Player Matchup

Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AmericanCaleb
Scylla
Level 125
God Stats
2W - 0L
1,688 SR
Queue Stats
66W - 63L
1,532 Elo+
Party 2
Odin
Odin
ComradeWispyyy
Odin
Level 15
God Stats
2W - 1L
1,751 SR
Queue Stats
20W - 16L
1,559 Elo+
Party 2
Poseidon
Poseidon
Gingeriki
Poseidon
Level 22
God Stats
11W - 9L
1,558 SR
Queue Stats
18W - 24L
1,517 Elo+
Party 2
Ishtar
Ishtar
SouthernWeather
Ishtar
Level 22
God Stats
5W - 0L
1,943 SR
Queue Stats
26W - 23L
1,631 Elo+
Party 2
Team Averages
Level 45
1,688 SR
1,548 Elo+

VS

Team Averages
Level 45
1,608 SR
1,504 Elo+
Hades
Hades
FacelessBuddha
Hades
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,439 Elo+
Solo
Fenrir
Fenrir
Itachi1hp
Fenrir
Level 27
God Stats
6W - 7L
1,600 SR
Queue Stats
101W - 87L
1,522 Elo+
Party 1
Hachiman
Hachiman
OmniWavez
Hachiman
Level 31
God Stats
3W - 2L
1,723 SR
Queue Stats
86W - 66L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
UnsoundHealer7
Amaterasu
Level 44
God Stats
2W - 3L
1,668 SR
Queue Stats
27W - 32L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
xxMikeMan
Gilgamesh
Level 87
God Stats
4W - 4L
1,548 SR
Queue Stats
146W - 118L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 3 / 0
7,923
720
12,451
10,966
4,690
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
5,825
530
4,580
5,738
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 1 / 1
5,351
486
3,277
7,419
5,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Poseidon
Gingeriki
Poseidon
11
2 / 2 / 0
6,069
552
5,027
5,645
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
6,171
561
4,836
6,031
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,781
526
5,083
8,832
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Fenrir
Itachi1hp
Fenrir
10
2 / 1 / 1
5,643
513
1,784
7,395
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hachiman
OmniWavez
Hachiman
10
1 / 0 / 0
5,565
506
2,980
6,557
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
UnsoundHealer7
Amaterasu
10
1 / 6 / 1
5,489
499
5,011
13,859
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Gilgamesh
xxMikeMan
Gilgamesh
11
2 / 0 / 2
6,304
573
4,020
10,643
7,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
10
Kills
6
7
Deaths
10
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
0
2.67
W
0
0
2
1
W
0
1
1
0.5
L
0
3
1
0.17
W
Poseidon
Gingeriki
Poseidon
2
2
0
1
L
Fenrir
Itachi1hp
Fenrir
2
1
1
2.5
L
Hachiman
OmniWavez
Hachiman
1
0
0
1
W
0
1
0
0
L
Amaterasu
UnsoundHealer7
Amaterasu
1
6
1
0.25
L
Gilgamesh
xxMikeMan
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
18,878
35,799
Taken
47,286
15,459
Mitigated
20,810
15,174
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,451
1,047
0
5,595
10,966
4,690
200
210
10,756
58,021
0
W
4,580
770
0
3,740
5,738
1,746
0
2,004
3,734
48,247
0
W
3,277
739
0
1,648
7,419
5,020
0
983
6,436
0
20,152
L
5,083
361
710
2,611
8,832
3,895
0
6,114
2,513
37,868
1,552
W
Poseidon
Gingeriki
Poseidon
5,027
1,244
0
797
5,645
1,785
0
2,185
3,460
38,511
1,475
L
Fenrir
Itachi1hp
Fenrir
1,784
290
0
667
7,395
2,820
0
2,278
5,077
0
37,868
L
Hachiman
OmniWavez
Hachiman
2,980
2,043
0
2,249
6,557
1,872
0
297
6,260
0
40,332
W
4,836
2,689
0
3,394
6,031
2,218
0
0
6,031
0
54,334
L
Amaterasu
UnsoundHealer7
Amaterasu
5,011
2,509
0
3,317
13,859
4,715
0
9,451
4,408
0
30,867
L
Gilgamesh
xxMikeMan
Gilgamesh
4,020
588
0
1,612
10,643
7,508
0
3,389
6,982
542
25,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
28,782
389
Minions Killed
267
0
Camps Cleared
0
1,089,529
Distance Traveled
1,145,972
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,923
720
93
8
0
160,474
0
W
Scylla
5,825
530
99
9
0
237,718
2
W
Odin
5,351
486
21
2
0
250,498
2
L
Hades
5,781
526
74
7
0
227,610
0
W
Poseidon
6,069
552
74
7
0
225,432
1
L
Fenrir
5,643
513
62
6
0
267,641
0
L
Hachiman
5,565
506
62
6
0
194,864
0
W
Ishtar
6,171
561
102
9
0
215,407
1
L
Amaterasu
5,489
499
38
3
0
213,930
0
L
Gilgamesh
6,304
573
31
3
0
241,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role