Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BestADCPoland
Anhur
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 67L
1,526 Elo+
Solo
Aphrodite
Aphrodite
CristalMethony
Aphrodite
Level 109
God Stats
2W - 1L
1,791 SR
Queue Stats
35W - 25L
1,595 Elo+
Solo
Geb
Geb
Dittzappointment
Geb
Level 127
God Stats
4W - 5L
1,501 SR
Queue Stats
128W - 130L
1,545 Elo+
Solo
Thor
Thor
Šorrow
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,508 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,535 Elo+

VS

Team Averages
Level 110
1,604 SR
1,537 Elo+
Cernunnos
Cernunnos
Cheeto Bosquito
Cernunnos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,374 Elo+
Solo
Chaac
Chaac
Sensatiοnal
Chaac
Level 108
God Stats
3W - 1L
1,932 SR
Queue Stats
99W - 70L
1,656 Elo+
Solo
Izanami
Izanami
bigdaddysausage
Izanami
Level 113
God Stats
2W - 1L
1,383 SR
Queue Stats
35W - 30L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iIHellcoReX
Morgan Le Fay
Level 87
God Stats
8W - 4L
1,730 SR
Queue Stats
119W - 107L
1,543 Elo+
Solo
Xing Tian
Xing Tian
llNmJcll
Xing Tian
Level 84
God Stats
2W - 1L
1,473 SR
Queue Stats
19W - 19L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 2
7,097
1,014
9,768
7,496
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
3 / 2 / 0
7,759
1,108
6,331
10,811
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
CristalMethony
Aphrodite
12
0 / 1 / 1
6,866
981
2,176
3,952
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 3
7,598
1,085
5,418
12,616
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thor
Šorrow
Thor
12
1 / 3 / 3
7,081
1,012
7,538
10,434
4,744
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

337

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cheeto Bosquito
Cernunnos
13
2 / 1 / 2
7,711
1,102
10,896
6,964
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 0 / 5
7,566
1,081
11,255
9,554
9,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 2 / 2
7,024
1,003
5,516
4,429
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
iIHellcoReX
Morgan Le Fay
13
1 / 1 / 3
7,316
1,045
10,243
4,089
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
llNmJcll
Xing Tian
12
1 / 0 / 4
7,261
1,037
4,196
9,657
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
4
Kills
7
7
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
2
1
L
3
2
0
1.5
W
Cernunnos
Cheeto Bosquito
Cernunnos
2
1
2
3
L
Aphrodite
CristalMethony
Aphrodite
0
1
1
0.5
L
0
1
3
1.5
W
2
0
5
4.5
W
1
2
2
1
W
Morgan Le Fay
iIHellcoReX
Morgan Le Fay
1
1
3
2.5
W
Xing Tian
llNmJcll
Xing Tian
1
0
4
3
L
Thor
Šorrow
Thor
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,231
Damage
42,106
45,309
Taken
34,693
28,779
Mitigated
22,628
6,966
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,768
865
0
0
7,496
3,503
0
1,630
5,866
35,782
0
L
6,331
3,536
0
1,957
10,811
4,811
0
4,120
6,558
0
13,699
W
Cernunnos
Cheeto Bosquito
Cernunnos
10,896
4,661
0
664
6,964
2,338
0
2,465
4,499
0
23,983
L
Aphrodite
CristalMethony
Aphrodite
2,176
105
1,944
2,351
3,952
2,941
0
2,244
1,620
4,233
0
L
5,418
327
0
714
12,616
12,780
0
4,839
7,560
13,550
0
W
11,255
1,560
0
3,428
9,554
9,310
0
5,373
4,181
2,628
17,581
W
5,516
3,605
0
248
4,429
1,598
0
2,029
2,400
0
15,384
W
Morgan Le Fay
iIHellcoReX
Morgan Le Fay
10,243
1,386
0
86
4,089
1,637
0
1,621
2,468
20,706
0
W
Xing Tian
llNmJcll
Xing Tian
4,196
513
0
806
9,657
7,745
0
5,874
3,783
6,537
0
L
Thor
Šorrow
Thor
7,538
633
0
0
10,434
4,744
0
2,981
7,282
0
10,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
36,878
121
Minions Killed
112
3
Camps Cleared
4
646,699
Distance Traveled
634,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,097
1,014
78
11
1
149,593
0
L
Anhur
7,759
1,108
23
3
1
141,112
0
W
Cernunnos
7,711
1,102
31
4
1
112,089
0
L
Aphrodite
6,866
981
3
0
0
79,906
0
L
Geb
7,598
1,085
6
1
0
136,727
0
W
Chaac
7,566
1,081
21
3
2
150,378
0
W
Izanami
7,024
1,003
30
4
0
80,708
0
W
Morgan Le Fay
7,316
1,045
25
4
1
144,214
0
W
Xing Tian
7,261
1,037
5
1
0
146,887
0
L
Thor
7,081
1,012
11
2
1
139,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role