Player Matchup

Pele
Pele
Oliver214
Pele
Level 126
God Stats
4W - 4L
1,631 SR
Queue Stats
203W - 225L
1,542 Elo+
Party 1
Maui
Maui
TEschaton
Maui
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 103L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
diegure
Danzaburou
Level 128
God Stats
1W - 1L
1,289 SR
Queue Stats
34W - 23L
1,510 Elo+
Solo
Horus
Horus
jcwill22
Horus
Level 127
God Stats
16W - 13L
1,486 SR
Queue Stats
140W - 124L
1,485 Elo+
Party 1
Janus
Janus
xDExJAxVUx
Janus
Level 129
God Stats
14W - 18L
1,446 SR
Queue Stats
48W - 64L
1,459 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,497 Elo+

VS

Team Averages
Level 101
1,544 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
IM HeadBanger
Agni
Level 113
God Stats
7W - 6L
1,609 SR
Queue Stats
82W - 62L
1,518 Elo+
Solo
Hercules
Hercules
Salty k6762
Hercules
Level 128
God Stats
1W - 2L
1,194 SR
Queue Stats
32W - 30L
1,554 Elo+
Solo
Bacchus
Bacchus
Shinzoo25
Bacchus
Level 29
God Stats
6W - 1L
1,776 SR
Queue Stats
44W - 36L
1,523 Elo+
Party 2
Fenrir
Fenrir
VillainMC
Fenrir
Level 84
God Stats
18W - 8L
1,643 SR
Queue Stats
171W - 153L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 2 / 4
7,066
1,413
7,428
6,083
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
11
0 / 0 / 5
6,446
1,289
1,952
3,520
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
diegure
Danzaburou
11
1 / 1 / 3
6,181
1,236
5,859
5,448
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
jcwill22
Horus
11
2 / 0 / 3
6,332
1,266
3,293
5,049
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
11
1 / 0 / 5
6,508
1,302
4,737
2,381
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

378

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 1 / 3
6,054
1,211
4,376
3,682
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 3 / 2
6,586
1,317
4,569
5,702
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Salty k6762
Hercules
9
0 / 0 / 0
3,773
755
0
0
0
Bacchus
Shinzoo25
Bacchus
11
0 / 1 / 1
6,293
1,259
5,949
8,760
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
VillainMC
Fenrir
11
2 / 1 / 1
6,511
1,302
5,412
7,109
3,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
6
Kills
3
3
Deaths
6
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
3
1.5
L
1
3
2
0.67
W
Pele
2
2
4
2
L
Hercules
Salty k6762
Hercules
0
0
0
0
L
Bacchus
Shinzoo25
Bacchus
0
1
1
0.5
W
Maui
0
0
5
2.5
L
Fenrir
VillainMC
Fenrir
2
1
1
2.5
W
Danzaburou
diegure
Danzaburou
1
1
3
2.5
W
Horus
jcwill22
Horus
2
0
3
3.5
W
Janus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
20,306
22,481
Taken
25,253
12,796
Mitigated
15,710
3,834
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,376
281
0
97
3,682
1,006
0
353
3,253
15,241
0
L
4,569
0
0
200
5,702
2,038
0
1,349
4,289
18,869
0
W
Pele
7,428
1,179
0
1,076
6,083
2,424
0
2,943
2,971
0
21,562
L
Hercules
Salty k6762
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Shinzoo25
Bacchus
5,949
609
0
1,140
8,760
8,987
0
3,472
5,143
12,972
0
W
Maui
1,952
244
0
708
3,520
3,315
0
2,899
580
4,263
0
L
Fenrir
VillainMC
Fenrir
5,412
1,069
0
1,926
7,109
3,679
0
1,386
5,596
0
11,251
W
Danzaburou
diegure
Danzaburou
5,859
3,081
0
553
5,448
2,453
0
2,812
2,435
0
11,147
W
Horus
jcwill22
Horus
3,293
1,106
232
1,265
5,049
3,481
0
4,312
699
0
4,179
W
Janus
4,737
185
0
0
2,381
1,123
0
1,928
453
25,984
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
29,217
96
Minions Killed
97
8
Camps Cleared
4
607,847
Distance Traveled
467,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,054
1,211
27
5
1
113,837
0
L
Agni
6,586
1,317
33
7
1
116,487
0
W
Pele
7,066
1,413
21
4
4
130,043
0
L
Hercules
3,773
755
0
0
0
0
0
L
Bacchus
6,293
1,259
23
5
2
122,105
0
W
Maui
6,446
1,289
2
0
0
112,556
0
L
Fenrir
6,511
1,302
14
3
0
115,408
0
W
Danzaburou
6,181
1,236
17
3
1
123,464
0
W
Horus
6,332
1,266
5
1
1
118,685
0
W
Janus
6,508
1,302
51
10
2
123,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role