Player Matchup

Cupid
Cupid
Baliger
Cupid
Level 109
God Stats
8W - 4L
1,579 SR
Queue Stats
99W - 96L
1,539 Elo+
Solo
Loki
Loki
C MySliwY
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
DestinityWolf
Scylla
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
RomanFollowerX
Jing Wei
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 22L
1,562 Elo+
Party 2
Serqet
Serqet
beenbamboozled
Serqet
Level 63
God Stats
0W - 2L
1,256 SR
Queue Stats
138W - 142L
1,451 Elo+
Solo
Team Averages
Level 95
1,467 SR
1,523 Elo+

VS

Team Averages
Level 74
1,465 SR
1,441 Elo+
Anubis
Anubis
JTN-Swagg
Anubis
Level 112
God Stats
2W - 2L
1,536 SR
Queue Stats
26W - 31L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PurpFluke
Ah Muzen Cab
Level 52
God Stats
1W - 2L
1,289 SR
Queue Stats
173W - 216L
1,416 Elo+
Party 1
Bacchus
Bacchus
Rusty2032
Bacchus
Level 68
God Stats
5W - 8L
1,389 SR
Queue Stats
227W - 301L
1,387 Elo+
Party 1
Maui
Maui
bekfast44
Maui
Level 71
God Stats
4W - 1L
1,549 SR
Queue Stats
210W - 242L
1,399 Elo+
Party 1
King Arthur
King Arthur
i 7AKO i
King Arthur
Level 69
God Stats
7W - 11L
1,560 SR
Queue Stats
27W - 35L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baliger
Cupid
10
0 / 4 / 1
6,619
414
5,320
19,757
8,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Loki
15
1 / 1 / 0
8,756
547
4,785
11,962
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 2 / 0
7,418
464
4,864
8,274
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
13
3 / 3 / 1
8,249
516
10,936
11,614
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
6,019
376
2,337
11,581
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JTN-Swagg
Anubis
15
1 / 2 / 2
8,293
518
8,331
8,509
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
PurpFluke
Ah Muzen Cab
14
3 / 2 / 5
7,672
480
13,183
10,373
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Rusty2032
Bacchus
14
4 / 1 / 4
7,853
491
5,854
10,411
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
13
4 / 0 / 7
8,424
527
6,428
13,311
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
i 7AKO i
King Arthur
15
1 / 1 / 0
8,716
545
7,637
11,934
11,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
13
13
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
Baliger
Cupid
0
4
1
0.13
L
Loki
1
1
0
1
L
2
2
0
1
W
Anubis
JTN-Swagg
Anubis
1
2
2
1
W
Ah Muzen Cab
PurpFluke
Ah Muzen Cab
3
2
5
2.75
L
Jing Wei
3
3
1
1.17
W
Bacchus
Rusty2032
Bacchus
4
1
4
6
L
0
3
0
0
W
Maui
4
0
7
7.5
W
King Arthur
i 7AKO i
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
41,433
63,188
Taken
54,538
24,782
Mitigated
39,154
22,974
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Baliger
Cupid
5,320
2,643
2,198
9,282
19,757
8,077
0
7,657
11,770
108
19,290
L
Loki
4,785
924
0
1,863
11,962
5,209
0
516
11,446
0
76,933
L
4,864
228
0
1,000
8,274
2,479
0
4,055
3,651
45,258
0
W
Anubis
JTN-Swagg
Anubis
8,331
392
0
3,343
8,509
4,786
0
3,790
4,719
59,091
2,392
W
Ah Muzen Cab
PurpFluke
Ah Muzen Cab
13,183
6,228
0
844
10,373
4,676
0
239
9,979
0
61,175
L
Jing Wei
10,936
7,460
0
4,509
11,614
4,516
0
2,939
8,635
0
61,122
W
Bacchus
Rusty2032
Bacchus
5,854
678
0
4,400
10,411
7,541
68
486
9,925
59,764
939
L
2,337
303
98
4,024
11,581
4,501
0
3,552
7,959
0
29,000
W
Maui
6,428
1,179
0
3,699
13,311
10,897
188
349
12,962
25,907
3,935
W
King Arthur
i 7AKO i
King Arthur
7,637
949
0
1,950
11,934
11,254
15
0
11,624
0
75,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
40,958
415
Minions Killed
452
0
Camps Cleared
0
1,408,543
Distance Traveled
1,532,833
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,619
414
26
2
0
243,505
5
L
Loki
8,756
547
139
9
0
291,039
0
L
Scylla
7,418
464
92
6
0
271,416
0
W
Anubis
8,293
518
106
7
0
287,243
0
W
Ah Muzen Cab
7,672
480
91
6
0
294,467
0
L
Jing Wei
8,249
516
106
7
0
279,666
0
W
Bacchus
7,853
491
85
5
0
339,677
0
L
Serqet
6,019
376
52
3
0
322,917
0
W
Maui
8,424
527
35
2
0
298,543
0
W
King Arthur
8,716
545
135
8
0
312,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role