Player Matchup

Amaterasu
Amaterasu
DONT C ME COMIN
Amaterasu
Level 88
God Stats
2W - 2L
1,442 SR
Queue Stats
430W - 459L
1,447 Elo+
Party 3
Atlas
Atlas
EnemyHitman67
Atlas
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,458 Elo+
Party 2
Anubis
Anubis
MX 1179
Anubis
Level 139
God Stats
7W - 4L
1,691 SR
Queue Stats
392W - 418L
1,453 Elo+
Party 3
Fenrir
Fenrir
TheOGHaze
Fenrir
Level 105
God Stats
2W - 0L
1,599 SR
Queue Stats
8W - 16L
1,325 Elo+
Party 2
Hercules
Hercules
TimTomTugger
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,486 Elo+
Party 2
Team Averages
Level 116
1,546 SR
1,434 Elo+

VS

Team Averages
Level 115
1,456 SR
1,486 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DannyKno22
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
VelionPlays
Chronos
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 95L
1,480 Elo+
Solo
Cthulhu
Cthulhu
acejohnston2
Cthulhu
Level 29
God Stats
1W - 5L
1,279 SR
Queue Stats
126W - 174L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DONT C ME COMIN
Amaterasu
11
1 / 2 / 11
6,492
1,298
3,020
7,206
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 10
6,957
1,391
5,198
5,825
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
MX 1179
Anubis
13
6 / 0 / 10
7,541
1,508
10,078
4,510
2,398
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fenrir
TheOGHaze
Fenrir
11
1 / 1 / 9
6,309
1,262
4,468
6,278
4,978
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
TimTomTugger
Hercules
12
4 / 1 / 10
7,574
1,515
5,498
9,427
8,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 5 / 4
5,279
1,056
5,838
6,581
1,900
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
 
Tiamat
5
0 / 1 / 1
4,548
910
1,221
1,177
561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
DannyKno22
Hercules
10
2 / 3 / 2
5,399
1,080
4,720
11,012
7,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
VelionPlays
Chronos
8
1 / 2 / 1
4,906
981
1,642
2,587
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
acejohnston2
Cthulhu
10
1 / 5 / 2
5,557
1,111
5,414
9,573
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
16
Kills
4
4
Deaths
16
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
4
0.4
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Amaterasu
DONT C ME COMIN
Amaterasu
1
2
11
3.25
L
Hercules
DannyKno22
Hercules
2
3
2
1
W
4
0
10
9
W
Anubis
MX 1179
Anubis
6
0
10
11
W
Fenrir
TheOGHaze
Fenrir
1
1
9
5.5
W
Hercules
TimTomTugger
Hercules
4
1
10
9
L
Chronos
VelionPlays
Chronos
1
2
1
0.75
L
Cthulhu
acejohnston2
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
18,835
33,246
Taken
30,930
24,720
Mitigated
19,923
19,039
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,838
776
204
280
6,581
1,900
0
4,060
2,389
0
8,070
L
Tiamat
 
Tiamat
1,221
61
78
124
1,177
561
0
692
459
1,140
81
W
Amaterasu
DONT C ME COMIN
Amaterasu
3,020
1,264
873
2,055
7,206
5,105
950
1,529
5,677
0
5,149
L
Hercules
DannyKno22
Hercules
4,720
1,477
0
4,038
11,012
7,944
0
5,589
5,008
0
7,748
W
5,198
2,219
2,541
2,161
5,825
3,746
789
987
4,838
9,868
0
W
Anubis
MX 1179
Anubis
10,078
1,129
1,688
2,440
4,510
2,398
1,140
1,757
2,753
26,381
0
W
Fenrir
TheOGHaze
Fenrir
4,468
1,316
492
1,239
6,278
4,978
1,073
1,103
5,175
0
6,029
W
Hercules
TimTomTugger
Hercules
5,498
1,880
650
4,900
9,427
8,493
736
2,714
6,713
0
8,420
L
Chronos
VelionPlays
Chronos
1,642
729
0
373
2,587
741
0
1,477
1,110
5,139
231
L
Cthulhu
acejohnston2
Cthulhu
5,414
720
0
437
9,573
8,777
0
3,457
5,756
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
25,689
64
Minions Killed
30
0
Camps Cleared
0
640,923
Distance Traveled
455,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,279
1,056
10
2
0
78,029
0
L
Tiamat
4,548
910
0
0
0
127,072
0
W
Amaterasu
6,492
1,298
5
1
0
127,671
0
L
Hercules
5,399
1,080
1
0
0
102,258
0
W
Atlas
6,957
1,391
10
2
0
121,971
0
W
Anubis
7,541
1,508
40
8
0
115,113
0
W
Fenrir
6,309
1,262
8
2
0
142,368
0
W
Hercules
7,574
1,515
1
0
0
133,800
0
L
Chronos
4,906
981
8
2
0
54,338
0
L
Cthulhu
5,557
1,111
11
2
0
94,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role