Player Matchup

Chaac
Chaac
Halomancer
Chaac
Level 137
God Stats
2W - 2L
1,334 SR
Queue Stats
131W - 62L
1,657 Elo+
Party 3
Ullr
Ullr
Jeesaurusrex
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,355 Elo+
Party 2
Cupid
Cupid
Nymin
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,325 Elo+
Party 2
Janus
Janus
Ragepanda1
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,523 Elo+
Party 3
Bellona
Bellona
Superpositioned
Bellona
Level 21
God Stats
2W - 0L
1,188 SR
Queue Stats
30W - 24L
1,294 Elo+
Party 2
Team Averages
Level 106
1,404 SR
1,431 Elo+

VS

Team Averages
Level 123
1,500 SR
1,413 Elo+
Skadi
Skadi
Bliin88
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 1
Olorun
Olorun
Cale_N_JR
Olorun
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 175L
1,526 Elo+
Solo
Sol
Sol
Xion030312
Sol
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Party 1
Fenrir
Fenrir
Yopu97z
Fenrir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,426 Elo+
Party 1
Ymir
Ymir
idioq
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 0 / 6
5,921
1,184
2,790
3,071
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 4
5,888
1,178
4,133
3,782
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
Nymin
Cupid
10
1 / 2 / 4
5,813
1,163
2,763
3,778
1,590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
3 / 1 / 2
6,646
1,329
3,121
2,167
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,562
1,112
864
4,558
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bliin88
Skadi
11
2 / 1 / 3
5,825
1,165
2,507
3,070
1,290
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Cale_N_JR
Olorun
10
2 / 1 / 3
5,401
1,080
2,884
3,838
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 4
5,645
1,129
4,470
2,296
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
Yopu97z
Fenrir
10
1 / 3 / 3
5,270
1,054
2,324
5,842
4,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
idioq
Ymir
1
0 / 0 / 0
1,300
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
6
Kills
6
6
Deaths
6
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bliin88
Skadi
2
1
3
3.5
L
Olorun
Cale_N_JR
Olorun
2
1
3
3.5
W
Chaac
0
0
6
3
W
1
1
4
3
W
Cupid
Nymin
Cupid
1
2
4
1.5
W
Janus
3
1
2
4
W
1
2
1
0.75
L
1
1
4
3
L
Fenrir
Yopu97z
Fenrir
1
3
3
0.83
L
Ymir
idioq
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,671
Damage
12,185
17,356
Taken
15,046
11,093
Mitigated
8,920
4,112
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bliin88
Skadi
2,507
1,191
413
392
3,070
1,290
0
576
2,382
0
10,802
L
Olorun
Cale_N_JR
Olorun
2,884
747
620
1,246
3,838
1,720
0
744
3,014
7,374
0
W
Chaac
2,790
185
790
1,383
3,071
2,432
0
922
2,149
0
6,309
W
4,133
1,536
0
320
3,782
1,595
744
1,451
2,331
0
10,426
W
Cupid
Nymin
Cupid
2,763
981
352
813
3,778
1,590
0
1,752
2,026
0
10,516
W
Janus
3,121
73
0
250
2,167
927
240
562
1,605
11,515
0
W
864
263
0
204
4,558
4,549
0
2,592
1,966
0
2,701
L
4,470
1,097
425
392
2,296
1,029
0
848
1,362
9,557
338
L
Fenrir
Yopu97z
Fenrir
2,324
822
373
1,108
5,842
4,881
0
611
5,004
0
3,051
L
Ymir
idioq
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
23,441
67
Minions Killed
50
0
Camps Cleared
0
552,224
Distance Traveled
370,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,825
1,165
18
4
0
83,903
0
L
Olorun
5,401
1,080
10
2
0
88,356
0
W
Chaac
5,921
1,184
11
2
0
130,459
0
W
Ullr
5,888
1,178
13
3
0
106,355
0
W
Cupid
5,813
1,163
11
2
0
102,920
0
W
Janus
6,646
1,329
28
6
0
105,734
0
W
Bellona
5,562
1,112
4
1
0
106,756
0
L
Sol
5,645
1,129
17
3
0
102,273
0
L
Fenrir
5,270
1,054
5
1
0
96,285
0
L
Ymir
1,300
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role