Player Matchup

Ishtar
Ishtar
Flare2gTtv
Ishtar
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
334W - 365L
1,542 Elo+
Party 2
Osiris
Osiris
GoD Smouk
Osiris
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,504 Elo+
Party 3
Xing Tian
Xing Tian
MTGHM
Xing Tian
Level 129
God Stats
3W - 5L
1,326 SR
Queue Stats
109W - 115L
1,505 Elo+
Party 2
Hercules
Hercules
Tessla75
Hercules
Level 129
God Stats
1W - 2L
1,277 SR
Queue Stats
98W - 79L
1,550 Elo+
Party 3
Nu Wa
Nu Wa
wilskillz1012
Nu Wa
Level 156
God Stats
12W - 3L
1,475 SR
Queue Stats
126W - 135L
1,498 Elo+
Solo
Team Averages
Level 146
1,416 SR
1,520 Elo+

VS

Team Averages
Level 156
1,485 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FluffyAdorbPanda
Pele
Level 195
God Stats
1W - 4L
1,285 SR
Queue Stats
419W - 402L
1,524 Elo+
Party 1
Tiamat
Tiamat
ISomeRandomGayI
Tiamat
Level 158
God Stats
3W - 2L
1,638 SR
Queue Stats
142W - 123L
1,553 Elo+
Party 1
Camazotz
Camazotz
darkpie1881
Camazotz
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 120L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flare2gTtv
Ishtar
13
2 / 0 / 0
7,132
594
6,473
7,638
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
GoD Smouk
Osiris
11
2 / 1 / 0
6,687
557
6,926
10,404
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xing Tian
MTGHM
Xing Tian
9
0 / 1 / 3
5,930
494
4,868
8,546
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Tessla75
Hercules
12
2 / 0 / 2
6,520
543
4,110
8,466
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 2
6,432
536
6,342
2,784
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 1
7,029
586
4,837
4,304
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 0
5,696
475
4,398
7,640
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 1
6,298
525
4,921
10,295
5,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 1
5,596
466
2,439
9,242
8,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
darkpie1881
Camazotz
10
1 / 2 / 0
5,560
463
2,540
11,254
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
2
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Ishtar
Flare2gTtv
Ishtar
2
0
0
2
L
0
2
1
0.25
W
Osiris
GoD Smouk
Osiris
2
1
0
2
L
0
1
1
0.5
W
Xing Tian
MTGHM
Xing Tian
0
1
3
1.5
W
Hercules
Tessla75
Hercules
2
0
2
3
L
Camazotz
darkpie1881
Camazotz
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
19,135
37,838
Taken
42,735
23,629
Mitigated
21,078
17,803
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,837
225
0
428
4,304
1,578
0
2,275
1,654
65,722
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,398
1,515
0
1,219
7,640
2,426
0
1,530
5,938
0
45,899
W
Ishtar
Flare2gTtv
Ishtar
6,473
2,740
0
4,495
7,638
3,047
314
802
6,788
0
65,903
L
4,921
867
0
2,972
10,295
5,181
0
866
9,179
0
49,707
W
Osiris
GoD Smouk
Osiris
6,926
2,667
0
5,668
10,404
9,201
316
977
9,387
0
49,082
L
2,439
231
29
2,670
9,242
8,531
0
2,721
6,328
13,942
0
W
Xing Tian
MTGHM
Xing Tian
4,868
249
0
2,405
8,546
6,486
104
2,139
6,299
17,283
0
W
Hercules
Tessla75
Hercules
4,110
1,297
0
4,818
8,466
3,981
503
2,167
6,109
0
46,570
L
Camazotz
darkpie1881
Camazotz
2,540
548
0
5,751
11,254
3,362
0
2,515
8,477
0
32,906
W
6,342
775
0
417
2,784
914
349
707
1,979
51,602
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
30,179
403
Minions Killed
356
0
Camps Cleared
0
1,193,140
Distance Traveled
1,244,403
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,029
586
127
11
0
247,868
0
L
Ah Muzen Cab
5,696
475
76
6
0
229,111
3
W
Ishtar
7,132
594
139
12
0
220,443
2
L
Pele
6,298
525
72
6
0
263,464
3
W
Osiris
6,687
557
71
6
0
180,020
0
L
Tiamat
5,596
466
23
2
0
236,729
0
W
Xing Tian
5,930
494
16
1
0
262,767
0
W
Hercules
6,520
543
84
7
0
279,787
0
L
Camazotz
5,560
463
58
5
0
267,231
0
W
Nu Wa
6,432
536
93
8
0
250,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role