Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Alexischido
Khepri
Level 101
God Stats
16W - 8L
1,702 SR
Queue Stats
196W - 182L
1,501 Elo+
Party 1
Anubis
Anubis
LiIgommer
Anubis
Level 129
God Stats
13W - 2L
1,600 SR
Queue Stats
23W - 12L
1,612 Elo+
Solo
Ishtar
Ishtar
guapo123
Ishtar
Level 126
God Stats
2W - 2L
1,919 SR
Queue Stats
191W - 179L
1,538 Elo+
Party 1
Team Averages
Level 127
1,644 SR
1,530 Elo+

VS

Team Averages
Level 149
1,382 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Melmac909
Danzaburou
Level 159
God Stats
0W - 5L
1,142 SR
Queue Stats
388W - 379L
1,576 Elo+
Solo
Aphrodite
Aphrodite
OwaOwaBunny
Aphrodite
Level 122
God Stats
6W - 19L
1,291 SR
Queue Stats
60W - 64L
1,459 Elo+
Solo
Scylla
Scylla
RanaMosh
Scylla
Level 159
God Stats
6W - 7L
1,443 SR
Queue Stats
347W - 337L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 144
God Stats
85W - 79L
1,533 SR
Queue Stats
115W - 118L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 0 / 2
7,500
682
8,201
9,733
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
 
Discordia
11
3 / 0 / 1
6,561
596
5,053
5,737
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
1 / 2 / 0
5,389
490
1,884
8,691
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
LiIgommer
Anubis
13
6 / 0 / 3
7,226
657
7,768
5,995
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
guapo123
Ishtar
10
0 / 1 / 2
5,549
504
6,421
7,184
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 1
5,156
469
4,446
11,218
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Melmac909
Danzaburou
10
1 / 2 / 0
5,546
504
7,807
9,118
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
OwaOwaBunny
Aphrodite
8
1 / 2 / 2
5,197
472
3,566
8,591
4,559
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
RanaMosh
Scylla
9
0 / 5 / 0
5,038
458
3,171
7,906
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Siervo de El
Jormungandr
10
0 / 3 / 0
5,735
521
3,598
6,991
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
3
3
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
2
5
W
Discordia
 
Discordia
3
0
1
3.5
L
Fenrir
 
Fenrir
1
2
1
0.75
W
Khepri
1
2
0
0.5
W
Anubis
LiIgommer
Anubis
6
0
3
7.5
L
Danzaburou
Melmac909
Danzaburou
1
2
0
0.5
L
Aphrodite
OwaOwaBunny
Aphrodite
1
2
2
1
L
Scylla
RanaMosh
Scylla
0
5
0
0
L
Jormungandr
Siervo de El
Jormungandr
0
3
0
0
W
Ishtar
guapo123
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
22,588
37,340
Taken
43,824
18,500
Mitigated
16,706
13,395
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,201
1,940
0
3,969
9,733
4,767
0
3,079
6,108
0
59,881
W
Discordia
 
Discordia
5,053
155
0
1,640
5,737
1,879
76
2,818
2,919
39,194
1,200
L
Fenrir
 
Fenrir
4,446
1,509
0
1,462
11,218
3,698
0
3,117
8,087
0
37,044
W
Khepri
1,884
75
245
2,050
8,691
6,306
0
1,445
7,246
12,415
0
W
Anubis
LiIgommer
Anubis
7,768
763
0
3,486
5,995
2,897
162
772
5,173
61,652
0
L
Danzaburou
Melmac909
Danzaburou
7,807
3,871
0
2,400
9,118
3,303
0
2,541
6,577
0
46,972
L
Aphrodite
OwaOwaBunny
Aphrodite
3,566
1,137
2,418
3,751
8,591
4,559
0
2,107
6,440
13,211
0
L
Scylla
RanaMosh
Scylla
3,171
494
0
774
7,906
2,308
0
5,406
1,988
24,788
162
L
Jormungandr
Siervo de El
Jormungandr
3,598
842
0
1,099
6,991
2,838
0
911
6,080
32,573
553
W
Ishtar
guapo123
Ishtar
6,421
4,650
0
2,005
7,184
2,651
215
1,420
5,764
0
43,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
26,672
372
Minions Killed
255
0
Camps Cleared
0
1,048,584
Distance Traveled
1,015,300
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,500
682
104
9
0
205,124
0
W
Discordia
6,561
596
74
7
0
211,751
2
L
Fenrir
5,156
469
54
5
0
250,245
0
W
Khepri
5,389
490
11
1
0
216,533
0
W
Anubis
7,226
657
99
9
0
234,886
1
L
Danzaburou
5,546
504
74
7
0
183,531
1
L
Aphrodite
5,197
472
12
1
0
198,127
2
L
Scylla
5,038
458
49
4
0
191,680
0
L
Jormungandr
5,735
521
66
6
0
191,717
0
W
Ishtar
5,549
504
84
8
0
180,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role