Player Matchup

Kukulkan
Kukulkan
MARVELMASTER917
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,710 Elo+
Party 1
Thor
Thor
SeeK6884
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 1
Chernobog
Chernobog
V-O-N-13
Chernobog
Level 83
God Stats
1W - 2L
1,732 SR
Queue Stats
462W - 460L
1,405 Elo+
Solo
Cthulhu
Cthulhu
YoungGenji485
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
King Arthur
King Arthur
masterguns284
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,710 Elo+
Party 1
Team Averages
Level 50
1,546 SR
1,649 Elo+

VS

Team Averages
Level 92
1,637 SR
1,605 Elo+
Tiamat
Tiamat
Delta5Com7
Tiamat
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
KRAZYKOLGATEKING
Da Ji
Level 102
God Stats
4W - 2L
1,665 SR
Queue Stats
24W - 13L
1,703 Elo+
Party 2
Anhur
Anhur
SatansHousewife
Anhur
Level 154
God Stats
1W - 0L
1,865 SR
Queue Stats
3W - 3L
1,823 Elo+
Party 2
Charon
Charon
SillyRex
Charon
Level 7
God Stats
1W - 2L
1,487 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SovietTaco
Jormungandr
Level 154
God Stats
2W - 0L
1,669 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 5 / 0
4,621
462
1,893
4,846
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
6
0 / 3 / 0
4,009
401
3,139
7,610
2,022
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
V-O-N-13
Chernobog
6
1 / 7 / 0
4,425
443
2,089
9,638
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
7
0 / 8 / 0
4,293
429
2,708
10,684
5,954
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
masterguns284
King Arthur
8
0 / 2 / 0
4,827
483
2,395
8,594
6,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Delta5Com7
Tiamat
11
4 / 0 / 2
6,561
656
2,581
3,160
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 0 / 3
7,005
701
9,048
8,424
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
10 / 0 / 1
6,911
691
8,653
6,533
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
SillyRex
Charon
9
1 / 1 / 6
6,042
604
1,779
5,418
4,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SovietTaco
Jormungandr
11
0 / 0 / 5
6,689
669
6,826
5,209
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
25
25
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Delta5Com7
Tiamat
4
0
2
5
W
10
0
3
11.5
L
Kukulkan
0
5
0
0
W
10
0
1
10.5
L
Thor
0
3
0
0
W
Charon
SillyRex
Charon
1
1
6
4
W
Jormungandr
SovietTaco
Jormungandr
0
0
5
2.5
L
Chernobog
V-O-N-13
Chernobog
1
7
0
0.14
L
Cthulhu
0
8
0
0
L
King Arthur
masterguns284
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,224
Damage
28,887
41,372
Taken
28,744
18,063
Mitigated
15,291
4,363
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Delta5Com7
Tiamat
2,581
357
0
1,382
3,160
1,237
548
1,765
1,395
33,427
0
W
9,048
2,888
0
4,434
8,424
3,350
0
576
7,848
0
50,579
L
Kukulkan
1,893
118
0
0
4,846
1,510
0
1,603
3,243
18,972
0
W
8,653
5,612
0
4,874
6,533
2,265
915
1,189
5,344
0
49,895
L
Thor
3,139
1,291
0
680
7,610
2,022
0
1,531
5,959
0
11,022
W
Charon
SillyRex
Charon
1,779
644
0
532
5,418
4,033
127
993
4,425
9,983
0
W
Jormungandr
SovietTaco
Jormungandr
6,826
1,226
0
1,206
5,209
4,406
0
0
5,209
43,461
2,658
L
Chernobog
V-O-N-13
Chernobog
2,089
1,584
0
1,604
9,638
2,046
0
2,194
7,403
0
18,187
L
Cthulhu
2,708
793
0
146
10,684
5,954
0
1,202
9,482
16,239
1,208
L
King Arthur
masterguns284
King Arthur
2,395
485
0
1,933
8,594
6,531
0
3,481
4,539
0
25,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,175
Gold Earned
33,208
140
Minions Killed
317
0
Camps Cleared
0
916,681
Distance Traveled
1,037,620
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,561
656
64
6
0
186,972
0
W
Da Ji
7,005
701
82
8
0
258,665
0
L
Kukulkan
4,621
462
32
3
0
186,345
0
W
Anhur
6,911
691
74
7
0
196,610
0
L
Thor
4,009
401
20
2
0
187,296
0
W
Charon
6,042
604
13
1
0
182,770
0
W
Jormungandr
6,689
669
84
8
0
212,603
1
L
Chernobog
4,425
443
26
3
0
163,077
0
L
Cthulhu
4,293
429
21
2
0
192,371
0
L
King Arthur
4,827
483
41
4
0
187,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role