
Camps Cleared
0
456,345
Distance Traveled
357,172
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,676
1,135
7
1
0
73,460
0
W
Nut
5,190
1,038
10
2
0
85,088
0
L
Hachiman
5,116
1,023
13
3
0
69,753
0
L
Ao Kuang
1,316
263
0
0
0
0
0
L
Odin
5,671
1,134
8
2
0
105,417
0
W
Apollo
6,087
1,217
28
6
0
96,088
1
L
Kuzenbo
5,443
1,089
3
1
0
96,188
0
W
Maui
5,920
1,184
2
0
0
95,423
0
L
Ishtar
5,005
1,001
11
2
0
85,814
0
W
Kali
5,918
1,184
8
2
0
106,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role