Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Platinum I
ConnorMcFerda
Thor
Platinum I
Level 125
God Stats
4W - 5L
1,565 SR
Queue Stats
97W - 85L
1,885 MMR
Solo
Loki
Loki
Platinum III
ImNotNex
Loki
Platinum III
Level 148
God Stats
0W - 2L
1,301 SR
Queue Stats
99W - 89L
1,865 MMR
Party 2
Skadi
Skadi
Platinum V
Lypheus
Skadi
Platinum V
Level 295
God Stats
43W - 36L
1,733 SR
Queue Stats
840W - 850L
1,890 MMR
Solo
Maui
Maui
Platinum II
WelDisciplinedVC
Maui
Platinum II
Level 141
God Stats
4W - 2L
1,676 SR
Queue Stats
129W - 120L
1,861 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,555 SR
1,800 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,540 SR
1,886 MMR
King Arthur
King Arthur
Platinum II
GIDEON3531
King Arthur
Platinum II
Level 159
God Stats
2W - 2L
1,553 SR
Queue Stats
93W - 82L
1,904 MMR
Solo
Osiris
Osiris
Platinum I
Gallaxip
Osiris
Platinum I
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 77L
1,907 MMR
Solo
Ishtar
Ishtar
Platinum III
SES44
Ishtar
Platinum III
Level 189
God Stats
20W - 25L
1,502 SR
Queue Stats
394W - 396L
1,860 MMR
Solo
Sobek
Sobek
Platinum IV
Sjoix
Sobek
Platinum IV
Level 158
God Stats
15W - 11L
1,569 SR
Queue Stats
109W - 103L
1,792 MMR
Party 1
Agni
Agni
Platinum II
Zeitrim
Agni
Platinum II
Level 138
God Stats
17W - 12L
1,577 SR
Queue Stats
176W - 163L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 1 / 0
4,364
623
1,687
3,072
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,939
563
1,884
5,322
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
8
1 / 3 / 0
4,120
589
1,921
6,070
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
Lypheus
Skadi
8
2 / 3 / 0
4,358
623
5,031
6,049
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 3
4,675
668
2,241
6,444
4,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Sun WukongThothBellona

VS

Bans
ThanatosAresNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIDEON3531
King Arthur
9
1 / 0 / 0
5,378
768
2,832
4,829
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
Gallaxip
Osiris
9
1 / 1 / 6
5,036
719
4,589
7,263
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
SES44
Ishtar
9
4 / 1 / 0
5,336
762
3,641
6,098
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Sjoix
Sobek
9
1 / 2 / 4
5,402
772
3,377
8,054
6,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Zeitrim
Agni
10
3 / 0 / 0
5,700
814
2,726
3,020
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
0
2
0
0
W
King Arthur
GIDEON3531
King Arthur
1
0
0
1
W
Osiris
Gallaxip
Osiris
1
1
6
4
L
Loki
1
3
0
0.33
L
Skadi
Lypheus
Skadi
2
3
0
0.67
W
Ishtar
SES44
Ishtar
4
1
0
4
W
Sobek
Sjoix
Sobek
1
2
4
1.5
L
0
1
3
1.5
W
Agni
Zeitrim
Agni
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,764
Damage
17,165
26,957
Taken
29,264
12,147
Mitigated
15,292
7,609
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,687
234
0
36
3,072
987
0
1,127
1,945
25,317
0
L
1,884
325
0
1,675
5,322
3,110
0
0
5,322
0
17,535
W
King Arthur
GIDEON3531
King Arthur
2,832
519
0
1,848
4,829
1,922
0
0
4,829
0
34,837
W
Osiris
Gallaxip
Osiris
4,589
1,952
0
3,399
7,263
3,971
0
1,448
5,815
0
38,083
L
Loki
1,921
330
0
2,439
6,070
1,773
0
1,589
4,481
0
22,868
L
Skadi
Lypheus
Skadi
5,031
2,129
0
1,295
6,049
2,130
0
1,671
4,378
0
31,032
W
Ishtar
SES44
Ishtar
3,641
1,502
0
3,308
6,098
2,350
612
992
5,106
0
32,835
W
Sobek
Sjoix
Sobek
3,377
210
0
3,325
8,054
6,030
0
782
7,272
17,190
1,920
L
2,241
747
155
2,009
6,444
4,147
0
1,560
4,884
12,645
0
W
Agni
Zeitrim
Agni
2,726
226
0
581
3,020
1,019
0
706
2,314
37,560
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,456
Gold Earned
26,852
199
Minions Killed
294
0
Camps Cleared
0
723,256
Distance Traveled
800,865
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,364
623
53
8
0
148,399
0
L
Thor
3,939
563
31
4
0
113,497
2
W
King Arthur
5,378
768
63
9
0
152,197
2
W
Osiris
5,036
719
66
9
0
205,383
0
L
Loki
4,120
589
43
6
0
189,636
0
L
Skadi
4,358
623
59
8
0
133,577
2
W
Ishtar
5,336
762
61
9
0
132,481
0
W
Sobek
5,402
772
24
3
0
156,920
2
L
Maui
4,675
668
13
2
0
138,147
0
W
Agni
5,700
814
80
11
0
153,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role