Player Matchup

Olorun
Olorun
DabbinDino
Olorun
Level 158
God Stats
1W - 3L
1,298 SR
Queue Stats
133W - 147L
1,377 Elo+
Party 1
Chaac
Chaac
JWildThaGoat
Chaac
Level 27
God Stats
41W - 31L
1,508 SR
Queue Stats
53W - 53L
1,456 Elo+
Party 1
Hachiman
Hachiman
Jrixion
Hachiman
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 97
1,435 SR
1,444 Elo+

VS

Team Averages
Level 121
1,449 SR
1,554 Elo+
Merlin
Merlin
AlibyPaw
Merlin
Level 89
God Stats
4W - 1L
1,590 SR
Queue Stats
205W - 196L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Naddra
Amaterasu
Level 167
God Stats
9W - 8L
1,215 SR
Queue Stats
328W - 293L
1,593 Elo+
Solo
Anhur
Anhur
摩羯座X天劫
Anhur
Level 107
God Stats
41W - 32L
1,542 SR
Queue Stats
137W - 131L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DabbinDino
Olorun
12
2 / 5 / 0
7,858
714
6,991
11,106
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 3 / 1
7,217
656
3,927
15,905
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Jrixion
Hachiman
11
0 / 4 / 2
6,947
632
4,710
8,169
2,390
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlibyPaw
Merlin
14
0 / 1 / 10
8,655
787
9,582
4,619
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Naddra
Amaterasu
14
2 / 1 / 9
8,831
803
8,468
10,356
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
10 / 0 / 0
10,361
942
13,175
9,289
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlibyPaw
Merlin
0
1
10
5
L
Olorun
DabbinDino
Olorun
2
5
0
0.4
L
0
3
1
0.17
L
Hachiman
Jrixion
Hachiman
0
4
2
0.25
W
Amaterasu
Naddra
Amaterasu
2
1
9
6.5
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,628
Damage
31,225
35,180
Taken
24,264
16,735
Mitigated
15,385
6,977
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlibyPaw
Merlin
9,582
407
0
164
4,619
1,666
649
2,078
2,422
28,606
1,458
L
Olorun
DabbinDino
Olorun
6,991
2,460
48
1,237
11,106
4,146
0
2,501
7,737
35,116
1,577
L
3,927
134
0
5,350
15,905
10,199
0
4,126
10,716
0
22,035
L
Hachiman
Jrixion
Hachiman
4,710
2,504
0
342
8,169
2,390
0
1,245
6,402
0
19,465
W
Amaterasu
Naddra
Amaterasu
8,468
1,460
471
4,152
10,356
9,843
456
2,296
7,677
618
26,690
W
13,175
9,154
0
4,573
9,289
3,876
2,006
2,278
6,779
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
27,847
129
Minions Killed
156
0
Camps Cleared
0
591,246
Distance Traveled
696,087
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,655
787
41
4
0
228,977
0
L
Olorun
7,858
714
62
6
0
171,050
0
L
Chaac
7,217
656
43
4
0
235,474
0
L
Hachiman
6,947
632
24
2
0
184,722
1
W
Amaterasu
8,831
803
31
3
0
248,571
1
W
Anhur
10,361
942
84
8
0
218,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role