Player Matchup

Surtr
Surtr
 
Surtr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
CerberusCarmine
Bastet
Level 121
God Stats
35W - 25L
1,662 SR
Queue Stats
60W - 66L
1,502 Elo+
Solo
Ix Chel
Ix Chel
HolyHien
Ix Chel
Level 119
God Stats
2W - 1L
1,733 SR
Queue Stats
6W - 5L
1,710 Elo+
Party 2
Xbalanque
Xbalanque
Levvii
Xbalanque
Level 121
God Stats
2W - 1L
1,740 SR
Queue Stats
6W - 5L
1,710 Elo+
Party 2
Jormungandr
Jormungandr
SirSenor
Jormungandr
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,835 Elo+
Party 2
Team Averages
Level 127
1,627 SR
1,652 Elo+

VS

Team Averages
Level 90
1,540 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
D34DS
Ao Kuang
Level 41
God Stats
19W - 25L
1,509 SR
Queue Stats
61W - 71L
1,488 Elo+
Solo
Pele
Pele
Oliver214
Pele
Level 126
God Stats
4W - 4L
1,676 SR
Queue Stats
311W - 354L
1,552 Elo+
Party 1
Osiris
Osiris
TEschaton
Osiris
Level 49
God Stats
13W - 10L
1,541 SR
Queue Stats
98W - 111L
1,503 Elo+
Party 1
Janus
Janus
xDExJAxVUx
Janus
Level 129
God Stats
14W - 18L
1,475 SR
Queue Stats
50W - 68L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 0 / 9
7,758
1,108
5,653
9,681
8,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 5
7,546
1,078
5,807
4,313
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
HolyHien
Ix Chel
13
1 / 0 / 9
7,854
1,122
8,609
3,460
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Levvii
Xbalanque
13
4 / 1 / 7
8,125
1,161
9,476
3,955
1,715
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SirSenor
Jormungandr
13
2 / 0 / 8
8,054
1,151
6,437
7,569
7,780
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

349

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 3 / 1
6,824
975
4,103
7,789
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
D34DS
Ao Kuang
12
0 / 0 / 1
6,516
931
1,262
1,296
656
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
12
2 / 2 / 0
7,841
1,120
7,606
9,258
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Osiris
TEschaton
Osiris
12
0 / 6 / 1
7,010
1,001
5,739
16,235
13,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
0 / 0 / 2
7,693
1,099
6,580
4,452
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
11
Kills
2
2
Deaths
11
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
9
6.5
L
Ares
 
Ares
0
3
1
0.17
W
2
1
5
4.5
L
Ao Kuang
D34DS
Ao Kuang
0
0
1
0.5
W
Ix Chel
HolyHien
Ix Chel
1
0
9
5.5
W
Xbalanque
Levvii
Xbalanque
4
1
7
7.5
L
Pele
2
2
0
1
W
Jormungandr
SirSenor
Jormungandr
2
0
8
6
L
Osiris
TEschaton
Osiris
0
6
1
0.08
L
Janus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
25,290
28,978
Taken
39,030
20,889
Mitigated
28,742
3,653
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,653
1,864
0
479
9,681
8,197
0
4,357
5,157
372
9,683
L
Ares
 
Ares
4,103
0
0
350
7,789
8,466
0
2,749
5,040
8,675
0
W
5,807
1,957
0
812
4,313
1,695
0
1,154
3,037
0
17,699
L
Ao Kuang
D34DS
Ao Kuang
1,262
522
0
107
1,296
656
0
489
807
3,233
41
W
Ix Chel
HolyHien
Ix Chel
8,609
1,353
1,768
594
3,460
1,502
0
2,019
1,441
24,491
0
W
Xbalanque
Levvii
Xbalanque
9,476
5,391
0
0
3,955
1,715
0
921
2,990
0
25,821
L
Pele
7,606
882
0
1,721
9,258
3,913
0
3,383
5,875
0
30,628
W
Jormungandr
SirSenor
Jormungandr
6,437
1,315
0
0
7,569
7,780
0
2,725
4,631
16,919
1,306
L
Osiris
TEschaton
Osiris
5,739
1,440
0
1,008
16,235
13,872
0
6,878
9,357
0
13,633
L
Janus
6,580
42
0
0
4,452
1,835
0
1,220
3,232
37,962
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
35,884
151
Minions Killed
167
6
Camps Cleared
6
753,563
Distance Traveled
607,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,758
1,108
9
1
0
158,193
0
L
Ares
6,824
975
8
1
0
128,031
0
W
Bastet
7,546
1,078
29
4
0
165,925
0
L
Ao Kuang
6,516
931
1
0
0
35,155
0
W
Ix Chel
7,854
1,122
37
5
2
147,811
0
W
Xbalanque
8,125
1,161
48
7
3
135,553
0
L
Pele
7,841
1,120
47
7
4
163,054
0
W
Jormungandr
8,054
1,151
28
4
1
146,081
0
L
Osiris
7,010
1,001
20
3
2
131,954
0
L
Janus
7,693
1,099
91
13
0
149,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role