Player Matchup

Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
FIIAbyssIIF
Nemesis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 105L
1,514 Elo+
Party 2
Thoth
Thoth
FIIAspectIIF
Thoth
Level 49
God Stats
6W - 2L
1,743 SR
Queue Stats
167W - 135L
1,573 Elo+
Party 2
Chaac
Chaac
LEOWHISKEY
Chaac
Level 33
God Stats
2W - 2L
1,281 SR
Queue Stats
75W - 80L
1,475 Elo+
Party 1
Atlas
Atlas
Mytholigcal 420
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 1
Team Averages
Level 34
1,505 SR
1,500 Elo+

VS

Team Averages
Level 46
1,547 SR
1,536 Elo+
Anubis
Anubis
AmericanCaleb
Anubis
Level 125
God Stats
5W - 7L
1,600 SR
Queue Stats
66W - 63L
1,542 Elo+
Party 3
Ymir
Ymir
ComradeWispyyy
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 59L
1,582 Elo+
Party 3
Poseidon
Poseidon
Gingeriki
Poseidon
Level 22
God Stats
11W - 10L
1,631 SR
Queue Stats
28W - 44L
1,543 Elo+
Party 3
Loki
Loki
Lilesj27
Loki
Level 45
God Stats
10W - 12L
1,502 SR
Queue Stats
34W - 53L
1,361 Elo+
Solo
Danzaburou
Danzaburou
SouthernWeather
Danzaburou
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 41L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 3 / 0
3,157
526
1,255
4,448
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
FIIAbyssIIF
Nemesis
8
2 / 0 / 0
4,275
713
1,154
4,372
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 0 / 1
4,196
699
1,203
1,789
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
6
0 / 3 / 3
3,660
610
1,528
5,091
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 0
3,340
557
719
4,822
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 0
4,353
726
3,998
4,706
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 2
4,092
682
2,258
2,582
1,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Gingeriki
Poseidon
7
0 / 1 / 0
3,897
650
597
2,991
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
1
0 / 0 / 0
1,101
184
0
0
0
Danzaburou
SouthernWeather
Danzaburou
8
3 / 0 / 0
4,256
709
4,844
2,874
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
6
6
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
3
0
0
L
3
3
0
1
L
0
0
2
1
W
Nemesis
FIIAbyssIIF
Nemesis
2
0
0
2
W
1
0
1
1.5
L
Poseidon
Gingeriki
Poseidon
0
1
0
0
W
Chaac
0
3
3
0.5
L
Loki
0
0
0
0
W
0
0
0
0
L
Danzaburou
SouthernWeather
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
11,697
20,522
Taken
13,153
8,075
Mitigated
5,250
3,858
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,255
416
0
791
4,448
1,250
0
649
3,799
0
16,604
L
3,998
499
0
1,630
4,706
1,914
0
192
4,514
20,968
936
L
2,258
573
0
932
2,582
1,674
0
698
1,884
13,105
2,253
W
Nemesis
FIIAbyssIIF
Nemesis
1,154
602
0
773
4,372
1,475
0
806
3,562
0
28,530
W
1,203
0
0
495
1,789
564
0
958
815
24,062
0
L
Poseidon
Gingeriki
Poseidon
597
145
0
450
2,991
659
0
745
2,246
21,079
498
W
Chaac
1,528
199
0
879
5,091
2,424
0
3,138
1,953
0
12,110
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
719
224
0
920
4,822
2,362
0
892
3,930
6,389
0
L
Danzaburou
SouthernWeather
Danzaburou
4,844
2,977
0
2,094
2,874
1,003
0
287
2,587
0
27,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,628
Gold Earned
17,699
163
Minions Killed
148
0
Camps Cleared
0
607,883
Distance Traveled
453,415
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,157
526
26
4
0
110,666
1
L
Anubis
4,353
726
42
7
0
91,386
0
L
Ymir
4,092
682
25
4
0
125,490
0
W
Nemesis
4,275
713
57
10
0
141,987
0
W
Thoth
4,196
699
49
8
0
124,598
0
L
Poseidon
3,897
650
51
9
0
125,515
0
W
Chaac
3,660
610
20
3
0
109,009
0
L
Loki
1,101
184
0
0
0
0
0
W
Atlas
3,340
557
11
2
0
121,623
3
L
Danzaburou
4,256
709
30
5
0
111,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role