Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ACOMINGUPCLUTCH
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,634 Elo+
Party 2
Ix Chel
Ix Chel
DOrtiii
Ix Chel
Level 114
God Stats
2W - 1L
1,465 SR
Queue Stats
42W - 26L
1,605 Elo+
Party 2
Janus
Janus
Killa11
Janus
Level 37
God Stats
2W - 0L
1,601 SR
Queue Stats
17W - 12L
1,642 Elo+
Party 2
Hou Yi
Hou Yi
WalmartIncon
Hou Yi
Level 191
God Stats
12W - 8L
1,617 SR
Queue Stats
536W - 418L
1,533 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,583 Elo+

VS

Team Averages
Level 139
1,513 SR
1,563 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Angeluuux
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,601 Elo+
Solo
Chang'e
Chang'e
The5HourEnergy
Chang'e
Level 149
God Stats
2W - 2L
1,597 SR
Queue Stats
193W - 171L
1,583 Elo+
Solo
Janus
Janus
criizthian
Janus
Level 159
God Stats
1W - 2L
1,541 SR
Queue Stats
153W - 170L
1,544 Elo+
Party 1
Hachiman
Hachiman
milkfed
Hachiman
Level 29
God Stats
2W - 6L
1,425 SR
Queue Stats
94W - 68L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 11
8,448
845
11,070
12,939
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
ACOMINGUPCLUTCH
Ah Muzen Cab
13
4 / 2 / 3
7,501
750
10,187
10,574
4,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
DOrtiii
Ix Chel
15
3 / 1 / 5
8,294
829
6,447
9,710
4,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Killa11
Janus
13
2 / 1 / 6
7,532
753
6,623
6,632
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
2 / 1 / 7
7,578
758
10,724
6,751
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 1
7,202
720
7,802
10,881
4,816
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 4
7,340
734
10,081
8,243
2,983
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 4
7,610
761
6,085
11,901
4,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
15
2 / 2 / 1
8,494
849
13,257
8,541
3,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
milkfed
Hachiman
13
1 / 2 / 2
7,468
747
6,829
9,513
3,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
11
Kills
6
6
Deaths
11
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
11
5.5
L
Heimdallr
 
Heimdallr
1
4
1
0.38
W
Ah Muzen Cab
ACOMINGUPCLUTCH
Ah Muzen Cab
4
2
3
2.75
L
1
2
4
1.5
W
Ix Chel
DOrtiii
Ix Chel
3
1
5
5.5
W
Janus
Killa11
Janus
2
1
6
5
L
1
1
4
3
W
Hou Yi
2
1
7
5.5
L
Janus
2
2
1
1.25
L
Hachiman
milkfed
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,051
Damage
44,054
46,606
Taken
49,079
27,908
Mitigated
19,806
27,777
Healing
27,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,070
220
898
3,696
12,939
12,559
0
7,580
5,359
17,684
0
L
Heimdallr
 
Heimdallr
7,802
1,878
782
1,206
10,881
4,816
0
4,260
6,499
0
15,626
W
Ah Muzen Cab
ACOMINGUPCLUTCH
Ah Muzen Cab
10,187
2,004
1,780
1,863
10,574
4,937
124
6,142
4,432
0
16,107
L
10,081
590
575
2,812
8,243
2,983
0
4,169
3,978
15,228
174
W
Ix Chel
DOrtiii
Ix Chel
6,447
1,180
11,590
6,260
9,710
4,580
0
6,693
3,017
29,115
0
W
Janus
Killa11
Janus
6,623
244
544
336
6,632
2,714
0
4,969
1,663
15,596
0
L
6,085
397
10,576
7,670
11,901
4,705
93
5,648
6,091
15,856
0
W
Hou Yi
10,724
2,854
0
810
6,751
3,118
0
4,005
2,746
0
19,538
L
Janus
13,257
72
795
502
8,541
3,590
0
4,318
4,089
33,828
0
L
Hachiman
milkfed
Hachiman
6,829
3,152
927
1,214
9,513
3,712
0
5,187
4,282
0
14,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
38,114
120
Minions Killed
143
0
Camps Cleared
0
1,101,147
Distance Traveled
964,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,448
845
7
1
0
267,714
0
L
Heimdallr
7,202
720
15
2
0
182,935
0
W
Ah Muzen Cab
7,501
750
11
1
0
237,543
0
L
Sol
7,340
734
17
2
0
159,303
0
W
Ix Chel
8,294
829
38
4
0
225,566
0
W
Janus
7,532
753
31
3
0
217,635
0
L
Chang'e
7,610
761
25
3
0
216,696
0
W
Hou Yi
7,578
758
33
3
0
152,689
0
L
Janus
8,494
849
53
5
0
216,154
0
L
Hachiman
7,468
747
33
3
0
189,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role