Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BsanT92
Janus
Level 153
God Stats
3W - 3L
1,300 SR
Queue Stats
30W - 46L
1,275 Elo+
Party 2
Fenrir
Fenrir
mALKbPS
Fenrir
Level 101
God Stats
1W - 4L
1,247 SR
Queue Stats
44W - 56L
1,336 Elo+
Party 2
Team Averages
Level 105
1,349 SR
1,370 Elo+

VS

Team Averages
Level 35
1,363 SR
1,363 Elo+
Hercules
Hercules
Luffy-Dtnb
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,437 Elo+
Solo
Thoth
Thoth
Vibe Check 9
Thoth
Level 34
God Stats
0W - 3L
1,115 SR
Queue Stats
12W - 15L
1,248 Elo+
Party 1
Artemis
Artemis
biggman489
Artemis
Level 28
God Stats
12W - 11L
1,476 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 0 / 9
8,137
904
6,181
4,944
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
BsanT92
Janus
12
3 / 2 / 12
7,847
872
10,374
5,467
1,729
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
mALKbPS
Fenrir
13
7 / 3 / 6
8,062
896
7,100
7,137
2,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Luffy-Dtnb
Hercules
7
0 / 6 / 2
5,500
611
2,030
8,308
6,022
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 2
6,643
738
3,112
8,451
2,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
biggman489
Artemis
10
2 / 5 / 3
6,875
764
3,824
10,030
3,375
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
3
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
9
10.5
W
Janus
BsanT92
Janus
3
2
12
4.5
L
Hercules
Luffy-Dtnb
Hercules
0
6
2
0.17
L
1
5
2
0.4
L
Artemis
biggman489
Artemis
2
5
3
0.7
W
Fenrir
mALKbPS
Fenrir
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
8,966
17,548
Taken
26,789
6,319
Mitigated
12,258
3,399
Healing
708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,181
4,481
0
1,452
4,944
1,696
1,136
1,402
3,542
0
22,762
W
Janus
BsanT92
Janus
10,374
478
184
935
5,467
1,729
427
160
5,307
39,805
0
L
Hercules
Luffy-Dtnb
Hercules
2,030
1,011
0
558
8,308
6,022
10
2,711
5,554
0
6,690
L
3,112
248
0
0
8,451
2,861
120
3,010
5,397
21,239
0
L
Artemis
biggman489
Artemis
3,824
1,449
0
150
10,030
3,375
156
4,653
5,334
0
6,404
W
Fenrir
mALKbPS
Fenrir
7,100
1,089
127
701
7,137
2,894
1,051
1,560
5,577
0
18,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,046
Gold Earned
19,018
117
Minions Killed
40
0
Camps Cleared
0
480,387
Distance Traveled
379,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,137
904
41
5
0
161,055
0
W
Janus
7,847
872
54
6
0
154,397
2
L
Hercules
5,500
611
4
0
0
119,210
0
L
Thoth
6,643
738
31
3
0
140,578
0
L
Artemis
6,875
764
5
1
0
119,797
0
W
Fenrir
8,062
896
22
2
0
164,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role