Player Matchup

Cthulhu
Cthulhu
AppearingRain70
Cthulhu
Level 99
God Stats
39W - 34L
1,407 SR
Queue Stats
158W - 143L
1,551 Elo+
Party 2
Neith
Neith
Bubbles Nat8194
Neith
Level 106
God Stats
4W - 4L
1,140 SR
Queue Stats
99W - 83L
1,423 Elo+
Party 2
Osiris
Osiris
SPACEINVADERXD
Osiris
Level 157
God Stats
5W - 0L
1,753 SR
Queue Stats
375W - 345L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Wolfmaster9898
Sun Wukong
Level 146
God Stats
4W - 4L
1,728 SR
Queue Stats
150W - 134L
1,685 Elo+
Party 2
He Bo
He Bo
YancyCigpen
He Bo
Level 185
God Stats
5W - 1L
1,500 SR
Queue Stats
325W - 309L
1,463 Elo+
Solo
Team Averages
Level 139
1,506 SR
1,522 Elo+

VS

Team Averages
Level 113
1,465 SR
1,491 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ManjiroSano2879
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,595 Elo+
Solo
Discordia
Discordia
Milojr56
Discordia
Level 103
God Stats
1W - 1L
1,325 SR
Queue Stats
214W - 223L
1,446 Elo+
Party 1
Scylla
Scylla
malbc03
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 268L
1,467 Elo+
Party 1
Nike
Nike
raynour
Nike
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,648
608
1,268
4,252
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,572
595
1,894
2,116
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 1
3,772
629
1,249
3,390
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Wolfmaster9898
Sun Wukong
7
0 / 0 / 0
4,127
688
1,928
3,006
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 0
3,979
663
1,554
2,181
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,374
562
2,640
5,342
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
6
1 / 1 / 1
3,649
608
1,901
2,452
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Milojr56
Discordia
8
0 / 1 / 0
3,802
634
1,440
2,485
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
malbc03
Scylla
5
1 / 0 / 1
3,547
591
1,280
3,203
1,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
raynour
Nike
1
0 / 0 / 0
2,613
436
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
0
2
1
0.25
W
1
0
0
1
L
Hachiman
1
1
1
1.5
L
Discordia
Milojr56
Discordia
0
1
0
0
W
0
0
1
0.5
W
Sun Wukong
Wolfmaster9898
Sun Wukong
0
0
0
0
W
1
0
0
1
L
Scylla
malbc03
Scylla
1
0
1
1.5
L
Nike
raynour
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,893
Damage
7,261
14,945
Taken
13,482
6,535
Mitigated
5,044
5,225
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,640
993
0
2,703
5,342
2,330
0
1,081
4,261
17,759
1,036
W
1,268
188
351
576
4,252
2,298
0
1,073
3,179
11,944
608
W
1,894
585
0
652
2,116
659
0
1,037
1,079
0
17,630
L
Hachiman
1,901
1,106
0
96
2,452
631
0
414
2,038
0
12,572
L
Discordia
Milojr56
Discordia
1,440
74
0
256
2,485
699
0
1,059
1,426
17,272
0
W
1,249
527
0
1,676
3,390
1,604
0
1,444
1,773
0
19,952
W
Sun Wukong
Wolfmaster9898
Sun Wukong
1,928
853
0
1,214
3,006
1,428
0
1,059
1,947
0
26,103
W
1,554
190
0
756
2,181
546
0
410
1,649
18,625
1,433
L
Scylla
malbc03
Scylla
1,280
393
0
1,420
3,203
1,384
0
135
3,068
5,032
0
L
Nike
raynour
Nike
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
16,985
171
Minions Killed
115
0
Camps Cleared
0
556,245
Distance Traveled
453,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,374
562
37
6
0
126,018
0
W
Cthulhu
3,648
608
16
3
0
118,978
0
W
Neith
3,572
595
30
5
0
89,586
0
L
Hachiman
3,649
608
27
5
0
103,806
0
L
Discordia
3,802
634
50
8
0
112,605
0
W
Osiris
3,772
629
41
7
0
133,293
0
W
Sun Wukong
4,127
688
46
8
0
102,161
0
W
He Bo
3,979
663
38
6
0
112,227
0
L
Scylla
3,547
591
1
0
0
110,974
0
L
Nike
2,613
436
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role