Player Matchup

Medusa
Medusa
PraxicChaos
Medusa
Level 45
God Stats
2W - 6L
1,194 SR
Queue Stats
86W - 141L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
UzumakiRedhead
Sun Wukong
Level 27
God Stats
7W - 6L
1,521 SR
Queue Stats
90W - 162L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
ashhhyy69
Cthulhu
Level 23
God Stats
29W - 45L
1,433 SR
Queue Stats
71W - 140L
1,269 Elo+
Party 1
Pele
Pele
cashmoney13
Pele
Level 39
God Stats
8W - 12L
1,554 SR
Queue Stats
145W - 279L
1,374 Elo+
Party 1
Chang'e
Chang'e
jtan123
Chang'e
Level 28
God Stats
10W - 19L
1,489 SR
Queue Stats
117W - 173L
1,418 Elo+
Party 1
Team Averages
Level 32
1,438 SR
1,363 Elo+

VS

Team Averages
Level 48
1,492 SR
1,418 Elo+
Mercury
Mercury
D0THEDASH
Mercury
Level 27
God Stats
9W - 11L
1,383 SR
Queue Stats
76W - 63L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Flashbang
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Fovman9014
Arachne
Level 41
God Stats
1W - 1L
1,684 SR
Queue Stats
7W - 11L
1,392 Elo+
Solo
Agni
Agni
bigstewieudig
Agni
Level 48
God Stats
4W - 8L
1,359 SR
Queue Stats
161W - 213L
1,337 Elo+
Solo
Chiron
Chiron
randy18
Chiron
Level 108
God Stats
6W - 12L
1,534 SR
Queue Stats
292W - 350L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 0 / 4
8,794
799
7,317
5,327
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
UzumakiRedhead
Sun Wukong
15
0 / 0 / 7
8,341
758
5,430
10,849
8,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
ashhhyy69
Cthulhu
15
2 / 1 / 5
8,338
758
9,235
12,096
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 6
8,733
794
11,995
16,870
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
jtan123
Chang'e
16
6 / 1 / 4
9,473
861
11,045
12,391
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D0THEDASH
Mercury
15
3 / 2 / 5
8,689
790
9,937
11,198
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Flashbang
Cthulhu
14
2 / 3 / 3
8,211
746
13,648
13,774
12,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Fovman9014
Arachne
14
2 / 6 / 1
8,567
779
5,557
14,800
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
0 / 1 / 1
7,593
690
8,844
6,650
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
randy18
Chiron
13
1 / 0 / 1
7,636
694
5,583
5,870
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
12
Kills
8
8
Deaths
12
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
D0THEDASH
Mercury
3
2
5
2.75
L
Cthulhu
Flashbang
Cthulhu
2
3
3
1.17
L
Arachne
Fovman9014
Arachne
2
6
1
0.42
W
Medusa
1
0
4
3
W
Sun Wukong
UzumakiRedhead
Sun Wukong
0
0
7
3.5
W
Cthulhu
ashhhyy69
Cthulhu
2
1
5
4.5
L
0
1
1
0.5
W
3
6
6
1
W
Chang'e
jtan123
Chang'e
6
1
4
8
L
Chiron
randy18
Chiron
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
43,569
57,533
Taken
52,292
35,834
Mitigated
30,011
14,332
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
D0THEDASH
Mercury
9,937
4,005
0
440
11,198
4,128
0
5,870
5,202
0
18,605
L
Cthulhu
Flashbang
Cthulhu
13,648
573
184
1,049
13,774
12,985
0
5,405
8,089
25,625
0
L
Arachne
Fovman9014
Arachne
5,557
3,521
71
2,968
14,800
8,085
520
3,879
10,696
0
22,346
W
Medusa
7,317
2,858
0
1,227
5,327
2,310
1,399
2,315
2,885
0
31,691
W
Sun Wukong
UzumakiRedhead
Sun Wukong
5,430
983
0
2,153
10,849
8,435
126
4,933
5,474
0
20,146
W
Cthulhu
ashhhyy69
Cthulhu
9,235
498
441
990
12,096
11,668
485
5,020
6,821
17,659
228
L
8,844
714
0
0
6,650
2,481
0
1,872
4,556
24,807
0
W
11,995
1,872
0
4,277
16,870
7,631
55
5,606
11,096
0
35,674
W
Chang'e
jtan123
Chang'e
11,045
1,805
2,120
3,124
12,391
5,790
57
3,441
8,765
30,634
0
L
Chiron
randy18
Chiron
5,583
1,056
222
1,474
5,870
2,332
90
2,276
3,518
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
40,696
231
Minions Killed
158
0
Camps Cleared
0
1,190,948
Distance Traveled
1,091,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,689
790
22
2
0
241,803
0
L
Cthulhu
8,211
746
40
4
0
223,282
0
L
Arachne
8,567
779
44
4
0
234,485
0
W
Medusa
8,794
799
72
7
0
243,892
0
W
Sun Wukong
8,341
758
41
4
0
239,818
0
W
Cthulhu
8,338
758
25
2
0
235,435
0
L
Agni
7,593
690
28
3
0
239,065
0
W
Pele
8,733
794
39
4
0
213,164
0
W
Chang'e
9,473
861
54
5
0
258,639
0
L
Chiron
7,636
694
24
2
0
152,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role